dachristenson

dachristenson

Kotlin and Android Development featuring Jetpack: Ch. 9 won't build

@mfazio23

I have copied / typed in all the code to the end of Ch. 9, but I cannot get the project to build. It keeps failing with the error:

“e: file:///C:/Users/derek/Dropbox/AndroidStudioProjects/AndroidBaseballLeague/app/src/main/java/com/example/abl/teams/TeamsGridAdapter.kt:43:17 Unresolved reference: setClickListener”

I’ve verified that the code for the TeamViewHolder inner class is identical to the provided code (by copying and pasting it), but it still fails. Android Studio has one suggestion for importing a function, but it then causes even more errors, so I think that may be the wrong function. Besides, that function is not imported in the provided Ch. 9 code.

I squashed a few typos in the Gradle files, but this is still happening, so I’m not sure where my problem is. Has something else changed in Android, or do I just have a typo I cannot find? Do you have any suggestions?

My repository is here: GitHub - dachristenson/Android_Baseball_League: Working through Part II of "Kotlin and Android Development Featuring Jetpack" by Michael Fazio.

Thanks for any help in advance!

Marked As Solved

mfazio23

mfazio23

Author of Kotlin and Android Development featuring Jetpack

The setClickListener function is an extra binding adapter on the ViewBindingAdapter class, so you would need an additional import there. That being said, I think that signature may have changed as well.

In reality, the better approach here is to use the setOnClickListener { ... } function on the view’s root:

root.setOnClickListener {
  ...
}

This is clearer and similar to how you normally handle click listeners in Android.

Where Next?

Popular Pragmatic Bookshelf topics Top

New
brianokken
Many tasks_proj/tests directories exist in chapters 2, 3, 5 that have tests that use the custom markers smoke and get, which are not decl...
New
GilWright
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
Chrichton
Dear Sophie. I tried to do the “Authorization” exercise and have two questions: When trying to plug in an email-service, I found the ...
New
New
oaklandgit
Hi, I completed chapter 6 but am getting the following error when running: thread 'main' panicked at 'Failed to load texture: IoError(O...
New
taguniversalmachine
Hi, I am getting an error I cannot figure out on my test. I have what I think is the exact code from the book, other than I changed “us...
New
mert
AWDWR 7, page 152, page 153: Hello everyone, I’m a little bit lost on the hotwire part. I didn’t fully understand it. On page 152 @rub...
New
Henrai
Hi, I’m working on the Chapter 8 of the book. After I add add the point_offset, I’m still able to see acne: In the image above, I re...
New
New

Other popular topics Top

AstonJ
If it’s a mechanical keyboard, which switches do you have? Would you recommend it? Why? What will your next keyboard be? Pics always w...
New
Rainer
My first contact with Erlang was about 2 years ago when I used RabbitMQ, which is written in Erlang, for my job. This made me curious and...
New
AstonJ
We have a thread about the keyboards we have, but what about nice keyboards we come across that we want? If you have seen any that look n...
New
AstonJ
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
AstonJ
This looks like a stunning keycap set :orange_heart: A LEGENDARY KEYBOARD LIVES ON When you bought an Apple Macintosh computer in the e...
New
New
AstonJ
Saw this on TikTok of all places! :lol: Anyone heard of them before? Lite:
New
mafinar
This is going to be a long an frequently posted thread. While talking to a friend of mine who has taken data structure and algorithm cou...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New
PragmaticBookshelf
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New

Sub Categories: