SuperGibaLogan
needing help converting godot 4.1 code to godot 4.2
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4.1, im using godot 4.2
so can anyone reply me the godot 4.2 version of this code? this is the code:
extends Resource
@export var scatter_targets: Array[Node2D]
@export var at_home_targets: Array[Node2D]
Popular Game Dev topics
For about two weeks we have had the problem that Google / Android are rejecting apps for updates with the following statement:
We found...
New
hey there everyone , hope you are all great . i have been a world of warcraft player as long as i can remember and i got this idea of sta...
New
I published a game with AdMob monetization back in November, and I was making $35 per day. However, two days ago, I received a notificati...
New
How do I cancel my Fortnite Crew subscription and what happens to my account and previous rewards after I cancel my subscription?
New
Hi all. New here.
I tried do it by myself and searching help in forums but no luck… Hope I can found it here in a specialized forum.
My...
New
Where the protagonist hovers their head towards an item nearby,
and the headturn has a movement limit, so it’s not like 360 degree head ...
New
im working on a game on godot and im using a tutorial to code it
however, one of the code in the tutorial im using only works in godot 4...
New
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
Hello. I am developing a game with Unity. I have a problem that I can’t solve. It doesn’t matter if it is 3D or 2D, the edges of the obje...
New
Hi, so i know that python is a better first language but I read that it’s not mainly used for game development so I wondered if c# was be...
New
Other popular topics
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
Learn from the award-winning programming series that inspired the Elixir language, and go on a step-by-step journey through the most impo...
New
Write Elixir tests that you can be proud of. Dive into Elixir’s test philosophy and gain mastery over the terminology and concepts that u...
New
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it.
Does your monitor have eye p...
New
poll
poll
Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me.
I think the Planck and the Preonic (o...
New
Do the test and post your score :nerd_face:
:keyboard:
If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
The V Programming Language
Simple language for building maintainable programs
V is already mentioned couple of times in the forum, but I...
New
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig.
General-purpose programming language and toolchain for maintaini...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /html
- /opensuse
- /zig
- /centos
- /deepseek
- /php
- /scala
- /react-native
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /revery
- /ubuntu
- /spring
- /manjaro
- /diversity
- /lua
- /julia
- /markdown
- /slackware








