mikecargal

mikecargal

Hands-on Rust: ability to clear key buffer?

Title: Hands-On Rust: (Chapter 9)

Feel free to ignore as this is more about game play experience.

I noticed, on my first test of acquiring the amulet, that I zipped right through the Victory screen and into a new game. I’m pretty sure this was because I was just holding down the cursor key to get to the amulet. Maybe something brief could be added to clear the key buffer? (If it’s too “in the weeds”, feel free to ignore suggestion)

Most Liked

herbert

herbert

Author of Hands-on Rust

Thanks again! That’s actually a tough one, because the buffering happens at the OS messaging level rather than a level over which we have direct control. I’ll take another look; one option is to add a timer (count elapsed time since the screen appeared, just like you did for Flappy’s timing) and ignore keyboard input until that happens. Another option is to not accept any key, but require a specific key that isn’t generally used (Q or ESCAPE would work) to exit the menu.

I’ll see if I can clean that up. :slight_smile:

Where Next?

Popular Pragmatic Bookshelf topics Top

yulkin
your book suggests to use Image.toByteData() to convert image to bytes, however I get the following error: "the getter ‘toByteData’ isn’t...
New
AleksandrKudashkin
On the page xv there is an instruction to run bin/setup from the main folder. I downloaded the source code today (12/03/21) and can’t see...
New
joepstender
The generated iex result below should list products instead of product for the metadata. (page 67) iex> product = %Product{} %Pento....
New
cro
I am working on the “Your Turn” for chapter one and building out the restart button talked about on page 27. It recommends looking into ...
New
jeremyhuiskamp
Title: Web Development with Clojure, Third Edition, vB17.0 (p9) The create table guestbook syntax suggested doesn’t seem to be accepted ...
New
nicoatridge
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
brunogirin
When trying to run tox in parallel as explained on page 151, I got the following error: tox: error: argument -p/–parallel: expected one...
New
akraut
The markup used to display the uploaded image results in a Phoenix.LiveView.HTMLTokenizer.ParseError error. lib/pento_web/live/product_l...
New
mert
AWDWR 7, page 152, page 153: Hello everyone, I’m a little bit lost on the hotwire part. I didn’t fully understand it. On page 152 @rub...
New
dachristenson
I’ve got to the end of Ch. 11, and the app runs, with all tabs displaying what they should – at first. After switching around between St...
New

Other popular topics Top

Devtalk
Hello Devtalk World! Please let us know a little about who you are and where you’re from :nerd_face:
New
wolf4earth
@AstonJ prompted me to open this topic after I mentioned in the lockdown thread how I started to do a lot more for my fitness. https://f...
New
siddhant3030
I’m thinking of buying a monitor that I can rotate to use as a vertical monitor? Also, I want to know if someone is using it for program...
New
PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
AstonJ
Curious to know which languages and frameworks you’re all thinking about learning next :upside_down_face: Perhaps if there’s enough peop...
New
AstonJ
I have seen the keycaps I want - they are due for a group-buy this week but won’t be delivered until October next year!!! :rofl: The Ser...
New
AstonJ
If you are experiencing Rails console using 100% CPU on your dev machine, then updating your development and test gems might fix the issu...
New
PragmaticBookshelf
Create efficient, elegant software tests in pytest, Python's most powerful testing framework. Brian Okken @brianokken Edited by Kat...
New
AstonJ
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
Help
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New

Sub Categories: