pudgyturtle

pudgyturtle

Hands-on Rust dungeon crawler bug I can't figure out (Amulet of Yala)

@herbert

Hoping someone can point me in the right direction here: I’m working through the book Hands-On Rust and have just written the code required to spawn the Amulet of Yala in the map at the most accessibly distant tile from where the player spawns. It’s supposed to be added in the corner of some random faraway room, like this:

That image is from the book on pg 180. My code, however, has the amulet spawning not in a room but in one of the four corners of the entire map screen. i.e. completely unreachable:

I combed through every line of code and compared it to what’s in the author’s official repo (HandsOnRust/WinningAndLosing/winning at main · thebracket/HandsOnRust · GitHub) but can’t see what my mistake is. I finally just copied the code from all the files I touched for this Amulet of Yala task to ensure it’s identical, but the amulet is still spawning in a screen corner out of reach. The only files I edited for this are winning/src/components.rs winning/src/spawner.rs winning/src/map_builder.rs winning/src/main.rs winning/src/turn_state.rs and 'winning/src/end_turn.rs. I’m pretty sure the error involves map_builder.rs because it’s the Dijkstra map code that is determining the distance/placement of the amulet in relation to the player:

Anyway, I created a Github repository of all my code in case someone is willing, able, and kind enough to have a look. GitHub - pudgyturtle/dungeoncrawl I’m reluctant to suggest it’s a bug or error with the book because so far every error I’ve had has been my own typo or oversight, but this one has me super stumped. I’d appreciate any suggestions or help!

First Post!

malachid

malachid

@herbert

I’ll start by saying that I compared your code to my older commit and I didn’t see anything wrong with your code. I verified that mine was working and yours wasn’t. I did some debugging and found that yours is always positioned in one of the 4 corners. Specifically in:
idx [ dist ] point
0 [62]: Point { x: 0, y: 0 }
79 [97]: Point { x: 79, y: 0 }
3920 [31]: Point { x: 0, y: 49 }
3999 [66]: Point { x: 79, y: 49 }

I also verified that all 4 corners are always walls, as they should be since all four edges are walls.

As a test, I added this to the mb.amulet_start function:

                .filter(|(idx, dist)| {
                    match mb.map.tiles[*idx] {
                        TileType::Floor => {
                            true
                        },
                        TileType::Wall => {
                            false
                        },
                    }
                })

This resulted in the amulet being reachable.

That being said, I don’t have that code snippet in mine - but maybe that will help you track it down.

Where Next?

Popular Pragmatic Bookshelf topics Top

abtin
page 20: … protoc command… I had to additionally run the following go get commands in order to be able to compile protobuf code using go...
New
jimmykiang
This test is broken right out of the box… — FAIL: TestAgent (7.82s) agent_test.go:77: Error Trace: agent_test.go:77 agent_test.go:...
New
jimschubert
In Chapter 3, the source for index introduces Config on page 31, followed by more code including tests; Config isn’t introduced until pag...
New
JohnS
I can’t setup the Rails source code. This happens in a working directory containing multiple (postgres) Rails apps. With: ruby-3.0.0 s...
New
raul
Page 28: It implements io.ReaderAt on the store type. Sorry if it’s a dumb question but was the io.ReaderAt supposed to be io.ReadAt? ...
New
jeremyhuiskamp
Title: Web Development with Clojure, Third Edition, vB17.0 (p9) The create table guestbook syntax suggested doesn’t seem to be accepted ...
New
New
adamwoolhether
When trying to generate the protobuf .go file, I receive this error: Unknown flag: --go_opt libprotoc 3.12.3 MacOS 11.3.1 Googling ...
New
creminology
Skimming ahead, much of the following is explained in Chapter 3, but new readers (like me!) will hit a roadblock in Chapter 2 with their ...
New
a.zampa
@mfazio23 I’m following the indications of the book and arriver ad chapter 10, but the app cannot be compiled due to an error in the Bas...
New

Other popular topics Top

PragmaticBookshelf
Write Elixir tests that you can be proud of. Dive into Elixir’s test philosophy and gain mastery over the terminology and concepts that u...
New
Exadra37
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it. Does your monitor have eye p...
New
PragmaticBookshelf
From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an ...
New
AstonJ
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
AstonJ
Do the test and post your score :nerd_face: :keyboard: If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
PragmaticBookshelf
Build efficient applications that exploit the unique benefits of a pure functional language, learning from an engineer who uses Haskell t...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
First poster: bot
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig. General-purpose programming language and toolchain for maintaini...
New
PragmaticBookshelf
Fight complexity and reclaim the original spirit of agility by learning to simplify how you develop software. The result: a more humane a...
New
xiji2646-netizen
There’s a GitHub repo at forrestchang/andrej-karpathy-skills that’s sitting at 97.8k stars. It’s a single CLAUDE.md file with four behavi...
New

Sub Categories: