johnrnyquist
Apple Game Frameworks and Technologies: Pages 89-90 Info.plist no longer in template
Pages 89-90 references the Info.plist in the project. That no longer is include when a user creates a project with the Sprite Kit template (since I believe Xcode 13). Now the user should go to Projects>Targets>Info>Custom iOS Target Properties to register the font.
Popular Pragmatic Bookshelf topics
As per the title, thanks.
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page 37
ANTLRInputStream input = new ANTLRInputStream(is);
as of ANTLR 4 .8 should be:
CharStream stream = CharStreams.fromStream(i...
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Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
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Hi everyone!
There is an error on the page 71 in the book “Programming machine learning from coding to depp learning” P. Perrotta. You c...
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Hi,
build fails on:
bracket-lib = “~0.8.1”
when running on Mac Mini M1 Rust version 1.5.0:
Compiling winit v0.22.2
error[E0308]: mi...
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I’m under the impression that when the reader gets to page 136 (“View Data with the Database Inspector”), the code SHOULD be able to buil...
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In general, the book isn’t yet updated for Phoenix version 1.6. On page 18 of the book, the authors indicate that an auto generated of ro...
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I am using Android Studio Chipmunk | 2021.2.1 Patch 2
Build #AI-212.5712.43.2112.8815526, built on July 10, 2022
Runtime version: 11.0....
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Hello faithful readers! If you have tried to follow along in the book, you are asked to start up the dev environment via dx/build and ar...
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@mfazio23
Android Studio will not accept anything I do when trying to use the Transformations class, as described on pp. 140-141. Googl...
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This looks like a stunning keycap set :orange_heart:
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Do the test and post your score :nerd_face:
:keyboard:
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