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Porting GPU shaders to Rust 30x faster with AI | Rust GPU
I used AI to port virtually all of the shaders from Sascha Willems’ [popular Vulkan
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Zig Roadmap 2021.
From Zig SHOWTIME #21Subscribe to the Zig SHOWTIME Newsletter!https://zig.show0:00 Intro then Language Spec w/ Martin ...
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What we can learn from “_why” the long lost open source developer…
Code might not last forever, but _why proves you can have an impact t...
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Metaprogramming in Nim #1 Introduction.
In this video i will show you and teach you about Nim’s Metaprogramming features/capabilities. E...
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GitHub - vydd/sketch: A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer ...
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Writing a Game Boy Emulator in OCaml.
For the past few months, I have been working on a project called CAMLBOY, a Game Boy emulator that...
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IS C++ DOOMED?.
I was bored so wrote a contiguous queue in C++ ( ). These are my thoughts from that exercise. INTRO I’ve written a lot o...
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GitHub - mcobzarenco/zee: A modern text editor for the terminal written in Rust.
A modern text editor for the terminal written in Rust -...
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Ruby 3.1’s incompatible changes to its YAML module (Psych 4).
Ruby made its YAML interpreter more secure by default at the cost of backw...
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Why Rust should not have provided unwrap.
I see the unwrap function called a lot, especially in example code, quick-and-dirty prototype ...
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Some Thoughts on Zig — Sympolymathesy, by Chris Krycho.
One of the biggest things Zig has going for it—especially compared to Rust—is th...
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Other popular topics
Which, if any, games do you play? On what platform?
I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
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You might be thinking we should just ask who’s not using VSCode :joy: however there are some new additions in the space that might give V...
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I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
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Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
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A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
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We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
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I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
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Author Spotlight
Mike Riley
@mriley
This month, we turn the spotlight on Mike Riley, author of Portable Python Projects. Mike’s book ...
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I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
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