zendril

zendril

Hands-on Rust: spawn entities doesn't honor the frequency (page 276)

While converting to data driven spawning the data specifies that an item (like a dungeon map) has a frequency of 1.

However, when they actually get spawned, it is potentially creating many more of them (or none of them). This appears to be because it is leveraging map_builder.spawn_monsters which is hard coded to

const NUM_MONSTERS: usize = 50;

So that means this code is iterating over the 50 Points, rather than over the number of items in the available_entities:

        spawn_points.iter().for_each(|pt| {
            if let Some(entity) = rng.random_slice_entry(&available_entities) {
                self.spawn_entity(pt, entity, &mut commands);
            }
        });

Did I miss something, or is this indeed what is happening?

First Post!

herbert

herbert

Author of Hands-on Rust

Hi!

With hindsight, I should have used the rand crate’s weighted selection, but this seems to work. NUM_MONSTERS is meant to limit the total number of monsters - the actual weighting happens with available_entities.

At the top of spawn_entities (HandsOnRust/template.rs at main · thebracket/HandsOnRust · GitHub), available_entities is created by first filtering on level (so it only sees entities that can be on the level) and then inserting each entity a number of times equal to its frequency. So an orc with a frequency of 3 would be in available_entities 3 times.

So when random_slice_entry comes along and picks a slice entry, it includes all of the slice entries - including the duplicates. That preserves the weighting by template type.

Hope that makes sense?

Where Next?

Popular Pragmatic Bookshelf topics Top

GilWright
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
simonpeter
When I try the command to create a pair of migration files I get an error. user=> (create-migration "guestbook") Execution error (Ill...
New
mikecargal
Title: Hands-On Rust (Chapter 11: prefab) Just played a couple of amulet-less games. With a bit of debugging, I believe that your can_p...
New
adamwoolhether
When trying to generate the protobuf .go file, I receive this error: Unknown flag: --go_opt libprotoc 3.12.3 MacOS 11.3.1 Googling ...
New
curtosis
Running mix deps.get in the sensor_hub directory fails with the following error: ** (Mix) No SSH public keys found in ~/.ssh. An ssh aut...
New
digitalbias
Title: Build a Weather Station with Elixir and Nerves: Problem connecting to Postgres with Grafana on (page 64) If you follow the defau...
New
hazardco
On page 78 the following code appears: <%= link_to ‘Destroy’, product, class: ‘hover:underline’, method: :delete, data: { confirm...
New
jonmac
The allprojects block listed on page 245 produces the following error when syncing gradle: “org.gradle.api.GradleScriptException: A prob...
New
davetron5000
Hello faithful readers! If you have tried to follow along in the book, you are asked to start up the dev environment via dx/build and ar...
New
roadbike
From page 13: On Python 3.7, you can install the libraries with pip by running these commands inside a Python venv using Visual Studio ...
New

Other popular topics Top

PragmaticBookshelf
Free and open source software is the default choice for the technologies that run our world, and it’s built and maintained by people like...
New
AstonJ
Curious to know which languages and frameworks you’re all thinking about learning next :upside_down_face: Perhaps if there’s enough peop...
New
New
AstonJ
There’s a whole world of custom keycaps out there that I didn’t know existed! Check out all of our Keycaps threads here: https://forum....
New
AstonJ
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
PragmaticBookshelf
Build efficient applications that exploit the unique benefits of a pure functional language, learning from an engineer who uses Haskell t...
New
AstonJ
Was just curious to see if any were around, found this one: I got 51/100: Not sure if it was meant to buy I am sure at times the b...
New
New
PragmaticBookshelf
Author Spotlight: Peter Ullrich @PJUllrich Data is at the core of every business, but it is useless if nobody can access and analyze ...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New

Sub Categories: