SuperMarioOnlyChild

SuperMarioOnlyChild

Advanced Hands-on Rust: Flappy dimensions are wrong (height should be 45)

The actual height of the flappy image is 45 pixels:

$ file assets/flappy_dragon.png assets/flappy_sprite_sheet.png
assets/flappy_dragon.png:       PNG image data, 65 x 45, 8-bit/color RGBA, non-interlaced
assets/flappy_sprite_sheet.png: PNG image data, 249 x 45, 8-bit/color RGBA, non-interlaced

However, the height is listed as 65 for both the asset loading and collision detection for the entirety of the book. Here’s the asset loading code starting in chapter 7 (FlappyAnimation directory):

      .add_sprite_sheet("flappy", "flappy_sprite_sheet.png", 
        62.0, 65.0, 4, 1)?

And here’s the collision detection code starting in chapter 8 (FlappyCollision):

spawn_animated_sprite!(
    assets, commands, "flappy", -490.0, 0.0, 10.0, "Straight and Level",
    Flappy { gravity: 0.0 }, FlappyElement, Velocity::default(), ApplyGravity,
    AxisAlignedBoundingBox::new(62.0, 65.0)
);

I noticed this because you can make Flappy crash without touching the wall if you try to nose dive right after clearing the wall.

Where Next?

Popular Pragmatic Bookshelf topics Top

ianwillie
Hello Brian, I have some problems with running the code in your book. I like the style of the book very much and I have learnt a lot as...
New
Alexandr
Hi everyone! There is an error on the page 71 in the book “Programming machine learning from coding to depp learning” P. Perrotta. You c...
New
mikecargal
Title: Hands-On Rust (Chap 8 (Adding a Heads Up Display) It looks like ​.with_simple_console_no_bg​(SCREEN_WIDTH*2, SCREEN_HEIGHT*2...
New
mikecargal
Title: Hands-On Rust (Chapter 11: prefab) Just played a couple of amulet-less games. With a bit of debugging, I believe that your can_p...
New
mikecargal
Title: Hands-on Rust: question about get_component (page 295) (feel free to respond. “You dug you’re own hole… good luck”) I have somet...
New
raul
Page 28: It implements io.ReaderAt on the store type. Sorry if it’s a dumb question but was the io.ReaderAt supposed to be io.ReadAt? ...
New
joepstender
The generated iex result below should list products instead of product for the metadata. (page 67) iex> product = %Product{} %Pento....
New
patoncrispy
I’m new to Rust and am using this book to learn more as well as to feed my interest in game dev. I’ve just finished the flappy dragon exa...
New
adamwoolhether
Is there any place where we can discuss the solutions to some of the exercises? I can figure most of them out, but am having trouble with...
New
dachristenson
@mfazio23 Android Studio will not accept anything I do when trying to use the Transformations class, as described on pp. 140-141. Googl...
New

Other popular topics Top

PragmaticBookshelf
Free and open source software is the default choice for the technologies that run our world, and it’s built and maintained by people like...
New
Exadra37
I am thinking in building or buy a desktop computer for programing, both professionally and on my free time, and my choice of OS is Linux...
New
PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
PragmaticBookshelf
Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters...
New
Exadra37
I am asking for any distro that only has the bare-bones to be able to get a shell in the server and then just install the packages as we ...
New
PragmaticBookshelf
Rails 7 completely redefines what it means to produce fantastic user experiences and provides a way to achieve all the benefits of single...
New
PragmaticBookshelf
Build efficient applications that exploit the unique benefits of a pure functional language, learning from an engineer who uses Haskell t...
New
New
New
NewsBot
Node.js v22.14.0 has been released. Link: Release 2025-02-11, Version 22.14.0 'Jod' (LTS), @aduh95 · nodejs/node · GitHub
New

Sub Categories: