Fl4m3Ph03n1x

Fl4m3Ph03n1x

Enable/disable a button in Phoenix 1.7 depending on state

Background

I have a button that may be disabled or not, depending on a set of conditions. I want to disable/enable the button without having to reload the page.

To achieve this I am using the following code:

my_app_live.ex

#provided as a sample
def disable_buttton? do
  if :rand.uniform(100) > 50 do
    "true"
  else
    "false"
  end
end

my_app.html.heex

<.button disabled={disable_button?)}>Execute Command</.button>

core_components.ex

  def button(assigns) do
    extra = assigns_to_attributes(assigns, [:disabled])

    assigns = assign(assigns, :disabled?, case Map.get(extra[:rest], :disabled) do
      "true" -> true
      _ -> false
    end)

    ~H"""
    <p><%= "INSIDE BUTTON: #{inspect(@disabled?)}" %></p>
    <button
      type={@type}
      class={if @disabled? do
      [
        "rounded-md bg-slate-400 px-3 py-2 text-sm font-semibold text-white shadow-sm",
        @class
      ]
    else
      [
        "rounded-md bg-indigo-600 px-3 py-2 text-sm font-semibold text-white shadow-sm",
        "active:text-white/80",
        @class
      ]
    end}
      {@rest}
    >
      <%= render_slot(@inner_block) %>
    </button>
    """
  end

Problem

For some reason, <p><%= "INSIDE BUTTON: #{inspect(@disabled?)}" %></p> always shows true and thus the button is always disabled.

In reality disable_buttton? may return true/false depending on which buttons are selected (if all forms have a value, then the button should be enabled), however I am unaware of any pattern to do this in Phoenix.

I am also not convinced I am using assigns properly.

Questions

  1. How can I enable/disable a button in Phoenix, depending on state?
  2. Am I using assigns_to_attributes and assign correctly in this sample?

I read Phoenix.Component — Phoenix LiveView v0.19.5 but I still don’t quite understand what I am missing here.

Marked As Solved

Fl4m3Ph03n1x

Fl4m3Ph03n1x

Issues found

The main reason my code didn’t work was because my disable_button? function was returning "false" instead of false. To be more precise:

So, in Phoenix LV, if the value is false the attribute disabled is removed from the node, while if it is any other thing (like "false"), the node gets the attribute as disabled=“something else”, which means that because disabled is still present, irrespective of value, it is considered as a disabled button.

This differs from the behaviour in the browser, where if I add disable="false" the browser will not consider the node disabled.

Source: Enable/disable a button in Phoenix 1.7 depending on state - #6 by Fl4m3Ph03n1x - Questions / Help - Elixir Programming Language Forum

Another issue is that this function also needs to return a value that depends on the state itself. In this case I am generating a random number, which is independent of state, thus the button would never update.

Answer

So, for those who are curious, this is the code I ended up with:

core_components.ex

This is my modified button function:

  @doc """
  Renders a button.

  ## Examples

      <.button>Send!</.button>
      <.button phx-click="go" class="ml-2" disabled=false>Send!</.button>
  """
  attr :type, :string, default: nil
  attr :class, :string, default: nil
  attr :disabled, :boolean, default: false
  attr :rest, :global, include: ~w(form name value)

  slot :inner_block, required: true

  def button(assigns) do
    ~H"""
    <button
      type={@type}
      class={if @disabled do
      [
        "rounded-md bg-slate-400 px-3 py-2 text-sm font-semibold text-white shadow-sm",
        @class
      ]
    else
      [
        "phx-submit-loading:opacity-75 rounded-md bg-indigo-600 px-3 py-2 text-sm font-semibold text-white shadow-sm",
        "hover:bg-indigo-500 active:text-white/80",
        @class
      ]
    end}
      {@rest}
      disabled={@disabled}
    >
      <%= render_slot(@inner_block) %>
    </button>
    """
  end

And here is how I use it:

my_app_live.html.heex

<.button class="min-w-full" disabled={disable_button?(@param1, @state)}>Execute Command</.button>

This depends on the state, because the state changes with time, which means my button’s appearance will also change with time!

Where Next?

Popular Frontend topics Top

beberardinelli
Hi! I just started coding a few months ago and I am trying to get all the help I can get. My friend showed me this debugging tool called...
New
palak231
Hi this is Palak Sharma I am new here and I found this community while researching about JavaScript over the internet. Well I have comp...
/js
New
JessicaW33
Hello everyone, I’m working on optimizing the performance of React Native applications and would like to gather insights and suggestions...
New
Fl4m3Ph03n1x
Background I have a Phoenix application, where all pages (expect the login page) have a menu at the top. This menu will therefore only a...
New
harwind
I’m currently working on a front-end development project and I’m facing an issue with aligning items using CSS Flexbox. I want to horizon...
New
Fl4m3Ph03n1x
Background I have a button that may be disabled or not, depending on a set of conditions. I want to disable/enable the button without hav...
New
Clintonsuck
Hello, I am new and trying to build my first app. So far, everything was going okay, but now I’m stuck and don’t know how to proceed. May...
New
hosseinkhosromanesh
hello , i should code a cluster like image bellow we have no challenge in coding backend but in front need some clue to do this its a dy...
/js
New
jaeyson
would it be backwards if I’m learning react? last time I used UI library (aside from LiveView) was Elm (not much) and that was eons ago.
New
Benjamin-Philip
I’m curious about designing some websites and applications for personal (and potentially public via open sourcing) use. I’m an experience...
New

Other popular topics Top

PragmaticBookshelf
Free and open source software is the default choice for the technologies that run our world, and it’s built and maintained by people like...
New
PragmaticBookshelf
Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you’ll go beyond the syntax—and...
New
ohm
Which, if any, games do you play? On what platform? I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
New
PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
AstonJ
Curious to know which languages and frameworks you’re all thinking about learning next :upside_down_face: Perhaps if there’s enough peop...
New
New
AstonJ
Thanks to @foxtrottwist’s and @Tomas’s posts in this thread: Poll: Which code editor do you use? I bought Onivim! :nerd_face: https://on...
New
Exadra37
I am asking for any distro that only has the bare-bones to be able to get a shell in the server and then just install the packages as we ...
New
PragmaticBookshelf
Use WebRTC to build web applications that stream media and data in real time directly from one user to another, all in the browser. ...
New
mindriot
Ok, well here are some thoughts and opinions on some of the ergonomic keyboards I have, I guess like mini review of each that I use enoug...
New