sir.laksmana_wenk
How to duplicate this from Silent Hill games?
Where the protagonist hovers their head towards an item nearby,
and the headturn has a movement limit, so it’s not like 360 degree head turn which looks creepy
I want to know how to make this happen? thanks
(i apologize for my bad english)
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Hi,
I’m looking suggestions for learning Game development with C++
preferably, SDL2.
All suggestions are welcomed :slight_smile:
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