tvanderpol

tvanderpol

Genetic Algorithms in Elixir: First stab at Ch1 algorithm converges just fine? (p28)

I’ve got something of the opposite of the usual problem - my code doesn’t fail in the way the text suggests it should (when it suggests premature convergence is the cause).

I’ve ran the code a fair bit and did some debug print injecting and such but I can’t really see anything out of the ordinary - it converges on the correct answer almost instantly if I run it without any additional debug and it takes a reasonable amount of generations from what I can tell by poking at it.

Now I am clear to continue the chapter as-is, and I understand the argument being made, but I don’t understand how the algorithm is meant to fail (I do in the abstract but I mean the code as written) and that’s bugging me.

Marked As Solved

seanmor5

seanmor5

Author of Genetic Algorithms in Elixir

There was a mistake in my version of the code that forced early convergence with smaller populations that isn’t present in the book’s transcription of the code.

To better demonstrate premature convergence: set chromosome size to 1000 and population size to 100. You’ll notice your version without mutation converges much slower than with mutation. You can continue to decrease the population size further and further and you’ll reach a point where progress completely stops.

Sorry about the confusion!

Also Liked

christhekeele

christhekeele

This was on quite a new Macbook, which may be influencing results from what’s expected.

MacBook Pro (16-inch, 2019)
2.4 GHz 8-Core Intel Core i9
32 GB 2667 MHz DDR4
Erlang/OTP 22 [erts-10.7.2] [64-bit] [smp:16:16]
Elixir 1.10.3

tvanderpol

tvanderpol

Perfect, thank you for responding so fast! That helps my understanding of exactly how it fails a lot.

christhekeele

christhekeele

I noticed this in the B1 edition as well!

Re:

$ elixir one_max.exs
Current Best: 32

But wait, what’s going on here? Why is the algorithm stopping on a best fitness below 42? No matter how many times you run it, the algorithm will almost always certainly stop improving below 42. The problem is premature convergence.

At this point, the chapter’s example code looks like:

Code to Date
population = for _ <- 1..10, do: for _ <- 1..42, do: Enum.random(0..1)

evaluate = fn population ->
  Enum.sort_by(population, &Enum.sum(&1), &>=/2)
end

selection = fn population ->
  population
  |> Enum.chunk_every(2)
  |> Enum.map(&List.to_tuple(&1))
end

crossover = fn population ->
  Enum.reduce(population, [], fn {p1, p2}, acc ->
    cx_point = :rand.uniform(42)
    {{h1, t1}, {h2, t2}} = {Enum.split(p1, cx_point), Enum.split(p2, cx_point)}
    [h1 ++ t2 | [h2 ++ t1 | acc]]
  end)
end

algorithm = fn population, algorithm ->
  best = Enum.max_by(population, &Enum.sum(&1))
  IO.write("\rCurrent Best: " <> Integer.to_string(Enum.sum(best)))
  if Enum.sum(best) == 42 do
    best
  else
    population
    |> evaluate.()
    |> selection.()
    |> crossover.()
    |> algorithm.(algorithm)
  end
end

solution = algorithm.(population, algorithm)
IO.write("\n Answer is \n")
IO.inspect solution

I parameterized it thusly:

Tunable version
-population = for _ <- 1..10, do: for _ <- 1..42, do: Enum.random(0..1)
+problem_size = 42
+population_size = 100
+
+population = for _ <- 1..population_size, do: for _ <- 1..problem_size, do: Enum.random(0..1)

 evaluate = fn population ->
   Enum.sort_by(population, &Enum.sum(&1), &>=/2)
 end

 selection = fn population ->
   population
   |> Enum.chunk_every(2)
   |> Enum.map(&List.to_tuple(&1))
 end

 crossover = fn population ->
   Enum.reduce(population, [], fn {p1, p2}, acc ->
-    cx_point = :rand.uniform(42)
+    cx_point = :rand.uniform(problem_size)
     {{h1, t1}, {h2, t2}} = {Enum.split(p1, cx_point), Enum.split(p2, cx_point)}
     [h1 ++ t2 | [h2 ++ t1 | acc]]
   end)
 end

 algorithm = fn population, algorithm ->
   best = Enum.max_by(population, &Enum.sum(&1))
   IO.write("\rCurrent Best: " <> Integer.to_string(Enum.sum(best)))
-  if Enum.sum(best) == 42 do
+  if Enum.sum(best) == problem_size do
     best
   else
     population
     |> evaluate.()
     |> selection.()
     |> crossover.()
     |> algorithm.(algorithm)
   end
 end

 solution = algorithm.(population, algorithm)
 IO.write("\n Answer is \n")
 IO.inspect solution

In my experimentation, with problem_size = 42, not only did population_size = 100 always converge on the best answer, but even as low as population_size = 8 consistently converged. I started seeing the need for mutation around population_size = 6, which normally gets stuck around 35.

Alternatively, increasing the size of the problem to problem_size = 420 usually converged correctly, but with enough time to watch things work. problem_size = 4200 consistently gets stuck around 2400, as the narrative of the chapter wants it to.

Where Next?

Popular Pragmatic Bookshelf topics Top

abtin
page 20: … protoc command… I had to additionally run the following go get commands in order to be able to compile protobuf code using go...
New
belgoros
Following the steps described in Chapter 6 of the book, I’m stuck with running the migration as described on page 84: bundle exec sequel...
New
Alexandr
Hi everyone! There is an error on the page 71 in the book “Programming machine learning from coding to depp learning” P. Perrotta. You c...
New
joepstender
The generated iex result below should list products instead of product for the metadata. (page 67) iex&gt; product = %Product{} %Pento....
New
alanq
This isn’t directly about the book contents so maybe not the right forum…but in some of the code apps (e.g. turbo/06) it sends a TURBO_ST...
New
patoncrispy
I’m new to Rust and am using this book to learn more as well as to feed my interest in game dev. I’ve just finished the flappy dragon exa...
New
jgchristopher
“The ProductLive.Index template calls a helper function, live_component/3, that in turn calls on the modal component. ” Excerpt From: Br...
New
jskubick
I’m under the impression that when the reader gets to page 136 (“View Data with the Database Inspector”), the code SHOULD be able to buil...
New
nicoatridge
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
a.zampa
@mfazio23 I’m following the indications of the book and arriver ad chapter 10, but the app cannot be compiled due to an error in the Bas...
New

Other popular topics Top

PragmaticBookshelf
Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you’ll go beyond the syntax—and...
New
New
AstonJ
We have a thread about the keyboards we have, but what about nice keyboards we come across that we want? If you have seen any that look n...
New
AstonJ
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
AstonJ
This looks like a stunning keycap set :orange_heart: A LEGENDARY KEYBOARD LIVES ON When you bought an Apple Macintosh computer in the e...
New
mafinar
Crystal recently reached version 1. I had been following it for awhile but never got to really learn it. Most languages I picked up out o...
New
Help
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
PragmaticBookshelf
Explore the power of Ash Framework by modeling and building the domain for a real-world web application. Rebecca Le @sevenseacat and ...
New
Margaret
Ask Me Anything with Mark Volkmann @mvolkmann On February 24 and 25, we are giving you a chance to ask questions of PragProg author M...
New
Fl4m3Ph03n1x
Background Lately I am in a quest to find a good quality TTS ai generation tool to run locally in order to create audio for some videos I...
New

Sub Categories: