oaklandgit
Hands-on Rust: Failed to Load Texture error (page 121)
Hi,
I completed chapter 6 but am getting the following error when running:
thread 'main' panicked at 'Failed to load texture: IoError(Os { code: 2, kind: NotFound, message: "No such file or directory" })', (my file path) /bracket-terminal-0.8.5/src/hal/gl_common/font.rs:41:18
I made sure I have the font (properly named) in the resources directory, and I compared the code that loads the font with the online version:
fn main() -> BError {
let context = BTermBuilder::new()
.with_title("Dungeon Crawler")
.with_fps_cap(30.0)
.with_dimensions(DISPLAY_WIDTH, DISPLAY_HEIGHT)
.with_tile_dimensions(32, 32)
.with_resource_path("resources/")
.with_font("dungeonfont.png", 32, 32)
.with_simple_console(DISPLAY_WIDTH, DISPLAY_HEIGHT, "dungeonfont.png")
.with_simple_console_no_bg(DISPLAY_WIDTH, DISPLAY_HEIGHT, "dungeonfont.png")
.build()?;
main_loop(context, State::new())
}
Thank you for any help!
Marked As Solved
oaklandgit
User error. My resources folder had been nested in the source directory when it should have been one level up. 
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herbert
Author of Hands-on Rust
Glad you got it figured out! I was about to suggest that you check your folder layout.
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