SuperMarioOnlyChild

SuperMarioOnlyChild

Advanced Hands-on Rust: Flappy dimensions are wrong (height should be 45)

The actual height of the flappy image is 45 pixels:

$ file assets/flappy_dragon.png assets/flappy_sprite_sheet.png
assets/flappy_dragon.png:       PNG image data, 65 x 45, 8-bit/color RGBA, non-interlaced
assets/flappy_sprite_sheet.png: PNG image data, 249 x 45, 8-bit/color RGBA, non-interlaced

However, the height is listed as 65 for both the asset loading and collision detection for the entirety of the book. Here’s the asset loading code starting in chapter 7 (FlappyAnimation directory):

      .add_sprite_sheet("flappy", "flappy_sprite_sheet.png", 
        62.0, 65.0, 4, 1)?

And here’s the collision detection code starting in chapter 8 (FlappyCollision):

spawn_animated_sprite!(
    assets, commands, "flappy", -490.0, 0.0, 10.0, "Straight and Level",
    Flappy { gravity: 0.0 }, FlappyElement, Velocity::default(), ApplyGravity,
    AxisAlignedBoundingBox::new(62.0, 65.0)
);

I noticed this because you can make Flappy crash without touching the wall if you try to nose dive right after clearing the wall.

Where Next?

Popular Pragmatic Bookshelf topics Top

jimschubert
In Chapter 3, the source for index introduces Config on page 31, followed by more code including tests; Config isn’t introduced until pag...
New
joepstender
The generated iex result below should list products instead of product for the metadata. (page 67) iex> product = %Product{} %Pento....
New
New
oaklandgit
Hi, I completed chapter 6 but am getting the following error when running: thread 'main' panicked at 'Failed to load texture: IoError(O...
New
s2k
Hi all, currently I wonder how the Tailwind colours work (or don’t work). For example, in app/views/layouts/application.html.erb I have...
New
mert
AWDWR 7, page 152, page 153: Hello everyone, I’m a little bit lost on the hotwire part. I didn’t fully understand it. On page 152 @rub...
New
Henrai
Hi, I’m working on the Chapter 8 of the book. After I add add the point_offset, I’m still able to see acne: In the image above, I re...
New
jwandekoken
Book: Programming Phoenix LiveView, page 142 (157/378), file lib/pento_web/live/product_live/form_component.ex, in the function below: d...
New
dtonhofer
@parrt In the context of Chapter 4.3, the grammar Java.g4, meant to parse Java 6 compilation units, no longer passes ANTLR (currently 4....
New
redconfetti
Docker-Machine became part of the Docker Toolbox, which was deprecated in 2020, long after Docker Desktop supported Docker Engine nativel...
New

Other popular topics Top

New
Exadra37
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it. Does your monitor have eye p...
New
rustkas
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
AstonJ
Biggest jackpot ever apparently! :upside_down_face: I don’t (usually) gamble/play the lottery, but working on a program to predict the...
New
mafinar
This is going to be a long an frequently posted thread. While talking to a friend of mine who has taken data structure and algorithm cou...
New
AstonJ
Was just curious to see if any were around, found this one: I got 51/100: Not sure if it was meant to buy I am sure at times the b...
New
PragmaticBookshelf
Author Spotlight Jamis Buck @jamis This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
Help
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
CommunityNews
A Brief Review of the Minisforum V3 AMD Tablet. Update: I have created an awesome-minisforum-v3 GitHub repository to list information fo...
New
AnfaengerAlex
Hello, I’m a beginner in Android development and I’m facing an issue with my project setup. In my build.gradle.kts file, I have the foll...
New

Sub Categories: