paolotormon
A Common-Sense Guide to Data Structures and Algorithms, Second Edition: Quickselect In Python (page 221)
Hi, I am trying to convert the ruby code of Quickselect into python and I noticed that I have to add return statements in the if else conditions like so
def partition(left_p, right_p, arr=[]):
pivot_index = right_p
pivot = arr[pivot_index]
right_p -= 1
while True:
while arr[left_p] < pivot:
left_p += 1
while arr[right_p] > pivot:
right_p -= 1
if left_p >= right_p:
break
else:
arr[left_p], arr[right_p] = arr[right_p], arr[left_p]
left_p += 1
arr[left_p], arr[pivot_index] = arr[pivot_index], arr[left_p]
return left_p
def quickselect(kth_lowest_value, left_index, right_index, arr=[]):
print(arr)
if right_index - left_index <= 0:
return arr[left_index]
pivot_index = partition(left_index, right_index, arr)
if kth_lowest_value < pivot_index:
return quickselect(kth_lowest_value, left_index, pivot_index-1, arr)
elif kth_lowest_value > pivot_index:
return quickselect(kth_lowest_value, pivot_index+1, right_index, arr)
else:
print(f"item = {arr[pivot_index]}")
return arr[pivot_index]
array = [200, 97, 100, 101, 211, 107, 63, 123, 11, 34]
index = quickselect(6, 0, len(array)-1, array)
print(index)
In the book version written in Ruby, there “return” is only in “return @array[pivot_index]”, so I think we either remove the return or also put returns on the statements after the other conditionals. Unedited code below:
attr_reader :array
def initialize(array)
@array = array
end
def quickselect!(kth_lowest_value, left_index, right_index)
# If we reach a base case - that is, that the subarray has one cell,
# we know we've found the value we're looking for:
if right_index - left_index <= 0
return @array[left_index]
end
# Partition the array and grab the index of the pivot:
pivot_index = partition!(left_index, right_index)
# If what we're looking for is to the left of the pivot:
if kth_lowest_value < pivot_index
# Recursively perform quickselect on the subarray to
# the left of the pivot:
return quickselect!(kth_lowest_value, left_index, pivot_index - 1)
# If what we're looking for is to the right of the pivot:
elsif kth_lowest_value > pivot_index
# Recursively perform quickselect on the subarray to
# the right of the pivot:
return quickselect!(kth_lowest_value, pivot_index + 1, right_index)
else # if kth_lowest_value == pivot_index
# if after the partition, the pivot position is in the same spot
# as the kth lowest value, we've found the value we're looking for
return @array[pivot_index]
end
end
def partition!(left_pointer, right_pointer)
# We always choose the right-most element as the pivot.
# We keep the index of the pivot for later use:
pivot_index = right_pointer
# We grab the pivot value itself:
pivot = @array[pivot_index]
# We start the right pointer immediately to the left of the pivot
right_pointer -= 1
while true
# Move the left pointer to the right as long as it
# points to value that is less than the pivot:
while @array[left_pointer] < pivot do
left_pointer += 1
end
# Move the right pointer to the left as long as it
# points to a value that is greater than the pivot:
while @array[right_pointer] > pivot do
right_pointer -= 1
end
# We've now reached the point where we've stopped
# moving both the left and right pointers.
# We check whether the left pointer has reached
# or gone beyond the right pointer. If it has,
# we break out of the loop so we can swap the pivot later
# on in our code:
if left_pointer >= right_pointer
break
# If the left pointer is still to the left of the right
# pointer, we swap the values of the left and right pointers:
else
@array[left_pointer], @array[right_pointer] = @array[right_pointer], @array[left_pointer]
# We move the left pointer over to the right, gearing up
# for the next round of left and right pointer movements:
left_pointer += 1
end
end
# As the final step of the partition, we swap the value
# of the left pointer with the pivot:
@array[left_pointer], @array[pivot_index] = @array[pivot_index], @array[left_pointer]
# We return the left_pointer for the sake of the quicksort method
# which will appear later in this chapter:
return left_pointer
end
end
array = [0, 50, 20, 10, 60, 30]
sortable_array = SortableArray.new(array)
p sortable_array.quickselect!(5, 0, array.length - 1)
First Post!
jaywengrow
Author of A Common-Sense Guide to Data Structures and Algorithms
Good point, thank you! This will be modified in a future version of the book.
Popular Pragmatic Bookshelf topics
Title: Hands-on Rust: question about get_component (page 295)
(feel free to respond. “You dug you’re own hole… good luck”)
I have somet...
New
Page 28: It implements io.ReaderAt on the store type.
Sorry if it’s a dumb question but was the io.ReaderAt supposed to be io.ReadAt?
...
New
On the page xv there is an instruction to run bin/setup from the main folder. I downloaded the source code today (12/03/21) and can’t see...
New
Title: Web Development with Clojure, Third Edition, vB17.0 (p9)
The create table guestbook syntax suggested doesn’t seem to be accepted ...
New
@noelrappin
Running the webpack dev server, I receive the following warning:
ERROR in tsconfig.json
TS18003: No inputs were found in c...
New
Running mix deps.get in the sensor_hub directory fails with the following error:
** (Mix) No SSH public keys found in ~/.ssh. An ssh aut...
New
I’m under the impression that when the reader gets to page 136 (“View Data with the Database Inspector”), the code SHOULD be able to buil...
New
Hey there,
I’m enjoying this book and have learned a few things alredayd. However, in Chapter 4 I believe we are meant to see the “>...
New
Hi,
I am getting an error I cannot figure out on my test.
I have what I think is the exact code from the book, other than I changed “us...
New
Hi, I’ve got a question about the implementation of PubSub when using a Phoenix.Socket.Transport behaviour rather than channels.
Before ...
New
Other popular topics
Instantly view the changes you make to an app with stateful hot reload, and define a declarative UI in the same language as the app logic...
New
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
New
Rails 7 completely redefines what it means to produce fantastic user experiences and provides a way to achieve all the benefits of single...
New
If you get Can't find emacs in your PATH when trying to install Doom Emacs on your Mac you… just… need to install Emacs first! :lol:
bre...
New
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
Build modern server-driven web applications using htmx. Whatever programming language you use, you’ll write less (and cleaner) code.
...
New
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
New
Escape callback hell and ship fast, clean code that reads as smoothly as it runs. Squash bugs and stamp out memory leaks with an intuitiv...
New
Open-source implementation of the classic GTA engine now running directly in your browser. Experience the reVC technology demo on DOS.Zon...
New
Latest in A Common-Sense Guide to Data Structures and Algorithms, Second Edition
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /java
- /clojure
- /emacs
- /haskell
- /typescript
- /svelte
- /onivim
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /elm
- /vscode
- /flutter
- /html
- /ash
- /deepseek
- /zig
- /opensuse
- /centos
- /php
- /react-native
- /scala
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /deno
- /django
- /kubuntu
- /arch-linux
- /nodejs
- /ubuntu
- /spring
- /revery
- /manjaro
- /lua
- /julia
- /diversity
- /quarkus
- /markdown









