dtonhofer
Functional Programming in Java, Second Edition: Chapter 9, p.164 addendum to "parallel stream"
In Chapter 9, p.164 the stream is parallelized in 1 step.
This inspired my to write some test some code to call a task “in parallel”:
- Not in parallel, inside a loop
- Using ThreadGroups (essentially ‘temporary worker pools’) to run “slices” of the list the tasks in parallel
- Using a Java 8
ForkJoinPool - Using a Java 8 parallel stream.
Not sure whether this is of interest, the most interesting part is the handling of checked and unchecked exceptions.
package chapter9;
import org.junit.jupiter.api.Test;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
import java.util.concurrent.*;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
public class RunningInParallel {
// This could also implement Runnable instead.
public static class DoSomething {
private final int index;
public DoSomething(int index) {
this.index = index;
}
// This method should not throw any checked exceptions
public void doSomething() {
try {
// Math.random is synchronized, so we can use it here
final long sleep_ms = (long) (Math.random() * 1000.0);
System.out.println("Thread " + index + " starts on thread '" + Thread.currentThread().getName() + "', sleeping for " + sleep_ms + " ms");
Thread.sleep(sleep_ms);
} catch (InterruptedException ex) {
// Someone told us to stop sleeping, so we do!
// Set the "interrupted" bit again and get out.
Thread.currentThread().interrupt();
}
}
}
private List<DoSomething> createElements() {
return IntStream.rangeClosed(1, 20)
.mapToObj(DoSomething::new)
.collect(Collectors.toList());
}
private static ThreadGroup startThreads(final int sliceStart, final int sliceEndIncl, final List<DoSomething> elements) {
final int slizeSize = sliceEndIncl - sliceStart + 1;
ThreadGroup tGroup = new ThreadGroup("slice [" + sliceStart + "," + sliceEndIncl + "] of size " + slizeSize);
for (int threadIndex = 0; threadIndex < slizeSize; threadIndex++) {
final int elementIndex = sliceStart + threadIndex;
// no need to retain reference to the Thread, we will get it back from the ThreadGroup
new Thread(tGroup, new Runnable() {
@Override
public void run() {
// If doSomething() threw a checked exception, we would have to catch it here
// If doSomething() throws a RuntimeException, the Exception is left up the stack here,
// terminating the worker thread.
elements.get(elementIndex).doSomething();
}
}).start();
}
return tGroup;
}
private static void waitForThreadEnd(final ThreadGroup tGroup, final int slizeSize) throws InterruptedException {
final Thread[] threads = new Thread[slizeSize];
final int count = tGroup.enumerate(threads);
assert count <= slizeSize; // some threads may already have finished
for (int i = 0; i < count; i++) {
try {
// Dangerous, as infinite waiting may follow, there should be a timeout value!!
System.out.println("Joining thread " + (i + 1) + " of " + count);
threads[i].join();
} catch (InterruptedException ex) {
// What should we do here? Just set the interrupt flag and throw...
Thread.currentThread().interrupt();
throw ex;
}
}
}
@Test
void preJava8_singleThread() {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
for (DoSomething elem : elements) {
// If doSomething() threw a checked exception, we would have to catch it here.
// If doSomething() throws a RuntimeException, the Exception is left up the stack here.
elem.doSomething();
}
System.out.println("DONE!");
}
@Test
void preJava8_rollYourOwnMultipleThreads() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
final int threadCount = 7;
// Iterate over "slices" of "threadCount" threads.
int sliceIndex = 0;
while (sliceIndex * threadCount < elements.size()) {
final int sliceStart = sliceIndex * threadCount;
final int sliceEndIncl = Math.min(sliceStart + threadCount - 1, elements.size() - 1);
final int slizeSize = sliceEndIncl - sliceStart + 1;
ThreadGroup tGroup = startThreads(sliceStart, sliceEndIncl, elements);
waitForThreadEnd(tGroup, slizeSize);
System.out.println("Done with ThreadGroup '" + tGroup.getName() + "' running " + slizeSize + " threads");
sliceIndex++;
}
System.out.println("DONE!");
}
@Test
void java8_multipleThreadsWithForkJoinPool() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
final List<ForkJoinTask<?>> tasks = new LinkedList<>();
for (DoSomething elem : elements) {
// If doSomething() threw a checked exception, we COULD NOT use it as argument to submit()
// We would need to wrap doSomething().
// Note that we use the "common pool" provided by the runtime environment.
// We could also create our own pool instead, but why bother?
// Note that some of the tasks will actaully be run by the main thread instead
// of by a thread from the pool.
tasks.add(ForkJoinPool.commonPool().submit(elem::doSomething));
}
for (ForkJoinTask<?> task : tasks) {
try {
task.get();
} catch (ExecutionException ex) {
// If doSomething() throws a RuntimeException it will be rethrown as an ExecutionException.
// The thrown RuntimeException will appear as the "cause".
System.err.println("Task failed to finish properly, got ExecutionException: '" + ex.getMessage()
+ "' caused by: '" + ex.getCause() + "'");
} catch (CancellationException ex) {
System.err.println("Task was cancelled, hot CancellationException: " + ex.getMessage());
} catch (InterruptedException ex) {
// What should we do here? Just set the interrupt flag and throw.
// Note the ,ethod "doSomething()" does not actually throw it.
Thread.currentThread().interrupt();
throw ex;
}
}
System.out.println("DONE!");
}
@Test
void java8_multipleThreadsWithStream() throws InterruptedException {
final List<DoSomething> elements = Collections.unmodifiableList(createElements());
// If doSomething() threw a checked exception (a subclass of Exception),
// we COULD NOT use it as argument to forEach().
// If doSomething() throws a RuntimeException, the stream pipeline would terminate
// arbitrarily with any of the exceptions thrown in any of the threads.
elements.stream().parallel().forEach(DoSomething::doSomething);
System.out.println("DONE!");
}
}
Popular Pragmatic Bookshelf topics
As per the title, thanks.
New
Some minor things in the paper edition that says “3 2020” on the title page verso, not mentioned in the book’s errata online:
p. 186 But...
New
Python Testing With Pytest - Chapter 2, warnings for “unregistered custom marks”
While running the smoke tests in Chapter 2, I get these...
New
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
Title: Hands-On Rust (Chap 8 (Adding a Heads Up Display)
It looks like
.with_simple_console_no_bg(SCREEN_WIDTH*2, SCREEN_HEIGHT*2...
New
In case this helps anyone, I’ve had issues setting up the rails source code. Here were the solutions:
In Gemfile, change
gem 'rails'
t...
New
@noelrappin
Running the webpack dev server, I receive the following warning:
ERROR in tsconfig.json
TS18003: No inputs were found in c...
New
The test is as follows:
Scenario: Intersecting a scaled sphere with a ray
Given r ← ray(point(0, 0, -5), vector(0, 0, 1))
And s ← sphere...
New
In general, the book isn’t yet updated for Phoenix version 1.6. On page 18 of the book, the authors indicate that an auto generated of ro...
New
Docker-Machine became part of the Docker Toolbox, which was deprecated in 2020, long after Docker Desktop supported Docker Engine nativel...
New
Other popular topics
Curious to know which languages and frameworks you’re all thinking about learning next :upside_down_face:
Perhaps if there’s enough peop...
New
Tailwind CSS is an exciting new CSS framework that allows you to design your site by composing simple utility classes to create complex e...
New
The V Programming Language
Simple language for building maintainable programs
V is already mentioned couple of times in the forum, but I...
New
Continuing the discussion from Thinking about learning Crystal, let’s discuss - I was wondering which languages don’t GC - maybe we can c...
New
Hi folks,
I don’t know if I saw this here but, here’s a new programming language, called Roc
Reminds me a bit of Elm and thus Haskell. ...
New
New
Programming Ruby is the most complete book on Ruby, covering both the language itself and the standard library as well as commonly used t...
New
Big O Notation can make your code faster by orders of magnitude. Get the hands-on info you need to master data structures and algorithms ...
New
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
New
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /typescript
- /svelte
- /onivim
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /elm
- /vscode
- /flutter
- /html
- /ash
- /deepseek
- /opensuse
- /zig
- /centos
- /php
- /scala
- /react-native
- /lisp
- /sublime-text
- /textmate
- /nixos
- /debian
- /agda
- /deno
- /django
- /kubuntu
- /arch-linux
- /nodejs
- /ubuntu
- /spring
- /revery
- /manjaro
- /julia
- /lua
- /diversity
- /quarkus
- /markdown









