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Edges of objects are distorted in Unity
Hello. I am developing a game with Unity. I have a problem that I can’t solve. It doesn’t matter if it is 3D or 2D, the edges of the objects I put are distorted. It is as if I am playing a game with anti-aliasing turned off. It is not flat or smooth. This is not in the tutorials I have watched, but it is happening to me. If anyone knows a solution and can help, I would be very grateful.
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