jeffreyscurtis

jeffreyscurtis

Apple Game Frameworks and Technologies:(page 50)

Hello,
On Chapter 2. Adding Animation and Movement with Actions • 50
the distance is calculated using the Hypotenuse.

let distance = hypot(pos.x - player.position.x, pos.y - player.position.y)

However since the movement is locked to left and right, this does not give a constant speed. This can be verified by touching the top of the screen very near the player in the horizontal plane, The distance will be calculated much larger than the actual movement and the player will appear to walk slow.

I believe for this part of the book an explanation is needed or the helper function should change to:

let distance = abs(pos.x - player.position.x)

Thanks

Where Next?

Popular Pragmatic Bookshelf topics Top

abtin
page 20: … protoc command… I had to additionally run the following go get commands in order to be able to compile protobuf code using go...
New
jeffmcompsci
Title: Design and Build Great Web APIs - typo “https://company-atk.herokuapp.com/2258ie4t68jv” (page 19, third bullet in URL list) Typo:...
New
GilWright
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
edruder
I thought that there might be interest in using the book with Rails 6.1 and Ruby 2.7.2. I’ll note what I needed to do differently here. ...
New
fynn
This is as much a suggestion as a question, as a note for others. Locally the SGP30 wasn’t available, so I ordered a SGP40. On page 53, ...
New
jskubick
I think I might have found a problem involving SwitchCompat, thumbTint, and trackTint. As entered, the SwitchCompat changes color to hol...
New
digitalbias
Title: Build a Weather Station with Elixir and Nerves: Problem connecting to Postgres with Grafana on (page 64) If you follow the defau...
New
brunogirin
When trying to run tox in parallel as explained on page 151, I got the following error: tox: error: argument -p/–parallel: expected one...
New
oaklandgit
Hi, I completed chapter 6 but am getting the following error when running: thread 'main' panicked at 'Failed to load texture: IoError(O...
New
bjnord
Hello @herbert ! Trying to get the very first “Hello, Bracket Terminal!" example to run (p. 53). I develop on an Amazon EC2 instance runn...
New

Other popular topics Top

Devtalk
Reading something? Working on something? Planning something? Changing jobs even!? If you’re up for sharing, please let us know what you’...
1050 21151 394
New
PragmaticBookshelf
Free and open source software is the default choice for the technologies that run our world, and it’s built and maintained by people like...
New
AstonJ
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me. I think the Planck and the Preonic (o...
New
Exadra37
Oh just spent so much time on this to discover now that RancherOS is in end of life but Rancher is refusing to mark the Github repo as su...
New
AstonJ
Saw this on TikTok of all places! :lol: Anyone heard of them before? Lite:
New
PragmaticBookshelf
Author Spotlight Jamis Buck @jamis This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New
PragmaticBookshelf
Explore the power of Ash Framework by modeling and building the domain for a real-world web application. Rebecca Le @sevenseacat and ...
New
mindriot
Ok, well here are some thoughts and opinions on some of the ergonomic keyboards I have, I guess like mini review of each that I use enoug...
New

Sub Categories: