AstonJ

AstonJ

Code you love - share yours!

Thought this would be a nice way to start the year - have you seen or written a function (or method) or piece of code that you are particularly fond of? Perhaps you admired its simplicity (or complexity!) or maybe your surprised yourself or surpassed your own expectations of what is possible?

Whatever the reason, please share! :blush:

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ragamuf

ragamuf

Hey Ashton, when GenStage was first released I wanted to make something practical with it in Elixir and ended up writing my own job manager. Then later I found a use case for this code which was sitting on the shelf. Felt pretty sweet.

dyowee

dyowee

This sounds great. This will help a lot of junior developers like myself.

ohm

ohm

I’ve always admired the fast inverse square root function from Quake III Arena:

float q_rsqrt(float number)
{
  long i;
  float x2, y;
  const float threehalfs = 1.5F;

  x2 = number * 0.5F;
  y  = number;
  i  = * ( long * ) &y;                       // evil floating point bit level hacking
  i  = 0x5f3759df - ( i >> 1 );               // what the fuck?
  y  = * ( float * ) &i;
  y  = y * ( threehalfs - ( x2 * y * y ) );   // 1st iteration
  // y  = y * ( threehalfs - ( x2 * y * y ) );   // 2nd iteration, this can be removed

  return y;
}

This functions is called millions of times in that game, because you need to do inverse square roots to do graphics.

There’s a good write up on it’s history and meaning on Wikipedia.

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