SuperGibaLogan
needing help converting godot 4.1 code to godot 4.2
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4.1, im using godot 4.2
so can anyone reply me the godot 4.2 version of this code? this is the code:
extends Resource
@export var scatter_targets: Array[Node2D]
@export var at_home_targets: Array[Node2D]
Popular Game Dev topics
For about two weeks we have had the problem that Google / Android are rejecting apps for updates with the following statement:
We found...
New
Which operating system should I choose for gaming? I’ve been using Windows since I started, but now I’m wondering about switching to Luni...
New
I published a game with AdMob monetization back in November, and I was making $35 per day. However, two days ago, I received a notificati...
New
How do I cancel my Fortnite Crew subscription and what happens to my account and previous rewards after I cancel my subscription?
New
Where the protagonist hovers their head towards an item nearby,
and the headturn has a movement limit, so it’s not like 360 degree head ...
New
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
New
I have developed an initial plan for a simple and addictive physics game using a new engine I’ve learned. While I can envision various ph...
New
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
I would like to learn unreal engine to make my first game. It is going to be a top down 3d game like 1997 Grand Theft Auto. What would th...
New
Hi, so i know that python is a better first language but I read that it’s not mainly used for game development so I wondered if c# was be...
New
Other popular topics
If it’s a mechanical keyboard, which switches do you have?
Would you recommend it? Why?
What will your next keyboard be?
Pics always w...
New
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
poll
poll
Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me.
I think the Planck and the Preonic (o...
New
Do the test and post your score :nerd_face:
:keyboard:
If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
Author Spotlight:
Bruce Tate
@redrapids
Programming languages always emerge out of need, and if that’s not always true, they’re defin...
New
Build modern server-driven web applications using htmx. Whatever programming language you use, you’ll write less (and cleaner) code.
...
New
This is cool!
DEEPSEEK-V3 ON M4 MAC: BLAZING FAST INFERENCE ON APPLE SILICON
We just witnessed something incredible: the largest open-s...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /typescript
- /onivim
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /html
- /opensuse
- /deepseek
- /zig
- /centos
- /php
- /scala
- /react-native
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /deno
- /django
- /kubuntu
- /arch-linux
- /nodejs
- /spring
- /ubuntu
- /revery
- /manjaro
- /lua
- /julia
- /diversity
- /markdown
- /c









