SuperGibaLogan
needing help converting godot 4.1 code to godot 4.2
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4.1, im using godot 4.2
so can anyone reply me the godot 4.2 version of this code? this is the code:
extends Resource
@export var scatter_targets: Array[Node2D]
@export var at_home_targets: Array[Node2D]
Popular Game Dev topics
Hi,
I’m looking suggestions for learning Game development with C++
preferably, SDL2.
All suggestions are welcomed :slight_smile:
New
hey there everyone , hope you are all great . i have been a world of warcraft player as long as i can remember and i got this idea of sta...
New
Which operating system should I choose for gaming? I’ve been using Windows since I started, but now I’m wondering about switching to Luni...
New
Hello everyone, I am a Student at CSUDH and was wondering about how to become a game developer. I would like to contact a developer and a...
New
Hi all. New here.
I tried do it by myself and searching help in forums but no luck… Hope I can found it here in a specialized forum.
My...
New
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
New
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4...
New
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
Hello. I am developing a game with Unity. I have a problem that I can’t solve. It doesn’t matter if it is 3D or 2D, the edges of the obje...
New
I’ve been studying the mechanics behind Block Blast–style puzzle games, and I’m curious about the best approaches for developing one for ...
New
Other popular topics
Hello Devtalk World!
Please let us know a little about who you are and where you’re from :nerd_face:
New
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it.
Does your monitor have eye p...
New
Small essay with thoughts on macOS vs. Linux:
I know @Exadra37 is just waiting around the corner to scream at me “I TOLD YOU SO!!!” but I...
New
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
Biggest jackpot ever apparently! :upside_down_face:
I don’t (usually) gamble/play the lottery, but working on a program to predict the...
New
A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
New
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
Build efficient applications that exploit the unique benefits of a pure functional language, learning from an engineer who uses Haskell t...
New
If you want a quick and easy way to block any website on your Mac using Little Snitch simply…
File > New Rule:
And select Deny, O...
New
Author Spotlight:
Bruce Tate
@redrapids
Programming languages always emerge out of need, and if that’s not always true, they’re defin...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /ruby
- /wasm
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /emacs
- /haskell
- /java
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /html
- /opensuse
- /centos
- /zig
- /deepseek
- /php
- /scala
- /react-native
- /sublime-text
- /textmate
- /lisp
- /debian
- /nixos
- /agda
- /kubuntu
- /arch-linux
- /django
- /deno
- /revery
- /nodejs
- /ubuntu
- /manjaro
- /spring
- /lua
- /diversity
- /julia
- /markdown
- /c








