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Apple Game Frameworks and Technologies: Create a New Sprite Atlas
Just a heads up that in Xcode 12 the path for creating a Sprite Atlas is:
(In the chapter “Add the Images Resources for the Player”).
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Paradox927
Author and Editor at PragProg
Hi, Fernando.
I noticed that while I was testing with Xcode 12. Once I get the remaining chapters complete, I’ll go back and update everything so that readers can follow along with Xcode 12.
Off-topic: It looks like you’re working on porting Gloop Drop to other platforms. Is that correct?
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Paradox927
Author and Editor at PragProg
That’s great. I’ll check it out for sure!
I’m planning to add a chapter—or at least some content—for SwiftUI and porting the second game, Val’s Revenge, to macOS, and maybe tvOS too. We’ll see. 
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As per the title, thanks.
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