paul-jewell
Advanced Hands-on Rust B2.0: Additional changes required for Bevy optimised rng
As well as the changes noted on P64 for pig/src/main.rs, there are a couple more required:
- In function player:
mut rng: ResMut<Random>changes to
mut rng: ResMut<RandomNumberGenerator> -
let new_roll: = rng.0.range(1..=6)becomeslet new_roll = rng.range(1..=6)
Both of these changes are also applicable to function cpu.
The definition for the Random struct can also be removed, but this isn’t a show stopper.
I know you have all these, as the downloadable copy of src/main.rs already has the changes included.
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