jeffreyscurtis
Apple Game Frameworks and Technologies:(page 50)
Hello,
On Chapter 2. Adding Animation and Movement with Actions • 50
the distance is calculated using the Hypotenuse.
let distance = hypot(pos.x - player.position.x, pos.y - player.position.y)
However since the movement is locked to left and right, this does not give a constant speed. This can be verified by touching the top of the screen very near the player in the horizontal plane, The distance will be calculated much larger than the actual movement and the player will appear to walk slow.
I believe for this part of the book an explanation is needed or the helper function should change to:
let distance = abs(pos.x - player.position.x)
Thanks
Popular Pragmatic Bookshelf topics
page 37
ANTLRInputStream input = new ANTLRInputStream(is);
as of ANTLR 4 .8 should be:
CharStream stream = CharStreams.fromStream(i...
New
When I try the command to create a pair of migration files I get an error.
user=> (create-migration "guestbook")
Execution error (Ill...
New
Title: Hands-on Rust: question about get_component (page 295)
(feel free to respond. “You dug you’re own hole… good luck”)
I have somet...
New
Hi @venkats,
It has been mentioned in the description of ‘Supervisory Job’ title that 2 things as mentioned below result in the same eff...
New
This isn’t directly about the book contents so maybe not the right forum…but in some of the code apps (e.g. turbo/06) it sends a TURBO_ST...
New
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
Is the book’s epub format available to read on Google Play Books?
New
Skimming ahead, much of the following is explained in Chapter 3, but new readers (like me!) will hit a roadblock in Chapter 2 with their ...
New
AWDWR 7, page 152, page 153:
Hello everyone,
I’m a little bit lost on the hotwire part. I didn’t fully understand it.
On page 152 @rub...
New
From page 13:
On Python 3.7, you can install the libraries with pip by running these commands inside a Python venv using Visual Studio ...
New
Other popular topics
I know that these benchmarks might not be the exact picture of real-world scenario, but still I expect a Rust web framework performing a ...
New
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters...
New
New
Do the test and post your score :nerd_face:
:keyboard:
If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
Saw this on TikTok of all places! :lol:
Anyone heard of them before?
Lite:
New
Author Spotlight
Erin Dees
@undees
Welcome to our new author spotlight! We had the pleasure of chatting with Erin Dees, co-author of ...
New
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig.
General-purpose programming language and toolchain for maintaini...
New
Ok, well here are some thoughts and opinions on some of the ergonomic keyboards I have, I guess like mini review of each that I use enoug...
New
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /typescript
- /onivim
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /html
- /opensuse
- /zig
- /centos
- /deepseek
- /php
- /scala
- /react-native
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /ubuntu
- /revery
- /spring
- /manjaro
- /diversity
- /lua
- /julia
- /markdown
- /slackware









