SuperGibaLogan
needing help converting godot 4.1 code to godot 4.2
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4.1, im using godot 4.2
so can anyone reply me the godot 4.2 version of this code? this is the code:
extends Resource
@export var scatter_targets: Array[Node2D]
@export var at_home_targets: Array[Node2D]
Popular Game Dev topics
For about two weeks we have had the problem that Google / Android are rejecting apps for updates with the following statement:
We found...
New
Which operating system should I choose for gaming? I’ve been using Windows since I started, but now I’m wondering about switching to Luni...
New
I published a game with AdMob monetization back in November, and I was making $35 per day. However, two days ago, I received a notificati...
New
How do I cancel my Fortnite Crew subscription and what happens to my account and previous rewards after I cancel my subscription?
New
Hello everyone, I am a Student at CSUDH and was wondering about how to become a game developer. I would like to contact a developer and a...
New
Where the protagonist hovers their head towards an item nearby,
and the headturn has a movement limit, so it’s not like 360 degree head ...
New
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4...
New
I have developed an initial plan for a simple and addictive physics game using a new engine I’ve learned. While I can envision various ph...
New
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
I would like to learn unreal engine to make my first game. It is going to be a top down 3d game like 1997 Grand Theft Auto. What would th...
New
Other popular topics
If it’s a mechanical keyboard, which switches do you have?
Would you recommend it? Why?
What will your next keyboard be?
Pics always w...
New
What chair do you have while working… and why?
Is there a ‘best’ type of chair or working position for developers?
New
We have a thread about the keyboards we have, but what about nice keyboards we come across that we want? If you have seen any that look n...
New
Do the test and post your score :nerd_face:
:keyboard:
If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
The V Programming Language
Simple language for building maintainable programs
V is already mentioned couple of times in the forum, but I...
New
Continuing the discussion from Thinking about learning Crystal, let’s discuss - I was wondering which languages don’t GC - maybe we can c...
New
Hello everyone! This thread is to tell you about what authors from The Pragmatic Bookshelf are writing on Medium.
New
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
Author Spotlight
Jamis Buck
@jamis
This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /ruby
- /wasm
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /emacs
- /haskell
- /java
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /opensuse
- /html
- /centos
- /deepseek
- /php
- /zig
- /scala
- /sublime-text
- /textmate
- /lisp
- /react-native
- /debian
- /nixos
- /agda
- /kubuntu
- /arch-linux
- /django
- /deno
- /ubuntu
- /revery
- /nodejs
- /spring
- /manjaro
- /diversity
- /lua
- /julia
- /markdown
- /c








