nicoatridge

nicoatridge

Kotlin and Android Development: Could not get unknown property ‘kotlin_version’…

Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in python, js, and - in a basic, command line form - in kotlin and want to port it to Android (web version at https://basilisk.net). Anyway, got to page 8 and was editting the build.graddle file and found that the line

implementation “org.jetbrains.kotlin:kotlin-stdlib-jdk8:$kotlin_version”

threw up an error “Could not get unknown property ‘kotlin_version’…”

the line jvmTarget = ‘1.8’ was already in the build.graddle file but the dependencies identified were not. Editting out the problematic kotlin_version line and the program runs fine, but I don’t want to waste my time if this is something that causes more problems downstream.

I am on Arctic Fox 2020.3.1 Patch 1.

Marked As Solved

mfazio23

mfazio23

Author of Kotlin and Android Development featuring Jetpack

Hey Nic! This is a known issue when using newer versions of Android Studio. They used to add the $kotlin_version variable for you when creating a new project, but no longer.

If you open the project’s build.gradle file (not the app’s file of the same name), you can add an ext block to the buildscript block to include that variable:

buildscript {
    ext {
        kotlin_version = '1.4.10'
        gradle_version = '4.1.0'
    }
   // The rest of the buildscript lives down here.
}

Let me know if this helps!

Where Next?

Popular Pragmatic Bookshelf topics Top

iPaul
page 37 ANTLRInputStream input = new ANTLRInputStream(is); as of ANTLR 4 .8 should be: CharStream stream = CharStreams.fromStream(i...
New
Alexandr
Hi everyone! There is an error on the page 71 in the book “Programming machine learning from coding to depp learning” P. Perrotta. You c...
New
raul
Page 28: It implements io.ReaderAt on the store type. Sorry if it’s a dumb question but was the io.ReaderAt supposed to be io.ReadAt? ...
New
gilesdotcodes
In case this helps anyone, I’ve had issues setting up the rails source code. Here were the solutions: In Gemfile, change gem 'rails' t...
New
adamwoolhether
When trying to generate the protobuf .go file, I receive this error: Unknown flag: --go_opt libprotoc 3.12.3 MacOS 11.3.1 Googling ...
New
nicoatridge
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
Charles
In general, the book isn’t yet updated for Phoenix version 1.6. On page 18 of the book, the authors indicate that an auto generated of ro...
New
brunogirin
When trying to run tox in parallel as explained on page 151, I got the following error: tox: error: argument -p/–parallel: expected one...
New
oaklandgit
Hi, I completed chapter 6 but am getting the following error when running: thread 'main' panicked at 'Failed to load texture: IoError(O...
New
gorkaio
root_layout: {PentoWeb.LayoutView, :root}, This results in the following following error: no “root” html template defined for PentoWeb...
New

Other popular topics Top

ohm
Which, if any, games do you play? On what platform? I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
New
AstonJ
Thanks to @foxtrottwist’s and @Tomas’s posts in this thread: Poll: Which code editor do you use? I bought Onivim! :nerd_face: https://on...
New
PragmaticBookshelf
Build highly interactive applications without ever leaving Elixir, the way the experts do. Let LiveView take care of performance, scalabi...
New
New
Maartz
Hi folks, I don’t know if I saw this here but, here’s a new programming language, called Roc Reminds me a bit of Elm and thus Haskell. ...
New
AstonJ
If you get Can't find emacs in your PATH when trying to install Doom Emacs on your Mac you… just… need to install Emacs first! :lol: bre...
New
DevotionGeo
I have always used antique keyboards like Cherry MX 1800 or Cherry MX 8100 and almost always have modified the switches in some way, like...
New
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New
PragmaticBookshelf
Explore the power of Ash Framework by modeling and building the domain for a real-world web application. Rebecca Le @sevenseacat and ...
New

Sub Categories: