pudgyturtle

pudgyturtle

Hands-on Rust dungeon crawler bug I can't figure out (Amulet of Yala)

@herbert

Hoping someone can point me in the right direction here: I’m working through the book Hands-On Rust and have just written the code required to spawn the Amulet of Yala in the map at the most accessibly distant tile from where the player spawns. It’s supposed to be added in the corner of some random faraway room, like this:

That image is from the book on pg 180. My code, however, has the amulet spawning not in a room but in one of the four corners of the entire map screen. i.e. completely unreachable:

I combed through every line of code and compared it to what’s in the author’s official repo (HandsOnRust/WinningAndLosing/winning at main · thebracket/HandsOnRust · GitHub) but can’t see what my mistake is. I finally just copied the code from all the files I touched for this Amulet of Yala task to ensure it’s identical, but the amulet is still spawning in a screen corner out of reach. The only files I edited for this are winning/src/components.rs winning/src/spawner.rs winning/src/map_builder.rs winning/src/main.rs winning/src/turn_state.rs and 'winning/src/end_turn.rs. I’m pretty sure the error involves map_builder.rs because it’s the Dijkstra map code that is determining the distance/placement of the amulet in relation to the player:

Anyway, I created a Github repository of all my code in case someone is willing, able, and kind enough to have a look. GitHub - pudgyturtle/dungeoncrawl I’m reluctant to suggest it’s a bug or error with the book because so far every error I’ve had has been my own typo or oversight, but this one has me super stumped. I’d appreciate any suggestions or help!

First Post!

malachid

malachid

@herbert

I’ll start by saying that I compared your code to my older commit and I didn’t see anything wrong with your code. I verified that mine was working and yours wasn’t. I did some debugging and found that yours is always positioned in one of the 4 corners. Specifically in:
idx [ dist ] point
0 [62]: Point { x: 0, y: 0 }
79 [97]: Point { x: 79, y: 0 }
3920 [31]: Point { x: 0, y: 49 }
3999 [66]: Point { x: 79, y: 49 }

I also verified that all 4 corners are always walls, as they should be since all four edges are walls.

As a test, I added this to the mb.amulet_start function:

                .filter(|(idx, dist)| {
                    match mb.map.tiles[*idx] {
                        TileType::Floor => {
                            true
                        },
                        TileType::Wall => {
                            false
                        },
                    }
                })

This resulted in the amulet being reachable.

That being said, I don’t have that code snippet in mine - but maybe that will help you track it down.

Where Next?

Popular Pragmatic Bookshelf topics Top

jeffmcompsci
Title: Design and Build Great Web APIs - typo “https://company-atk.herokuapp.com/2258ie4t68jv” (page 19, third bullet in URL list) Typo:...
New
GilWright
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
Mmm
Hi, build fails on: bracket-lib = “~0.8.1” when running on Mac Mini M1 Rust version 1.5.0: Compiling winit v0.22.2 error[E0308]: mi...
New
HarryDeveloper
Hi @venkats, It has been mentioned in the description of ‘Supervisory Job’ title that 2 things as mentioned below result in the same eff...
New
Chrichton
Dear Sophie. I tried to do the “Authorization” exercise and have two questions: When trying to plug in an email-service, I found the ...
New
leonW
I ran this command after installing the sample application: $ cards add do something --owner Brian And got a file not found error: Fil...
New
hazardco
On page 78 the following code appears: <%= link_to ‘Destroy’, product, class: ‘hover:underline’, method: :delete, data: { confirm...
New
akraut
The markup used to display the uploaded image results in a Phoenix.LiveView.HTMLTokenizer.ParseError error. lib/pento_web/live/product_l...
New
s2k
Hi all, currently I wonder how the Tailwind colours work (or don’t work). For example, in app/views/layouts/application.html.erb I have...
New
andreheijstek
After running /bin/setup, the first error was: The foreman' command exists in these Ruby versions: That was easy to fix: gem install fore...
New

Other popular topics Top

AstonJ
If it’s a mechanical keyboard, which switches do you have? Would you recommend it? Why? What will your next keyboard be? Pics always w...
New
PragmaticBookshelf
Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you’ll go beyond the syntax—and...
New
siddhant3030
I’m thinking of buying a monitor that I can rotate to use as a vertical monitor? Also, I want to know if someone is using it for program...
New
DevotionGeo
I know that -t flag is used along with -i flag for getting an interactive shell. But I cannot digest what the man page for docker run com...
New
New
Margaret
Hello everyone! This thread is to tell you about what authors from The Pragmatic Bookshelf are writing on Medium.
1147 29994 760
New
PragmaticBookshelf
Author Spotlight Mike Riley @mriley This month, we turn the spotlight on Mike Riley, author of Portable Python Projects. Mike’s book ...
New
New
PragmaticBookshelf
Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
New
AnfaengerAlex
Hello, I’m a beginner in Android development and I’m facing an issue with my project setup. In my build.gradle.kts file, I have the foll...
New

Sub Categories: