mikecargal

mikecargal

Hands-on Rust: ability to clear key buffer?

Title: Hands-On Rust: (Chapter 9)

Feel free to ignore as this is more about game play experience.

I noticed, on my first test of acquiring the amulet, that I zipped right through the Victory screen and into a new game. I’m pretty sure this was because I was just holding down the cursor key to get to the amulet. Maybe something brief could be added to clear the key buffer? (If it’s too “in the weeds”, feel free to ignore suggestion)

Most Liked

herbert

herbert

Author of Hands-on Rust

Thanks again! That’s actually a tough one, because the buffering happens at the OS messaging level rather than a level over which we have direct control. I’ll take another look; one option is to add a timer (count elapsed time since the screen appeared, just like you did for Flappy’s timing) and ignore keyboard input until that happens. Another option is to not accept any key, but require a specific key that isn’t generally used (Q or ESCAPE would work) to exit the menu.

I’ll see if I can clean that up. :slight_smile:

Where Next?

Popular Pragmatic Bookshelf topics Top

jesse050717
Title: Web Development with Clojure, Third Edition, pg 116 Hi - I just started chapter 5 and I am stuck on page 116 while trying to star...
New
Alexandr
Hi everyone! There is an error on the page 71 in the book “Programming machine learning from coding to depp learning” P. Perrotta. You c...
New
mikecargal
Title: Hands-On Rust (Chap 8 (Adding a Heads Up Display) It looks like ​.with_simple_console_no_bg​(SCREEN_WIDTH*2, SCREEN_HEIGHT*2...
New
herminiotorres
Hi @Margaret , On page VII the book tells us the example and snippets will be all using Elixir version 1.11 But on page 3 almost the en...
New
raul
Hi Travis! Thank you for the cool book! :slight_smile: I made a list of issues and thought I could post them chapter by chapter. I’m rev...
New
raul
Page 28: It implements io.ReaderAt on the store type. Sorry if it’s a dumb question but was the io.ReaderAt supposed to be io.ReadAt? ...
New
HarryDeveloper
Hi @venkats, It has been mentioned in the description of ‘Supervisory Job’ title that 2 things as mentioned below result in the same eff...
New
curtosis
Running mix deps.get in the sensor_hub directory fails with the following error: ** (Mix) No SSH public keys found in ~/.ssh. An ssh aut...
New
AufHe
I’m a newbie to Rails 7 and have hit an issue with the bin/Dev script mentioned on pages 112-113. Iteration A1 - Seeing the list of prod...
New
taguniversalmachine
Hi, I am getting an error I cannot figure out on my test. I have what I think is the exact code from the book, other than I changed “us...
New

Other popular topics Top

PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
New
dimitarvp
Small essay with thoughts on macOS vs. Linux: I know @Exadra37 is just waiting around the corner to scream at me “I TOLD YOU SO!!!” but I...
New
PragmaticBookshelf
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
foxtrottwist
A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
New
PragmaticBookshelf
Rails 7 completely redefines what it means to produce fantastic user experiences and provides a way to achieve all the benefits of single...
New
PragmaticBookshelf
Author Spotlight Mike Riley @mriley This month, we turn the spotlight on Mike Riley, author of Portable Python Projects. Mike’s book ...
New
New
PragmaticBookshelf
Author Spotlight: Peter Ullrich @PJUllrich Data is at the core of every business, but it is useless if nobody can access and analyze ...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New

Sub Categories: