rogerkoehler

rogerkoehler

Hands-on Rust: Game Over (175)

I had to use DrawBatch to get the game over screen to display:

fn game_over(&mut self, ctx: &mut BTerm) {
let mut draw_batch = DrawBatch::new();
draw_batch.target(2);
draw_batch.print_color_centered(2,
“Your quest has ended.”,
ColorPair::new(RED, BLACK));
draw_batch.print_color_centered(4,
“Slain by a monster, your hero’s journey has come to a premature end.”,
ColorPair::new(WHITE, BLACK));
draw_batch.print_color_centered(5,
“The Amulet of Yala remains unclaimed, and your home town is not saved.”,
ColorPair::new(WHITE, BLACK));
draw_batch.print_color_centered(8,
“Don’t worry, you can always try again with a new hero.”,
ColorPair::new(YELLOW, BLACK));
draw_batch.print_color_centered(9,
“Press 1 to play agin.”,
ColorPair::new(GREEN, BLACK));
draw_batch.submit(12000).expect(“Batch error”);
if let Some(VirtualKeyCode::Key1) = ctx.key {
self.ecs = World::default();
self.resources = Resources::default();
let mut rng = RandomNumberGenerator::new();
let map_builder = MapBuilder::new(&mut rng);
spawn_player(&mut self.ecs, map_builder.player_start);
map_builder.rooms
.iter()
.skip(1)
.map(|r| r.center())
.for_each(|pos| spawn_monster(&mut self.ecs, &mut rng, pos));
self.resources.insert(map_builder.map);
self.resources.insert(Camera::new(map_builder.player_start));
self.resources.insert(TurnState::AwaitingInput);
}
}

Where Next?

Popular Pragmatic Bookshelf topics Top

yulkin
your book suggests to use Image.toByteData() to convert image to bytes, however I get the following error: "the getter ‘toByteData’ isn’t...
New
sdmoralesma
Title: Web Development with Clojure, Third Edition - migrations/create not working: p159 When I execute the command: user=> (create-...
New
Mmm
Hi, build fails on: bracket-lib = “~0.8.1” when running on Mac Mini M1 Rust version 1.5.0: Compiling winit v0.22.2 error[E0308]: mi...
New
alanq
This isn’t directly about the book contents so maybe not the right forum…but in some of the code apps (e.g. turbo/06) it sends a TURBO_ST...
New
leba0495
Hello! Thanks for the great book. I was attempting the Trie (chap 17) exercises and for number 4 the solution provided for the autocorre...
New
adamwoolhether
When trying to generate the protobuf .go file, I receive this error: Unknown flag: --go_opt libprotoc 3.12.3 MacOS 11.3.1 Googling ...
New
leonW
I ran this command after installing the sample application: $ cards add do something --owner Brian And got a file not found error: Fil...
New
hgkjshegfskef
The test is as follows: Scenario: Intersecting a scaled sphere with a ray Given r ← ray(point(0, 0, -5), vector(0, 0, 1)) And s ← sphere...
New
rainforest
Hi, I’ve got a question about the implementation of PubSub when using a Phoenix.Socket.Transport behaviour rather than channels. Before ...
New
dachristenson
@mfazio23 Android Studio will not accept anything I do when trying to use the Transformations class, as described on pp. 140-141. Googl...
New

Other popular topics Top

Devtalk
Hello Devtalk World! Please let us know a little about who you are and where you’re from :nerd_face:
New
PragmaticBookshelf
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
ohm
Which, if any, games do you play? On what platform? I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
New
AstonJ
SpaceVim seems to be gaining in features and popularity and I just wondered how it compares with SpaceMacs in 2020 - anyone have any thou...
New
AstonJ
If you are experiencing Rails console using 100% CPU on your dev machine, then updating your development and test gems might fix the issu...
New
mafinar
Crystal recently reached version 1. I had been following it for awhile but never got to really learn it. Most languages I picked up out o...
New
rustkas
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
New
New
PragmaticBookshelf
Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
New

Sub Categories: