tabvaranjr

tabvaranjr

Hands-on Rust: Rendering issues with entities

Hi there! I’ve finished the book last Friday. Good work! It’s a very good introduction to Rust and I really enjoyed it.

I have noticed that some entities are rendering incorrectly. Take a good look at the sprites at page 254 and compare them with the sprites at pages 98 and 99 (beta 5 of the book). For instance, the potion lacks liquid and the scroll lacks its ribbon. I can reproduce this issue in Fedora Linux and Windows 10.

I’m pretty new to Rust but I’m quite experienced with OpenGL so I took a look at your shaders.

Here’s a magnified frame where you can clearly see the issue. You can also notice that orcs are missing their legs and their shadows.

Here’s the fragment shader used to render the tiles of the BTermBuilder::with_simple_console_no_bg() console:

The selected line is the interesting part.

Here’s a sample of the sprite texture:

I’ve sampled a texel of the potion at the right (see “Pixel Context”; the texel is the one within the square) and its RGBA value is in the red box, below the player and the letter A (pardon my lack of skills with GIMP). As you can see in the blue box, the G value is lower than 0.1, so the fragment shader discards the whole fragment. Here’s our problem.

Simply removing the selected line in the fragment shader fixes the issue. Yay!

However, you also have to adjust the terminal8x8.png font map and set the alpha of the black pixels to 0. Otherwise, you’ll get a black screen. I’ve uploaded my modified map in my repo.

Now, I can send you a PR for bracket-terminal but I’m not quite sure of the side effects for other programs than the ones in the book. I mean, this line was probably there for a reason.

Cheers!

Where Next?

Popular Pragmatic Bookshelf topics Top

telemachus
Python Testing With Pytest - Chapter 2, warnings for “unregistered custom marks” While running the smoke tests in Chapter 2, I get these...
New
brianokken
Many tasks_proj/tests directories exist in chapters 2, 3, 5 that have tests that use the custom markers smoke and get, which are not decl...
New
yulkin
your book suggests to use Image.toByteData() to convert image to bytes, however I get the following error: "the getter ‘toByteData’ isn’t...
New
jdufour
Hello! On page xix of the preface, it says there is a community forum "… for help if your’re stuck on one of the exercises in this book… ...
New
nicoatridge
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
brunogirin
When installing Cards as an editable package, I get the following error: ERROR: File “setup.py” not found. Directory cannot be installe...
New
brunogirin
When running tox for the first time, I got the following error: ERROR: InterpreterNotFound: python3.10 I realised that I was running ...
New
jwandekoken
Book: Programming Phoenix LiveView, page 142 (157/378), file lib/pento_web/live/product_live/form_component.ex, in the function below: d...
New
New
davetron5000
Hello faithful readers! If you have tried to follow along in the book, you are asked to start up the dev environment via dx/build and ar...
New

Other popular topics Top

PragmaticBookshelf
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
PragmaticBookshelf
Author Spotlight Jamis Buck @jamis This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
PragmaticBookshelf
Author Spotlight Rebecca Skinner @RebeccaSkinner Welcome to our latest author spotlight, where we sit down with Rebecca Skinner, auth...
New
New
New
PragmaticBookshelf
25 puzzles that will make you a better C programmer by challenging your knowledge of the language, and explaining the technical details o...
New
AstonJ
Curious what kind of results others are getting, I think actually prefer the 7B model to the 32B model, not only is it faster but the qua...
New
PragmaticBookshelf
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New
CommunityNews
Open-source implementation of the classic GTA engine now running directly in your browser. Experience the reVC technology demo on DOS.Zon...
New
xiji2646-netizen
Woke up to this today: Claude Code’s complete source code exposed via npm source map. Not a snippet. All 512,000 lines. 1,900 TypeScript ...
New

Sub Categories: