mikecargal

mikecargal

Hands-on Rust: RGB:named(...) not necessary?

Title: Hands-on Rust:

Always found the RGB::named(…) thing to be a bit verbose. Then I noticed that one of your examples just used WHITE, and BLACK, in their place. Now, back in chapter 9, I’m back to seeing RGB::named(…).

Marked As Solved

herbert

herbert

Author of Hands-on Rust

My goodness, you’re right. That’s somewhat embarrassing on my end. It looks like I can get rid of the RGB::named and just use the constants. (I just changed a few at random and everything still works; I’ll get this updated for the next beta). Thank you for that - it makes the code look a LOT nicer.


Some history for how I improved that without realizing I’d fixed it.

Early in bracket-lib development, the color constants were all defined as tuple triplets. For example:

pub const BISQUE: (u8, u8, u8) = (255, 228, 196);

I thought that was a bit unwieldy, because RGB back then was pretty dumb and wouldn’t work without the named constructor. I implemented the From trait for RGB, allowing it to be constructed with RGB::from(NAMED_COLOR) or NAMED_COLOR.into(). That was a bit better, and more Rusty.

Anyway, a while later the terminal gained support for alpha transparency. Suddenly, I needed RGBA and not RGB everywhere! So all of the terminal functions became generic parameters accepting any type of TryInto<RGBA> - and conversion was added for RGB <-> RGBA. That was great, because you could use whichever one suited your problem domain and it would convert between them.

Using Into and TryInto gets a little complex, but it works remarkably well. The function signature for set is as follows:

pub fn set<COLOR, COLOR2, GLYPH, X, Y>(
        &mut self,
        x: X,
        y: Y,
        fg: COLOR,
        bg: COLOR2,
        glyph: GLYPH,
    ) where
        COLOR: Into<RGBA>,
        COLOR2: Into<RGBA>,
        GLYPH: TryInto<FontCharType>,
        X: TryInto<i32>,
        Y: TryInto<i32>,
    {

See how it uses generics (like you do for Vec<T>) with an additional where constraint? The color fields will accept anything that knows how to convert into an RGBA type. (When you implement From you get Into for free - one of the few times Rust isn’t explicit). So what’s with the TryInto? I wanted the user to be able to type any type of number they wanted, rather than having to remember that x is an i32 and so on. Not all numbers are readily convertible - and some numbers may be converted for some values and not others. For example, converting a signed integer into an unsigned integer doesn’t make sense for a negative number. TryInto attempts the conversion and throws an error our if the conversion fails at runtime.

It seriously never occurred to me that because RGB/RGBA have From<(u8, u8, u8)> defined it now automatically accepted the color constants.

So thank you! I learned something and the book code will be easier to read. :slight_smile:

(Edit: I should add that using traits and making your own is planned for the next beta. They are remarkably powerful)

Where Next?

Popular Pragmatic Bookshelf topics Top

iPaul
page 37 ANTLRInputStream input = new ANTLRInputStream(is); as of ANTLR 4 .8 should be: CharStream stream = CharStreams.fromStream(i...
New
GilWright
Working through the steps (checking that the Info,plist matches exactly), run the demo game and what appears is grey but does not fill th...
New
simonpeter
When I try the command to create a pair of migration files I get an error. user=&gt; (create-migration "guestbook") Execution error (Ill...
New
herminiotorres
Hi! I know not the intentions behind this narrative when called, on page XI: mount() |&gt; handle_event() |&gt; render() but the correc...
New
brian-m-ops
#book-python-testing-with-pytest-second-edition Hi. Thanks for writing the book. I am just learning so this might just of been an issue ...
New
jskubick
I’m under the impression that when the reader gets to page 136 (“View Data with the Database Inspector”), the code SHOULD be able to buil...
New
kolossal
Hi, I need some help, I’m new to rust and was learning through your book. but I got stuck at the last stage of distribution. Whenever I t...
New
mert
AWDWR 7, page 152, page 153: Hello everyone, I’m a little bit lost on the hotwire part. I didn’t fully understand it. On page 152 @rub...
New
mcpierce
@mfazio23 I’ve applied the changes from Chapter 5 of the book and everything builds correctly and runs. But, when I try to start a game,...
New
dachristenson
@mfazio23 Android Studio will not accept anything I do when trying to use the Transformations class, as described on pp. 140-141. Googl...
New

Other popular topics Top

Devtalk
Hello Devtalk World! Please let us know a little about who you are and where you’re from :nerd_face:
New
PragmaticBookshelf
Instantly view the changes you make to an app with stateful hot reload, and define a declarative UI in the same language as the app logic...
New
brentjanderson
Bought the Moonlander mechanical keyboard. Cherry Brown MX switches. Arms and wrists have been hurting enough that it’s time I did someth...
New
Exadra37
Oh just spent so much time on this to discover now that RancherOS is in end of life but Rancher is refusing to mark the Github repo as su...
New
Maartz
Hi folks, I don’t know if I saw this here but, here’s a new programming language, called Roc Reminds me a bit of Elm and thus Haskell. ...
New
PragmaticBookshelf
Author Spotlight: Peter Ullrich @PJUllrich Data is at the core of every business, but it is useless if nobody can access and analyze ...
New
AstonJ
This is a very quick guide, you just need to: Download LM Studio: https://lmstudio.ai/ Click on search Type DeepSeek, then select the o...
New
PragmaticBookshelf
Overarching tutorial for Python beginner and intermediate developers that teaches web development with the Flask framework. Miguel Gr...
New
PragmaticBookshelf
A concise guide to MySQL 9 database administration, covering fundamental concepts, techniques, and best practices. Neil Smyth MySQL...
New
CommunityNews
Open-source implementation of the classic GTA engine now running directly in your browser. Experience the reVC technology demo on DOS.Zon...
New

Sub Categories: