SuperGibaLogan
needing help converting godot 4.1 code to godot 4.2
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4.1, im using godot 4.2
so can anyone reply me the godot 4.2 version of this code? this is the code:
extends Resource
@export var scatter_targets: Array[Node2D]
@export var at_home_targets: Array[Node2D]
Popular Game Dev topics
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
For about two weeks we have had the problem that Google / Android are rejecting apps for updates with the following statement:
We found...
New
hey there everyone , hope you are all great . i have been a world of warcraft player as long as i can remember and i got this idea of sta...
New
Which operating system should I choose for gaming? I’ve been using Windows since I started, but now I’m wondering about switching to Luni...
New
How do I cancel my Fortnite Crew subscription and what happens to my account and previous rewards after I cancel my subscription?
New
Hello this is Gulshan Negi
Well, I have developed a program in C++ to print a man (reference taken from here). On the attached site, I a...
New
Hello everyone, I am a Student at CSUDH and was wondering about how to become a game developer. I would like to contact a developer and a...
New
Hello. I am developing a game with Unity. I have a problem that I can’t solve. It doesn’t matter if it is 3D or 2D, the edges of the obje...
New
I would like to learn unreal engine to make my first game. It is going to be a top down 3d game like 1997 Grand Theft Auto. What would th...
New
Hi, so i know that python is a better first language but I read that it’s not mainly used for game development so I wondered if c# was be...
New
Other popular topics
Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more e...
New
Machine learning can be intimidating, with its reliance on math and algorithms that most programmers don't encounter in their regular wor...
New
I know that these benchmarks might not be the exact picture of real-world scenario, but still I expect a Rust web framework performing a ...
New
In case anyone else is wondering why Ruby 3 doesn’t show when you do asdf list-all ruby :man_facepalming: do this first:
asdf plugin-upd...
New
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
Use WebRTC to build web applications that stream media and data in real time directly from one user to another, all in the browser.
...
New
Rails 7 completely redefines what it means to produce fantastic user experiences and provides a way to achieve all the benefits of single...
New
Author Spotlight
Jamis Buck
@jamis
This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
Jan | Rethink the Computer.
Jan turns your computer into an AI machine by running LLMs locally on your computer. It’s a privacy-focus, l...
New
Woke up to this today: Claude Code’s complete source code exposed via npm source map. Not a snippet. All 512,000 lines. 1,900 TypeScript ...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /html
- /opensuse
- /zig
- /deepseek
- /centos
- /php
- /scala
- /react-native
- /lisp
- /sublime-text
- /textmate
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /spring
- /ubuntu
- /revery
- /manjaro
- /julia
- /diversity
- /lua
- /markdown
- /slackware









