CommunityNews

CommunityNews

Unreal Rust

TL;DR unreal-rust allows you to write games with Unreal Engine in Rust.

unreal-rust is an opinionated Rust integration for Unreal. Rust cares about ownership, mutability and lifetimes. Mapping Unreal concepts to Rust 1 to 1 would only cause a headache. Instead unreal-rust will be written on top of the Unreal AActor and expose its API in a Rust friendly way.

The first big change is that unreal-rust will use an Entity Component System (ECS). For unreal-rust I decided to use bevy instead of rolling my own. I am just a single developer and I have to pick my battles. Writing and maintaining an ECS would distract me from doing actual work. The folks at bevy have done a wonderful job of making the ECS user friendly :smiling_face_with_three_hearts:.

I want to deeply integrate Rust into Unreal and everything should be accessible. You can add Rust Components to AActor in the editor. For example you can add a CharacterConfigComponent to the PlayerActor, which you can then access from within Rust. This allows to configure your character from Unreal without needing to touch any code. Additionally you can access Rust Components from within Blueprint. This allows you to drive Animation blueprints, or pass data into your UI.

Rust communicates with Unreal through C FFI. Its a bit out of scope for this blog post but I did a small write up to explain how it works in the unreal rust wiki.

Read in full here:

https://maikklein.github.io/unreal-rust-1/

This thread was posted by one of our members via one of our news source trackers.

Where Next?

Popular Game Dev topics Top

New
AstonJ
This makes me want to watch the Mandalorian!
New
First poster: Carter
HIGH-FIDELITY DIGITAL HUMANS IN MINUTES Bringing compelling real-time digital humans to life is incredibly challenging and time-consuming...
New
AstonJ
https://www.powerlanguage.co.uk/wordle/ You have to start by entering a word (rather than just random characters) Here’s today’s (...
New
First poster: bot
Sony dropped a quick reference to its upcoming virtual reality headset back at CES. That’s kind of what Sony does at the show most years ...
New
First poster: CoddyG
Free and open source 2D and 3D game engine. Godot provides a huge set of common tools, so you can just focus on making your game without...
New
Help
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
New
gulshan212
Hello this is Gulshan Negi Well, I have developed a program in C++ to print a man (reference taken from here). On the attached site, I a...
New
mattygames
I created a game that you can play on your phone in your browser. No downloads, no ads, no subscriptions and other nonsense: just click t...
New

Other popular topics Top

PragmaticBookshelf
Free and open source software is the default choice for the technologies that run our world, and it’s built and maintained by people like...
New
DevotionGeo
I know that -t flag is used along with -i flag for getting an interactive shell. But I cannot digest what the man page for docker run com...
New
New
Rainer
My first contact with Erlang was about 2 years ago when I used RabbitMQ, which is written in Erlang, for my job. This made me curious and...
New
AstonJ
poll poll Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
AstonJ
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me. I think the Planck and the Preonic (o...
New
AstonJ
I have seen the keycaps I want - they are due for a group-buy this week but won’t be delivered until October next year!!! :rofl: The Ser...
New
PragmaticBookshelf
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
AstonJ
Biggest jackpot ever apparently! :upside_down_face: I don’t (usually) gamble/play the lottery, but working on a program to predict the...
New
PragmaticBookshelf
Author Spotlight Jamis Buck @jamis This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New