pudgyturtle

pudgyturtle

Hands-on Rust dungeon crawler bug I can't figure out (Amulet of Yala)

@herbert

Hoping someone can point me in the right direction here: I’m working through the book Hands-On Rust and have just written the code required to spawn the Amulet of Yala in the map at the most accessibly distant tile from where the player spawns. It’s supposed to be added in the corner of some random faraway room, like this:

That image is from the book on pg 180. My code, however, has the amulet spawning not in a room but in one of the four corners of the entire map screen. i.e. completely unreachable:

I combed through every line of code and compared it to what’s in the author’s official repo (HandsOnRust/WinningAndLosing/winning at main · thebracket/HandsOnRust · GitHub) but can’t see what my mistake is. I finally just copied the code from all the files I touched for this Amulet of Yala task to ensure it’s identical, but the amulet is still spawning in a screen corner out of reach. The only files I edited for this are winning/src/components.rs winning/src/spawner.rs winning/src/map_builder.rs winning/src/main.rs winning/src/turn_state.rs and 'winning/src/end_turn.rs. I’m pretty sure the error involves map_builder.rs because it’s the Dijkstra map code that is determining the distance/placement of the amulet in relation to the player:

Anyway, I created a Github repository of all my code in case someone is willing, able, and kind enough to have a look. GitHub - pudgyturtle/dungeoncrawl I’m reluctant to suggest it’s a bug or error with the book because so far every error I’ve had has been my own typo or oversight, but this one has me super stumped. I’d appreciate any suggestions or help!

First Post!

malachid

malachid

@herbert

I’ll start by saying that I compared your code to my older commit and I didn’t see anything wrong with your code. I verified that mine was working and yours wasn’t. I did some debugging and found that yours is always positioned in one of the 4 corners. Specifically in:
idx [ dist ] point
0 [62]: Point { x: 0, y: 0 }
79 [97]: Point { x: 79, y: 0 }
3920 [31]: Point { x: 0, y: 49 }
3999 [66]: Point { x: 79, y: 49 }

I also verified that all 4 corners are always walls, as they should be since all four edges are walls.

As a test, I added this to the mb.amulet_start function:

                .filter(|(idx, dist)| {
                    match mb.map.tiles[*idx] {
                        TileType::Floor => {
                            true
                        },
                        TileType::Wall => {
                            false
                        },
                    }
                })

This resulted in the amulet being reachable.

That being said, I don’t have that code snippet in mine - but maybe that will help you track it down.

Where Next?

Popular Pragmatic Bookshelf topics Top

jimmykiang
This test is broken right out of the box… — FAIL: TestAgent (7.82s) agent_test.go:77: Error Trace: agent_test.go:77 agent_test.go:...
New
telemachus
Python Testing With Pytest - Chapter 2, warnings for “unregistered custom marks” While running the smoke tests in Chapter 2, I get these...
New
mikecargal
Title: Hands-on Rust: question about get_component (page 295) (feel free to respond. “You dug you’re own hole… good luck”) I have somet...
New
patoncrispy
I’m new to Rust and am using this book to learn more as well as to feed my interest in game dev. I’ve just finished the flappy dragon exa...
New
jskubick
I’m under the impression that when the reader gets to page 136 (“View Data with the Database Inspector”), the code SHOULD be able to buil...
New
hgkjshegfskef
The test is as follows: Scenario: Intersecting a scaled sphere with a ray Given r ← ray(point(0, 0, -5), vector(0, 0, 1)) And s ← sphere...
New
taguniversalmachine
It seems the second code snippet is missing the code to set the current_user: current_user: Accounts.get_user_by_session_token(session["...
New
taguniversalmachine
Hi, I am getting an error I cannot figure out on my test. I have what I think is the exact code from the book, other than I changed “us...
New
jonmac
The allprojects block listed on page 245 produces the following error when syncing gradle: “org.gradle.api.GradleScriptException: A prob...
New
SlowburnAZ
Getting an error when installing the dependencies at the start of this chapter: could not compile dependency :exla, "mix compile" failed...
New

Other popular topics Top

Devtalk
Hello Devtalk World! Please let us know a little about who you are and where you’re from :nerd_face:
New
ohm
Which, if any, games do you play? On what platform? I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
New
AstonJ
Thanks to @foxtrottwist’s and @Tomas’s posts in this thread: Poll: Which code editor do you use? I bought Onivim! :nerd_face: https://on...
New
dimitarvp
Small essay with thoughts on macOS vs. Linux: I know @Exadra37 is just waiting around the corner to scream at me “I TOLD YOU SO!!!” but I...
New
Exadra37
Oh just spent so much time on this to discover now that RancherOS is in end of life but Rancher is refusing to mark the Github repo as su...
New
New
rustkas
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
foxtrottwist
A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
New
PragmaticBookshelf
Author Spotlight: Peter Ullrich @PJUllrich Data is at the core of every business, but it is useless if nobody can access and analyze ...
New
PragmaticBookshelf
A concise guide to MySQL 9 database administration, covering fundamental concepts, techniques, and best practices. Neil Smyth MySQL...
New

Sub Categories: