Keton

Keton

Hands-on Rust: How do I debug a call chain in Rust?

When running the program in chapter 8, “Implementing Combat”, the printout Health before attack was never printed so I assumed something was wrong in the call chain.

How would I go about debugging this call chain (ecs.entry_mut(*victim).unwrap()...)?

#[system]
#[read_component(WantsToAttack)]
#[read_component(Health)]
pub fn combat(ecs: &mut SubWorld, commands: &mut CommandBuffer) {
    ...
    victims.iter().for_each(|(message, victim)| {
        if let Ok(mut health) = ecs
            .entry_mut(*victim)
            .unwrap()
            .get_component_mut::<Health>()
        {
            println!("Health before attack: {}", health.current);
            ...
        }
        commands.remove(*message);
    });
}

After some comparing of source code, I found out that I had actually written read_component(Health) instead of write_component(Health).

#[system]
#[read_component(WantsToAttack)]
#[write_component(Health)]
pub fn combat(ecs: &mut SubWorld, commands: &mut CommandBuffer) {
    ...
}

This is my first encounter with Rust but I was surprised that this error slipped by the compiler. I expected similar error as if I hade left out some mut

Most Liked

Red

Red

I don’t own this book so I cannot comment on the code, but here are a few tricks I use to debug chained methods and see the intermediate values. I’m using the IntelliJ plugin.

To just see the types at different point, the same techniques can be used - check values in a map, or split the chained method into several intermediate variables.

To take a dummy example:

    let values = vec!["one", "two", "three"];
    let values_str = values.iter()
        .enumerate()
        .map(|(i,s)| {
            format!("{}: {}", i + 1, s)      // <== breakpoint here
        })
        .collect::<Vec<_>>()
        .join(", ");                         // <== breakpoint here
    println!("Result: {}", values_str);

It’s possible to place a breakpoint on the map closure. Make sure to use a block with ‘{ … }’ and that the code is not on the same line. Otherwise, values are not visible:

        .map(|(i,s)| { format!("{}: {}", i + 1, s) }) // <== I cannot see anything

It’s also possible to put breakpoints on the lines after, but on the lines before it’s a bit tricky because it’s an iteration and there is no closure to expose any value. The debugger will stop but will not show anything. Sometimes you may be able to step into the function and catch something from there, but it’s tedious.

One way to look is to insert a dummy identity map. For example if I want to catch the values before the enumerate:

    let values_str = values.iter()
        .map(|x| {
            x                   // <== breakpoint here
        })
        .enumerate()
        .map(|(i,s)| { format!("{}: {}", i + 1, s) })
        .collect::<Vec<_>>()
        .join(", ");

You can even put a println!(), that’s usually easier than looking at the values in the debugger.

Another way is to simply split the calls and store the intermediate result in temporary variables. Note the clone() to avoid losing ownership on the intermediate data:

    let values = vec!["one", "two", "three"];
    let values_str_1 = values.iter()
        .enumerate();
    let debug = values_str_1.clone().collect::<Vec<_>>();
    let values_str = values_str_1                         // <== breakpoint
        .map(|(i,s)| { format!("{}: {}", i + 1, s) })
        .collect::<Vec<_>>()
        .join(", ");
    println!("Result: {}", values_str);

PS: I found out that with that plugin, you had disable the NatVis renderers if you examine the values in the LLDB view, otherwise you get a lot of warnings hindering the view:

herbert

herbert

Author of Hands-on Rust

Hi,

Thanks for reading the book!

Unfortunately, Legion (the ECS) is responsible for the World access (which is what the read_component is handling) - and doesn’t flag that one at compile time. I really wish it did!

The issue can be caught by changing the if let. if let is like a single-case match, so it’s only running the enclosed code if get_component_mut succeeds - and continues on its way if it fails.

get_component_mut returns a Result type. So you have a few options for handling this:

The simplest way, not very specific:

if let Ok(mut health) = ecs.entry_mut(*victim).unwrap().get_component_mut::<Health>() {
} else {
     // Print an error here
}

Using match:

match ecs.entry_mut(*victim).unwrap().get_component_mut::<Health>() {
    Ok(mut health) => { // do the health deduction }
    Err(msg) => { // Handle the error, msg will tell you what went wrong }
}

Or you can choose to crash when things go wrong (surprisingly helpful for debugging):

let mut victim = ecs.entry_mut(*victim).unwrap().get_component_mut::<Health>().unwrap();
// Health deduction code

Hope that helps!

Where Next?

Popular Pragmatic Bookshelf topics Top

jimmykiang
This test is broken right out of the box… — FAIL: TestAgent (7.82s) agent_test.go:77: Error Trace: agent_test.go:77 agent_test.go:...
New
mikecargal
Title: Hands-On Rust (Chapter 11: prefab) Just played a couple of amulet-less games. With a bit of debugging, I believe that your can_p...
New
jdufour
Hello! On page xix of the preface, it says there is a community forum "… for help if your’re stuck on one of the exercises in this book… ...
New
AleksandrKudashkin
On the page xv there is an instruction to run bin/setup from the main folder. I downloaded the source code today (12/03/21) and can’t see...
New
leonW
I ran this command after installing the sample application: $ cards add do something --owner Brian And got a file not found error: Fil...
New
jskubick
I’m under the impression that when the reader gets to page 136 (“View Data with the Database Inspector”), the code SHOULD be able to buil...
New
digitalbias
Title: Build a Weather Station with Elixir and Nerves: Problem connecting to Postgres with Grafana on (page 64) If you follow the defau...
New
akraut
The markup used to display the uploaded image results in a Phoenix.LiveView.HTMLTokenizer.ParseError error. lib/pento_web/live/product_l...
New
dachristenson
I just bought this book to learn about Android development, and I’m already running into a major issue in Ch. 1, p. 20: “Update activity...
New
New

Other popular topics Top

New
PragmaticBookshelf
Learn from the award-winning programming series that inspired the Elixir language, and go on a step-by-step journey through the most impo...
New
PragmaticBookshelf
Write Elixir tests that you can be proud of. Dive into Elixir’s test philosophy and gain mastery over the terminology and concepts that u...
New
PragmaticBookshelf
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters...
New
Exadra37
I am asking for any distro that only has the bare-bones to be able to get a shell in the server and then just install the packages as we ...
New
PragmaticBookshelf
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
DevotionGeo
I have always used antique keyboards like Cherry MX 1800 or Cherry MX 8100 and almost always have modified the switches in some way, like...
New
New
RobertRichards
Hair Salon Games for Girls Fun Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New
PragmaticBookshelf
Lint your docs like code: turn any style guide into enforceable rules with Vale and publish clear, consistent content every time. ...
New

Sub Categories: