dtonhofer
Functional Programming in Java, Second Edition: Chapter 9, p.164 addendum to "parallel stream"
In Chapter 9, p.164 the stream is parallelized in 1 step.
This inspired my to write some test some code to call a task “in parallel”:
- Not in parallel, inside a loop
- Using ThreadGroups (essentially ‘temporary worker pools’) to run “slices” of the list the tasks in parallel
- Using a Java 8
ForkJoinPool - Using a Java 8 parallel stream.
Not sure whether this is of interest, the most interesting part is the handling of checked and unchecked exceptions.
package chapter9;
import org.junit.jupiter.api.Test;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.*;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class RunningInParallel {
// This could also implement Runnable instead.
public static class DoSomething {
private final int index;
public DoSomething(int index) {
this.index = index;
}
// This method should not throw any checked exceptions
public void doSomething() {
try {
// Math.random is synchronized, so we can use it here
final long sleep_ms = (long) (Math.random() * 1000.0);
System.out.println("Thread " + index + " starts on thread '" + Thread.currentThread().getName() + "', sleeping for " + sleep_ms + " ms");
Thread.sleep(sleep_ms);
} catch (InterruptedException ex) {
// Someone told us to stop sleeping, so we do!
// Set the "interrupted" bit again and get out.
Thread.currentThread().interrupt();
}
}
}
private List<DoSomething> createElements() {
return IntStream.rangeClosed(1, 20)
.mapToObj(DoSomething::new)
.collect(Collectors.toList());
}
private static ThreadGroup startThreads(final int sliceStart, final int sliceEndIncl, final List<DoSomething> elements) {
final int slizeSize = sliceEndIncl - sliceStart + 1;
ThreadGroup tGroup = new ThreadGroup("slice [" + sliceStart + "," + sliceEndIncl + "] of size " + slizeSize);
for (int threadIndex = 0; threadIndex < slizeSize; threadIndex++) {
final int elementIndex = sliceStart + threadIndex;
// no need to retain reference to the Thread, we will get it back from the ThreadGroup
new Thread(tGroup, new Runnable() {
@Override
public void run() {
// If doSomething() threw a checked exception, we would have to catch it here
// If doSomething() throws a RuntimeException, the Exception is left up the stack here,
// terminating the worker thread.
elements.get(elementIndex).doSomething();
}
}).start();
}
return tGroup;
}
private static void waitForThreadEnd(final ThreadGroup tGroup, final int slizeSize) throws InterruptedException {
final Thread[] threads = new Thread[slizeSize];
final int count = tGroup.enumerate(threads);
assert count <= slizeSize; // some threads may already have finished
for (int i = 0; i < count; i++) {
try {
// Dangerous, as infinite waiting may follow, there should be a timeout value!!
System.out.println("Joining thread " + (i + 1) + " of " + count);
threads[i].join();
} catch (InterruptedException ex) {
// What should we do here? Just set the interrupt flag and throw...
Thread.currentThread().interrupt();
throw ex;
}
}
}
@Test
void preJava8_singleThread() {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
for (DoSomething elem : elements) {
// If doSomething() threw a checked exception, we would have to catch it here.
// If doSomething() throws a RuntimeException, the Exception is left up the stack here.
elem.doSomething();
}
System.out.println("DONE!");
}
@Test
void preJava8_rollYourOwnMultipleThreads() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
final int threadCount = 7;
// Iterate over "slices" of "threadCount" threads.
int sliceIndex = 0;
while (sliceIndex * threadCount < elements.size()) {
final int sliceStart = sliceIndex * threadCount;
final int sliceEndIncl = Math.min(sliceStart + threadCount - 1, elements.size() - 1);
final int slizeSize = sliceEndIncl - sliceStart + 1;
ThreadGroup tGroup = startThreads(sliceStart, sliceEndIncl, elements);
waitForThreadEnd(tGroup, slizeSize);
System.out.println("Done with ThreadGroup '" + tGroup.getName() + "' running " + slizeSize + " threads");
sliceIndex++;
}
System.out.println("DONE!");
}
@Test
void java8_multipleThreadsWithForkJoinPool() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
final List<ForkJoinTask<?>> tasks = new LinkedList<>();
for (DoSomething elem : elements) {
// If doSomething() threw a checked exception, we COULD NOT use it as argument to submit()
// We would need to wrap doSomething().
// Note that we use the "common pool" provided by the runtime environment.
// We could also create our own pool instead, but why bother?
// Note that some of the tasks will actaully be run by the main thread instead
// of by a thread from the pool.
tasks.add(ForkJoinPool.commonPool().submit(elem::doSomething));
}
for (ForkJoinTask<?> task : tasks) {
try {
task.get();
} catch (ExecutionException ex) {
// If doSomething() throws a RuntimeException it will be rethrown as an ExecutionException.
// The thrown RuntimeException will appear as the "cause".
System.err.println("Task failed to finish properly, got ExecutionException: '" + ex.getMessage()
+ "' caused by: '" + ex.getCause() + "'");
} catch (CancellationException ex) {
System.err.println("Task was cancelled, hot CancellationException: " + ex.getMessage());
} catch (InterruptedException ex) {
// What should we do here? Just set the interrupt flag and throw.
// Note the ,ethod "doSomething()" does not actually throw it.
Thread.currentThread().interrupt();
throw ex;
}
}
System.out.println("DONE!");
}
@Test
void java8_multipleThreadsWithStream() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
// If doSomething() threw a checked exception (a subclass of Exception),
// we COULD NOT use it as argument to forEach().
// If doSomething() throws a RuntimeException, the stream pipeline would terminate
// arbitrarily with any of the exceptions thrown in any of the threads.
elements.stream().parallel().forEach(DoSomething::doSomething);
System.out.println("DONE!");
}
}
Popular Pragmatic Bookshelf topics
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
your book suggests to use Image.toByteData() to convert image to bytes, however I get the following error: "the getter ‘toByteData’ isn’t...
New
Hello! On page xix of the preface, it says there is a community forum "… for help if your’re stuck on one of the exercises in this book… ...
New
Hi,
build fails on:
bracket-lib = “~0.8.1”
when running on Mac Mini M1 Rust version 1.5.0:
Compiling winit v0.22.2
error[E0308]: mi...
New
I can’t setup the Rails source code. This happens in a working directory containing multiple (postgres) Rails apps.
With:
ruby-3.0.0
s...
New
I am working on the “Your Turn” for chapter one and building out the restart button talked about on page 27. It recommends looking into ...
New
I ran this command after installing the sample application:
$ cards add do something --owner Brian
And got a file not found error:
Fil...
New
@noelrappin
Running the webpack dev server, I receive the following warning:
ERROR in tsconfig.json
TS18003: No inputs were found in c...
New
“The ProductLive.Index template calls a helper function, live_component/3, that in turn calls on the modal component. ”
Excerpt From: Br...
New
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
Other popular topics
Hello Devtalk World!
Please let us know a little about who you are and where you’re from :nerd_face:
New
Andy and Dave wrote this influential, classic book to help their clients create better software and rediscover the joy of coding. Almost ...
New
From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an ...
New
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters...
New
The V Programming Language
Simple language for building maintainable programs
V is already mentioned couple of times in the forum, but I...
New
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
Author Spotlight
Mike Riley
@mriley
This month, we turn the spotlight on Mike Riley, author of Portable Python Projects. Mike’s book ...
New
Jan | Rethink the Computer.
Jan turns your computer into an AI machine by running LLMs locally on your computer. It’s a privacy-focus, l...
New
Quickly turn complex problems into simple, working solutions using functional programming, safe concurrency, and the expressive tools of ...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /java
- /clojure
- /typescript
- /emacs
- /haskell
- /svelte
- /onivim
- /kotlin
- /react
- /c-plus-plus
- /crystal
- /tailwind
- /gleam
- /ocaml
- /elm
- /vscode
- /flutter
- /html
- /ash
- /deepseek
- /zig
- /opensuse
- /centos
- /php
- /react-native
- /scala
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /deno
- /django
- /kubuntu
- /arch-linux
- /nodejs
- /spring
- /ubuntu
- /revery
- /manjaro
- /julia
- /quarkus
- /lua
- /diversity
- /markdown









