dtonhofer
Functional Programming in Java, Second Edition: Chapter 9, p.164 addendum to "parallel stream"
In Chapter 9, p.164 the stream is parallelized in 1 step.
This inspired my to write some test some code to call a task “in parallel”:
- Not in parallel, inside a loop
- Using ThreadGroups (essentially ‘temporary worker pools’) to run “slices” of the list the tasks in parallel
- Using a Java 8
ForkJoinPool - Using a Java 8 parallel stream.
Not sure whether this is of interest, the most interesting part is the handling of checked and unchecked exceptions.
package chapter9;
import org.junit.jupiter.api.Test;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.*;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class RunningInParallel {
// This could also implement Runnable instead.
public static class DoSomething {
private final int index;
public DoSomething(int index) {
this.index = index;
}
// This method should not throw any checked exceptions
public void doSomething() {
try {
// Math.random is synchronized, so we can use it here
final long sleep_ms = (long) (Math.random() * 1000.0);
System.out.println("Thread " + index + " starts on thread '" + Thread.currentThread().getName() + "', sleeping for " + sleep_ms + " ms");
Thread.sleep(sleep_ms);
} catch (InterruptedException ex) {
// Someone told us to stop sleeping, so we do!
// Set the "interrupted" bit again and get out.
Thread.currentThread().interrupt();
}
}
}
private List<DoSomething> createElements() {
return IntStream.rangeClosed(1, 20)
.mapToObj(DoSomething::new)
.collect(Collectors.toList());
}
private static ThreadGroup startThreads(final int sliceStart, final int sliceEndIncl, final List<DoSomething> elements) {
final int slizeSize = sliceEndIncl - sliceStart + 1;
ThreadGroup tGroup = new ThreadGroup("slice [" + sliceStart + "," + sliceEndIncl + "] of size " + slizeSize);
for (int threadIndex = 0; threadIndex < slizeSize; threadIndex++) {
final int elementIndex = sliceStart + threadIndex;
// no need to retain reference to the Thread, we will get it back from the ThreadGroup
new Thread(tGroup, new Runnable() {
@Override
public void run() {
// If doSomething() threw a checked exception, we would have to catch it here
// If doSomething() throws a RuntimeException, the Exception is left up the stack here,
// terminating the worker thread.
elements.get(elementIndex).doSomething();
}
}).start();
}
return tGroup;
}
private static void waitForThreadEnd(final ThreadGroup tGroup, final int slizeSize) throws InterruptedException {
final Thread[] threads = new Thread[slizeSize];
final int count = tGroup.enumerate(threads);
assert count <= slizeSize; // some threads may already have finished
for (int i = 0; i < count; i++) {
try {
// Dangerous, as infinite waiting may follow, there should be a timeout value!!
System.out.println("Joining thread " + (i + 1) + " of " + count);
threads[i].join();
} catch (InterruptedException ex) {
// What should we do here? Just set the interrupt flag and throw...
Thread.currentThread().interrupt();
throw ex;
}
}
}
@Test
void preJava8_singleThread() {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
for (DoSomething elem : elements) {
// If doSomething() threw a checked exception, we would have to catch it here.
// If doSomething() throws a RuntimeException, the Exception is left up the stack here.
elem.doSomething();
}
System.out.println("DONE!");
}
@Test
void preJava8_rollYourOwnMultipleThreads() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
final int threadCount = 7;
// Iterate over "slices" of "threadCount" threads.
int sliceIndex = 0;
while (sliceIndex * threadCount < elements.size()) {
final int sliceStart = sliceIndex * threadCount;
final int sliceEndIncl = Math.min(sliceStart + threadCount - 1, elements.size() - 1);
final int slizeSize = sliceEndIncl - sliceStart + 1;
ThreadGroup tGroup = startThreads(sliceStart, sliceEndIncl, elements);
waitForThreadEnd(tGroup, slizeSize);
System.out.println("Done with ThreadGroup '" + tGroup.getName() + "' running " + slizeSize + " threads");
sliceIndex++;
}
System.out.println("DONE!");
}
@Test
void java8_multipleThreadsWithForkJoinPool() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
final List<ForkJoinTask<?>> tasks = new LinkedList<>();
for (DoSomething elem : elements) {
// If doSomething() threw a checked exception, we COULD NOT use it as argument to submit()
// We would need to wrap doSomething().
// Note that we use the "common pool" provided by the runtime environment.
// We could also create our own pool instead, but why bother?
// Note that some of the tasks will actaully be run by the main thread instead
// of by a thread from the pool.
tasks.add(ForkJoinPool.commonPool().submit(elem::doSomething));
}
for (ForkJoinTask<?> task : tasks) {
try {
task.get();
} catch (ExecutionException ex) {
// If doSomething() throws a RuntimeException it will be rethrown as an ExecutionException.
// The thrown RuntimeException will appear as the "cause".
System.err.println("Task failed to finish properly, got ExecutionException: '" + ex.getMessage()
+ "' caused by: '" + ex.getCause() + "'");
} catch (CancellationException ex) {
System.err.println("Task was cancelled, hot CancellationException: " + ex.getMessage());
} catch (InterruptedException ex) {
// What should we do here? Just set the interrupt flag and throw.
// Note the ,ethod "doSomething()" does not actually throw it.
Thread.currentThread().interrupt();
throw ex;
}
}
System.out.println("DONE!");
}
@Test
void java8_multipleThreadsWithStream() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
// If doSomething() threw a checked exception (a subclass of Exception),
// we COULD NOT use it as argument to forEach().
// If doSomething() throws a RuntimeException, the stream pipeline would terminate
// arbitrarily with any of the exceptions thrown in any of the threads.
elements.stream().parallel().forEach(DoSomething::doSomething);
System.out.println("DONE!");
}
}
Popular Pragmatic Bookshelf topics
The following is cross-posted from the original Ray Tracer Challenge forum, from a post by garfieldnate. I’m cross-posting it so that the...
New
Page 28: It implements io.ReaderAt on the store type.
Sorry if it’s a dumb question but was the io.ReaderAt supposed to be io.ReadAt?
...
New
On the page xv there is an instruction to run bin/setup from the main folder. I downloaded the source code today (12/03/21) and can’t see...
New
I ran this command after installing the sample application:
$ cards add do something --owner Brian
And got a file not found error:
Fil...
New
I’m new to Rust and am using this book to learn more as well as to feed my interest in game dev. I’ve just finished the flappy dragon exa...
New
Hi,
I completed chapter 6 but am getting the following error when running:
thread 'main' panicked at 'Failed to load texture: IoError(O...
New
Hey there,
I’m enjoying this book and have learned a few things alredayd. However, in Chapter 4 I believe we are meant to see the “>...
New
Modern front-end development for Rails, second edition - Struggling to get the first chapter to work
After running /bin/setup, the first error was: The foreman' command exists in these Ruby versions: That was easy to fix: gem install fore...
New
I got this error when executing the plot files on macOS Ventura 13.0.1 with Python 3.10.8 and matplotlib 3.6.1:
programming_ML/code/03_...
New
@mfazio23
I’ve applied the changes from Chapter 5 of the book and everything builds correctly and runs. But, when I try to start a game,...
New
Other popular topics
If it’s a mechanical keyboard, which switches do you have?
Would you recommend it? Why?
What will your next keyboard be?
Pics always w...
New
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it.
Does your monitor have eye p...
New
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
I am asking for any distro that only has the bare-bones to be able to get a shell in the server and then just install the packages as we ...
New
There appears to have been an update that has changed the terminology for what has previously been known as the Taskbar Overflow - this h...
New
Author Spotlight:
Peter Ullrich
@PJUllrich
Data is at the core of every business, but it is useless if nobody can access and analyze ...
New
Will Swifties’ war on AI fakes spark a deepfake porn reckoning?
New
Get the comprehensive, insider information you need for Rails 8 with the new edition of this award-winning classic.
Sam Ruby @rubys
...
New
Fight complexity and reclaim the original spirit of agility by learning to simplify how you develop software. The result: a more humane a...
New
As digital systems increasingly run the world, mastery of the recurring patterns of software development risk is the key to fast and effe...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /typescript
- /svelte
- /onivim
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /vscode
- /elm
- /ash
- /html
- /deepseek
- /opensuse
- /zig
- /centos
- /php
- /scala
- /react-native
- /lisp
- /sublime-text
- /textmate
- /nixos
- /debian
- /agda
- /deno
- /django
- /kubuntu
- /arch-linux
- /nodejs
- /ubuntu
- /spring
- /revery
- /manjaro
- /diversity
- /julia
- /lua
- /laravel
- /markdown









