SuperGibaLogan
needing help converting godot 4.1 code to godot 4.2
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4.1, im using godot 4.2
so can anyone reply me the godot 4.2 version of this code? this is the code:
extends Resource
@export var scatter_targets: Array[Node2D]
@export var at_home_targets: Array[Node2D]
Popular Game Dev topics
Hi,
I’m looking suggestions for learning Game development with C++
preferably, SDL2.
All suggestions are welcomed :slight_smile:
New
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
Hello this is Gulshan Negi
Well, I have developed a program in C++ to print a man (reference taken from here). On the attached site, I a...
New
Hello everyone, I am a Student at CSUDH and was wondering about how to become a game developer. I would like to contact a developer and a...
New
Hi all. New here.
I tried do it by myself and searching help in forums but no luck… Hope I can found it here in a specialized forum.
My...
New
Where the protagonist hovers their head towards an item nearby,
and the headturn has a movement limit, so it’s not like 360 degree head ...
New
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4...
New
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
Hello, I’m a Bachelor Student in Informatics at Ecole Schulz in Geneva. I’m conducting a project on Artificial Intelligence in the Videog...
New
Hello. I am developing a game with Unity. I have a problem that I can’t solve. It doesn’t matter if it is 3D or 2D, the edges of the obje...
New
Other popular topics
Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essential...
New
Write Elixir tests that you can be proud of. Dive into Elixir’s test philosophy and gain mastery over the terminology and concepts that u...
New
Which, if any, games do you play? On what platform?
I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
New
Start building native Android apps the modern way in Kotlin with Jetpack's expansive set of tools, libraries, and best practices. Learn h...
New
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me.
I think the Planck and the Preonic (o...
New
Do the test and post your score :nerd_face:
:keyboard:
If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
Intensively researching Erlang books and additional resources on it, I have found that the topic of using Regular Expressions is either c...
New
This is going to be a long an frequently posted thread.
While talking to a friend of mine who has taken data structure and algorithm cou...
New
Rails 7 completely redefines what it means to produce fantastic user experiences and provides a way to achieve all the benefits of single...
New
Big O Notation can make your code faster by orders of magnitude. Get the hands-on info you need to master data structures and algorithms ...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /elm
- /flutter
- /vscode
- /ash
- /html
- /opensuse
- /deepseek
- /zig
- /centos
- /php
- /scala
- /react-native
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /spring
- /ubuntu
- /revery
- /manjaro
- /julia
- /diversity
- /lua
- /markdown
- /v









