mvellandi

mvellandi

Exploring Graphs with Elixir: Missing behaviour import, struct, cypher file (p.181)

Exploring Graphs with Elixir by @tonyhammond: P.181 — Ch 5 > Setting Up a Graph Service > API Demo

After starting iex in the umbrella project, then importing PropertyGraph, we are told to call:

iex>​​ ​​default_graph​​ ​​=​​ ​​read_graph(​​"default.cypher"​​)​
​ 	​#GraphCommons.Graph<type: property, file: "...", data: "CREATE (a)-[:EX]...">

However, read_graph hasn’t been defined yet.
We need to first add the following to the PropertyGraph module:

use GraphCommons.Graph, graph_type: :property, graph_module: __MODULE__

From that read_graph call, I don’t recall creating nor seeing the “default.cypher” in the source codebase:
graph_commons/priv/storage/property/graphs/default.cypher

I believe perhaps a cypher file with the following should work:

CREATE (a)-[:EX]->(b)

Shortly later, we call:

iex>​​ ​​graph_info​
​%GraphCommons.Service.GraphInfo{
​ 	  labels: [],
​ 	  num_edges: 1,
​ 	  num_nodes: 2,
​ 	  type: :property
​}

For me, this returned an undefined function error for PropertyGraph.new_query/1
So I looked at the definition of graph_info/0 in the book’s previous section on p.182

def​ graph_info() ​do​
​ 	  {​:ok​, [stats]} =
​ 	    @cypher_info
​ 	    |> PropertyGraph.new_query()
​ 	    |> query_graph
​ 	
​ 	  %GraphCommons.Service.GraphInfo{
​ 	    ​type:​ ​:property​,
​ 	    ​num_nodes:​ stats[​"​​nodeCount"​],
​ 	    ​num_edges:​ stats[​"​​relCount"​],
​ 	    ​labels:​ Map.keys(stats[​"​​labels"​])
​ 	  }
​ end

I noticed
1:
Although GraphCommons.Query hasn’t been formally defined, by duplicating GraphCommons.Graph to GraphCommons.Query
and changing “graph” to “query” references and checking the module’s source codebase, we should have a new_query/3 function.

However, PropertyGraph.new_query is called here with only 2 out of 3 arguments: @cypher_info and (implicitly) the query_type
Is there a missing argument for query_file ?
I couldn’t figure this out.

2:
And for graph_info/0 to return a %GraphCommons.Service.GraphInfo{} struct, I believe we need to first define the module which I didn’t see in the source codebase. So I made one here:
graph_commons/lib/graph_commons/service/graph_info.ex

Searching the source codebase for GraphInfo structs, I found the following attributes variously used, and so defined the module as follows:

defmodule GraphCommons.Service.GraphInfo do
    defstruct ~w[type num_nodes num_edges labels density file]a
end

First Post!

mvellandi

mvellandi

Regarding #1 above, getting PropertyGraph.new_query to work with one or two arguments:
I revised the definition of “using” macro in GraphCommons.Query to use a default arg:

def new_query(query_data, query_file \\ "") do
   if unquote(query_type) in [:dgraph, :native, :property, :rdf, :tinker] do
      GraphCommons.Query.new(query_data, query_file, unquote(query_type))
   end
end

Simple fix.
A code editor’s language server may need some time to recognize this as not an issue.

If you now run PropertyGraph.graph_info/0 again and get this next error below (like I did):

{ :error,
   %Bolt.Sips.Error{
      code: "Neo.ClientError.Procedure.ProcedureNotFound", 
      message: "There is no procedure with the name `apoc.meta.stats` registered for this database instance. Please ensure you've spelled the procedure name correctly and that the procedure is properly deployed."
   }
}

It means APOC-Core, included with Neo4j, hasn’t been added as a plugin.
Lastly, the Neo4j security settings configuration may need a one-line config for enabling plugin/other resource full database access.
I’ve written another post on DevTalk with how I installed Neo4j on OSX.

Cheers

Where Next?

Popular Pragmatic Bookshelf topics Top

belgoros
Following the steps described in Chapter 6 of the book, I’m stuck with running the migration as described on page 84: bundle exec sequel...
New
mikecargal
Title: Hands-On Rust (Chap 8 (Adding a Heads Up Display) It looks like ​.with_simple_console_no_bg​(SCREEN_WIDTH*2, SCREEN_HEIGHT*2...
New
lirux
Hi Jamis, I think there’s an issue with a test on chapter 6. I own the ebook, version P1.0 Feb. 2019. This test doesn’t pass for me: ...
New
herminiotorres
Hi! I know not the intentions behind this narrative when called, on page XI: mount() |&gt; handle_event() |&gt; render() but the correc...
New
AndyDavis3416
@noelrappin Running the webpack dev server, I receive the following warning: ERROR in tsconfig.json TS18003: No inputs were found in c...
New
brunogirin
When installing Cards as an editable package, I get the following error: ERROR: File “setup.py” not found. Directory cannot be installe...
New
New
taguniversalmachine
Hi, I am getting an error I cannot figure out on my test. I have what I think is the exact code from the book, other than I changed “us...
New
mert
AWDWR 7, page 152, page 153: Hello everyone, I’m a little bit lost on the hotwire part. I didn’t fully understand it. On page 152 @rub...
New
New

Other popular topics Top

Exadra37
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it. Does your monitor have eye p...
New
brentjanderson
Bought the Moonlander mechanical keyboard. Cherry Brown MX switches. Arms and wrists have been hurting enough that it’s time I did someth...
New
DevotionGeo
The V Programming Language Simple language for building maintainable programs V is already mentioned couple of times in the forum, but I...
New
AstonJ
Continuing the discussion from Thinking about learning Crystal, let’s discuss - I was wondering which languages don’t GC - maybe we can c...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
CommunityNews
A Brief Review of the Minisforum V3 AMD Tablet. Update: I have created an awesome-minisforum-v3 GitHub repository to list information fo...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New
PragmaticBookshelf
A masterclass in the fundamentals and principles of functional programming. Minh Quang Tran The Art of Functional Programming is a ma...
New
AstonJ
Curious what kind of results others are getting, I think actually prefer the 7B model to the 32B model, not only is it faster but the qua...
New
RobertRichards
Hair Salon Games for Girls Fun Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New

Sub Categories: