CommunityNews

CommunityNews

Unreal Rust

TL;DR unreal-rust allows you to write games with Unreal Engine in Rust.

unreal-rust is an opinionated Rust integration for Unreal. Rust cares about ownership, mutability and lifetimes. Mapping Unreal concepts to Rust 1 to 1 would only cause a headache. Instead unreal-rust will be written on top of the Unreal AActor and expose its API in a Rust friendly way.

The first big change is that unreal-rust will use an Entity Component System (ECS). For unreal-rust I decided to use bevy instead of rolling my own. I am just a single developer and I have to pick my battles. Writing and maintaining an ECS would distract me from doing actual work. The folks at bevy have done a wonderful job of making the ECS user friendly :smiling_face_with_three_hearts:.

I want to deeply integrate Rust into Unreal and everything should be accessible. You can add Rust Components to AActor in the editor. For example you can add a CharacterConfigComponent to the PlayerActor, which you can then access from within Rust. This allows to configure your character from Unreal without needing to touch any code. Additionally you can access Rust Components from within Blueprint. This allows you to drive Animation blueprints, or pass data into your UI.

Rust communicates with Unreal through C FFI. Its a bit out of scope for this blog post but I did a small write up to explain how it works in the unreal rust wiki.

Read in full here:

https://maikklein.github.io/unreal-rust-1/

This thread was posted by one of our members via one of our news source trackers.

Where Next?

Popular Game Dev topics Top

AstonJ
Not sure how much I missed but: Anyone else been watching it?
New
New
New
First poster: bot
Behind the beautiful imagery of the latest animated movie and the realistic environments of popular videogames lie some mysterious algori...
New
First poster: bot
It’s been confirmed that E3, the biggest video game event in the world, is set to go ahead this year. Instead of its usual Los Angeles l...
New
First poster: bot
Stride is an open-source C# game engine for realistic rendering and VR. The engine is highly modular and aims at giving game makers more ...
New
AstonJ
I wish they would create an OS or let you run Linux like they did with the PS3…
New
New
New
ksspeedstar
For about two weeks we have had the problem that Google / Android are rejecting apps for updates with the following statement: We found...
New

Other popular topics Top

Exadra37
I am thinking in building or buy a desktop computer for programing, both professionally and on my free time, and my choice of OS is Linux...
New
AstonJ
Curious to know which languages and frameworks you’re all thinking about learning next :upside_down_face: Perhaps if there’s enough peop...
New
New
New
AstonJ
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me. I think the Planck and the Preonic (o...
New
Exadra37
I am asking for any distro that only has the bare-bones to be able to get a shell in the server and then just install the packages as we ...
New
PragmaticBookshelf
Build efficient applications that exploit the unique benefits of a pure functional language, learning from an engineer who uses Haskell t...
New
Help
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
CommunityNews
A Brief Review of the Minisforum V3 AMD Tablet. Update: I have created an awesome-minisforum-v3 GitHub repository to list information fo...
New
AstonJ
If you’re getting errors like this: psql: error: connection to server on socket “/tmp/.s.PGSQL.5432” failed: No such file or directory ...
New