pudgyturtle

pudgyturtle

Hands-on Rust dungeon crawler bug I can't figure out (Amulet of Yala)

@herbert

Hoping someone can point me in the right direction here: I’m working through the book Hands-On Rust and have just written the code required to spawn the Amulet of Yala in the map at the most accessibly distant tile from where the player spawns. It’s supposed to be added in the corner of some random faraway room, like this:

That image is from the book on pg 180. My code, however, has the amulet spawning not in a room but in one of the four corners of the entire map screen. i.e. completely unreachable:

I combed through every line of code and compared it to what’s in the author’s official repo (HandsOnRust/WinningAndLosing/winning at main · thebracket/HandsOnRust · GitHub) but can’t see what my mistake is. I finally just copied the code from all the files I touched for this Amulet of Yala task to ensure it’s identical, but the amulet is still spawning in a screen corner out of reach. The only files I edited for this are winning/src/components.rs winning/src/spawner.rs winning/src/map_builder.rs winning/src/main.rs winning/src/turn_state.rs and 'winning/src/end_turn.rs. I’m pretty sure the error involves map_builder.rs because it’s the Dijkstra map code that is determining the distance/placement of the amulet in relation to the player:

Anyway, I created a Github repository of all my code in case someone is willing, able, and kind enough to have a look. GitHub - pudgyturtle/dungeoncrawl I’m reluctant to suggest it’s a bug or error with the book because so far every error I’ve had has been my own typo or oversight, but this one has me super stumped. I’d appreciate any suggestions or help!

First Post!

malachid

malachid

@herbert

I’ll start by saying that I compared your code to my older commit and I didn’t see anything wrong with your code. I verified that mine was working and yours wasn’t. I did some debugging and found that yours is always positioned in one of the 4 corners. Specifically in:
idx [ dist ] point
0 [62]: Point { x: 0, y: 0 }
79 [97]: Point { x: 79, y: 0 }
3920 [31]: Point { x: 0, y: 49 }
3999 [66]: Point { x: 79, y: 49 }

I also verified that all 4 corners are always walls, as they should be since all four edges are walls.

As a test, I added this to the mb.amulet_start function:

                .filter(|(idx, dist)| {
                    match mb.map.tiles[*idx] {
                        TileType::Floor => {
                            true
                        },
                        TileType::Wall => {
                            false
                        },
                    }
                })

This resulted in the amulet being reachable.

That being said, I don’t have that code snippet in mine - but maybe that will help you track it down.

Where Next?

Popular Pragmatic Bookshelf topics Top

brianokken
Many tasks_proj/tests directories exist in chapters 2, 3, 5 that have tests that use the custom markers smoke and get, which are not decl...
New
GilWright
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
Alexandr
Hi everyone! There is an error on the page 71 in the book “Programming machine learning from coding to depp learning” P. Perrotta. You c...
New
mikecargal
Title: Hands-on Rust: question about get_component (page 295) (feel free to respond. “You dug you’re own hole… good luck”) I have somet...
New
joepstender
The generated iex result below should list products instead of product for the metadata. (page 67) iex> product = %Product{} %Pento....
New
rmurray10127
Title: Intuitive Python: docker run… denied error (page 2) Attempted to run the docker command in both CLI and Powershell PS C:\Users\r...
New
jgchristopher
“The ProductLive.Index template calls a helper function, live_component/3, that in turn calls on the modal component. ” Excerpt From: Br...
New
Henrai
Hi, I’m working on the Chapter 8 of the book. After I add add the point_offset, I’m still able to see acne: In the image above, I re...
New
ggerico
I got this error when executing the plot files on macOS Ventura 13.0.1 with Python 3.10.8 and matplotlib 3.6.1: programming_ML/code/03_...
New
roadbike
From page 13: On Python 3.7, you can install the libraries with pip by running these commands inside a Python venv using Visual Studio ...
New

Other popular topics Top

Devtalk
Reading something? Working on something? Planning something? Changing jobs even!? If you’re up for sharing, please let us know what you’...
1063 24245 395
New
brentjanderson
Bought the Moonlander mechanical keyboard. Cherry Brown MX switches. Arms and wrists have been hurting enough that it’s time I did someth...
New
AstonJ
poll poll Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
PragmaticBookshelf
From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an ...
New
AstonJ
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
PragmaticBookshelf
Build efficient applications that exploit the unique benefits of a pure functional language, learning from an engineer who uses Haskell t...
New
PragmaticBookshelf
Author Spotlight Jamis Buck @jamis This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
PragmaticBookshelf
An illustrated guide to understanding and effectively using regular expressions. Staffan Nöteberg To effectively use regular expressi...
New
RobertRichards
Hair Salon Games for Girls Fun Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New

Sub Categories: