jskubick

jskubick

Kotlin and Android Development featuring Jetpack: SwitchCompat's thumbTint and trackTint being ignored (page 76)

I think I might have found a problem involving SwitchCompat, thumbTint, and trackTint.

As entered, the SwitchCompat changes color to holo_blue_bright when the switch is enabled and checked, but the colors specified for state_enabled=false and state_checked=false seem to be getting ignored.

I started by changing the first color (state_enabled=false) in ai_toggle_color.xml to holo_red_light, to make it blatantly obvious when it’s being used… then launched it in the Emulator (API 30):

SwitchCompat enabled=false, checked=moot: light gray (vs holo_red_light)

SwitchCompat enabled=true, checked=true: holo_blue_bright, as expected.

SwitchCompat enabled=true, checked=false: dark gray (vs holo_green_light)

Searching around on StackOverflow, I found a few posts that seem to suggest that this might be due to a theme or style overriding the colors set via thumbTint and trackTint.

I tried running the same set of experiments under the emulator using API 27, to see whether it might be due to a recent change in Android’s behavior. Same outcome.

As a final test, I loaded Chapter 3 from the zip archive directly into Android Studio, and ran it as-is in the emulator under API 30… and got the same results as before.

For whatever reason, SwitchCompat appears to be ignoring the color choices set by thumbTint and trackTint unless enabled and checked are both true.

First Post!

rgianassi

rgianassi

Hi everyone,

maybe I found a solution. Here is what I’ve done:

        <androidx.appcompat.widget.SwitchCompat
            android:id="@+id/switch_player_type"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:checked="@={player.isHuman}"
            android:enabled="@{player.isIncluded}"
            android:thumb="@drawable/ai_toggle_bg"
            app:trackTint="@color/ai_toggle_color"
            android:visibility="@{player.canBeToggled ? View.VISIBLE : View.INVISIBLE}"
            app:layout_constraintBottom_toBottomOf="@id/edit_text_player_name"
            app:layout_constraintEnd_toEndOf="parent"
            app:layout_constraintTop_toTopOf="@id/edit_text_player_name" />

i.e. I removed the android:thumbTint attribute and I changed android:trackTint to app:trackTint.
Probably some API has been recently changed.

Hope this helps,
Roberto

Where Next?

Popular Pragmatic Bookshelf topics Top

belgoros
Following the steps described in Chapter 6 of the book, I’m stuck with running the migration as described on page 84: bundle exec sequel...
New
brianokken
Many tasks_proj/tests directories exist in chapters 2, 3, 5 that have tests that use the custom markers smoke and get, which are not decl...
New
Mmm
Hi, build fails on: bracket-lib = “~0.8.1” when running on Mac Mini M1 Rust version 1.5.0: Compiling winit v0.22.2 error[E0308]: mi...
New
gilesdotcodes
In case this helps anyone, I’ve had issues setting up the rails source code. Here were the solutions: In Gemfile, change gem 'rails' t...
New
jskubick
I think I might have found a problem involving SwitchCompat, thumbTint, and trackTint. As entered, the SwitchCompat changes color to hol...
New
Charles
In general, the book isn’t yet updated for Phoenix version 1.6. On page 18 of the book, the authors indicate that an auto generated of ro...
New
oaklandgit
Hi, I completed chapter 6 but am getting the following error when running: thread 'main' panicked at 'Failed to load texture: IoError(O...
New
jonmac
The allprojects block listed on page 245 produces the following error when syncing gradle: “org.gradle.api.GradleScriptException: A prob...
New
andreheijstek
After running /bin/setup, the first error was: The foreman' command exists in these Ruby versions: That was easy to fix: gem install fore...
New
New

Other popular topics Top

AstonJ
poll poll Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
AstonJ
Just done a fresh install of macOS Big Sur and on installing Erlang I am getting: asdf install erlang 23.1.2 Configure failed. checking ...
New
PragmaticBookshelf
Build highly interactive applications without ever leaving Elixir, the way the experts do. Let LiveView take care of performance, scalabi...
New
PragmaticBookshelf
Rails 7 completely redefines what it means to produce fantastic user experiences and provides a way to achieve all the benefits of single...
New
First poster: bot
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig. General-purpose programming language and toolchain for maintaini...
New
New
RobertRichards
Hair Salon Games for Girls Fun Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New
PragmaticBookshelf
Fight complexity and reclaim the original spirit of agility by learning to simplify how you develop software. The result: a more humane a...
New
PragmaticBookshelf
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New
PragmaticBookshelf
Lint your docs like code: turn any style guide into enforceable rules with Vale and publish clear, consistent content every time. ...
New

Sub Categories: