Dhanen

Dhanen

Help improving and implementing some stuff in Simon Say's game

Hi all. New here.

I tried do it by myself and searching help in forums but no luck… Hope I can found it here in a specialized forum.

My game is a Simon Says stlye, but with Star Wars inspiration. The first Activity is the Game (I am planning add a “welcome/config” Activity before that). You have to play regulary and when you lose, the score is saved in a variable and passed to the next Activity where Vader asks for the name or nickname, which is passed together with the score to put it in the last Activity scrolling text bottom-up with all scores.

What I am trying to implement or change is the animation of the score since 2 - 3 years; I think it will be more cool if it’s an animation with the text going far to the horizon as the opening credits in Star Wars movies.
I found a library that can’t add into Android Studio or I am to newbie/dumb to do it 'cause seems to be deprecated. But if 9 years ago was created, I am sure now still can be done.

My complete code:

What I want to rise (from CreditsRoll, the deprecated library or whatever is, maybe it’s not for Android Studio…):

The library:

All help is very welcome and much appreciated.
And forgive me for my terrible english. It’s my 3rd language.

Where Next?

Popular Game Dev topics Top

Help
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
mollyerin
Which operating system should I choose for gaming? I’ve been using Windows since I started, but now I’m wondering about switching to Luni...
New
Intelligent_Chip_641
I published a game with AdMob monetization back in November, and I was making $35 per day. However, two days ago, I received a notificati...
New
Dhanen
Hi all. New here. I tried do it by myself and searching help in forums but no luck… Hope I can found it here in a specialized forum. My...
New
sir.laksmana_wenk
Where the protagonist hovers their head towards an item nearby, and the headturn has a movement limit, so it’s not like 360 degree head ...
New
Enoch_Kouichi
How i implement the programming syntax in 2D game sense? like mecanics, enemies, itens, weapons, resources, game power-ups, and money in-...
New
lucianoghetti
Hello, I’m a Bachelor Student in Informatics at Ecole Schulz in Geneva. I’m conducting a project on Artificial Intelligence in the Videog...
New
Huzi
I’ve been studying the mechanics behind Block Blast–style puzzle games, and I’m curious about the best approaches for developing one for ...
New
BlobDev
Hi, so i know that python is a better first language but I read that it’s not mainly used for game development so I wondered if c# was be...
New
dveloper
Do you guys know what coding launguage I should start with for game dev?
New

Other popular topics Top

Exadra37
I am thinking in building or buy a desktop computer for programing, both professionally and on my free time, and my choice of OS is Linux...
New
AstonJ
poll poll Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
PragmaticBookshelf
Programming Ruby is the most complete book on Ruby, covering both the language itself and the standard library as well as commonly used t...
New
hilfordjames
There appears to have been an update that has changed the terminology for what has previously been known as the Taskbar Overflow - this h...
New
New
PragmaticBookshelf
Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
New
CommunityNews
A Brief Review of the Minisforum V3 AMD Tablet. Update: I have created an awesome-minisforum-v3 GitHub repository to list information fo...
New
AstonJ
If you’re getting errors like this: psql: error: connection to server on socket “/tmp/.s.PGSQL.5432” failed: No such file or directory ...
New
AstonJ
This is cool! DEEPSEEK-V3 ON M4 MAC: BLAZING FAST INFERENCE ON APPLE SILICON We just witnessed something incredible: the largest open-s...
New
PragmaticBookshelf
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New