Help

Help

Can I use Java to program a game for Nintendo switch?

I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use Java to crate a game for Nintendo switch? Thanks!

Most Liked

OvermindDL1

OvermindDL1

As an aside, if you want to program homebrew for the nintendo switch (or official API if you can afford it), Rust is a language that is significantly safer and easier to use bugless than C or C++ and it can compile to the Switch, there are a few community made libraries that make it fairly simple to use I hear but never tried them.

OvermindDL1

OvermindDL1

In short: No.

In long: Java has a sizeable runtime that that alone is larger than almost every nintendo switch game’s runnable code, combined with the fact of having a GC would cause unending hitches on that much slower hardware. There’s a reason assembly, C, and C++ are used on the switch and only just about that. You ‘might’ be able to do very simple java or python things, but you will quickly run in to performance issues.

gulshan212

gulshan212

Well, I will recommend you to use C/C++ instead of Java as you know that Nintendo Switch primarily uses Nintendo’s own developing environment which includes libraries and tools of C and C++. Whereas Java is versatile programming language which is not natively supported for game development on Nintendo Switch.
Thanks

Where Next?

Popular Game Dev topics Top

dev232
Installed Mac Ports on OSX High Sierra sudo port install gcc11 libsdl2 openssl glfw libsdl2_gfx libsdl2_image libsdl2_mixer libsdl2_net...
New
deadlyzayan
hey there everyone , hope you are all great . i have been a world of warcraft player as long as i can remember and i got this idea of sta...
New
Intelligent_Chip_641
I published a game with AdMob monetization back in November, and I was making $35 per day. However, two days ago, I received a notificati...
New
HuntzUdwn
Hello everyone, I am a Student at CSUDH and was wondering about how to become a game developer. I would like to contact a developer and a...
New
Dhanen
Hi all. New here. I tried do it by myself and searching help in forums but no luck… Hope I can found it here in a specialized forum. My...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New
SuperGibaLogan
im working on a game on godot and im using a tutorial to code it however, one of the code in the tutorial im using only works in godot 4...
New
Enoch_Kouichi
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
lucianoghetti
Hello, I’m a Bachelor Student in Informatics at Ecole Schulz in Geneva. I’m conducting a project on Artificial Intelligence in the Videog...
New
Cheeren
Hello. I am developing a game with Unity. I have a problem that I can’t solve. It doesn’t matter if it is 3D or 2D, the edges of the obje...
New

Other popular topics Top

PragmaticBookshelf
Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you’ll go beyond the syntax—and...
New
PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
AstonJ
This looks like a stunning keycap set :orange_heart: A LEGENDARY KEYBOARD LIVES ON When you bought an Apple Macintosh computer in the e...
New
PragmaticBookshelf
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
PragmaticBookshelf
Build highly interactive applications without ever leaving Elixir, the way the experts do. Let LiveView take care of performance, scalabi...
New
DevotionGeo
The V Programming Language Simple language for building maintainable programs V is already mentioned couple of times in the forum, but I...
New
PragmaticBookshelf
Author Spotlight Jamis Buck @jamis This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New
PragmaticBookshelf
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New
xiji2646-netizen
Woke up to this today: Claude Code’s complete source code exposed via npm source map. Not a snippet. All 512,000 lines. 1,900 TypeScript ...
New