axenteflorin24

axenteflorin24

Godot Engine Game, 1691 Maze Escaper, project

1691 Maze Escaper, in this video game the character played by the great and unique Rimescu Şmenărescu. Who is this Rimescu Şmenărescu really? He is the biggest consumer of alcoholic beverages and occasional drug user. He is also the best guesser in data from watches that indicate the exact time, knp, barcodes and numbers of any nature. Currently, Rimescu Şmenărescu’s body is led by souls from a parallel world. After a consumption of drugs, alcohol and other toxicities, fetishes of catching people by the head like a zombie, his soul left for his former workplace, haunting the factory, refusing to return to the deity body of Rimescu Şmenărescu. These souls from parallel worlds riot in his toxic body, he still makes people around him sick with the toxicity in his body.This game is currently under development and will be released as soon as possible.The story and characters in this game are generated by artificial intelligence.

First enemy animations. The action in the game missions will be published in the last video. The next clip will contain the characters and animations of the other enemies. The Paintball game is not abandoned there, the situation is more complicated, it takes a long time to create the dataset for ai enemies.

Most Liked

axenteflorin24

axenteflorin24

Godot Engine Game, 1691 Maze Escaper, The Last Enemy Animations

Where Next?

Popular Game Dev topics Top

AstonJ
Please share!! :video_game: What did you use? What would you use going forward?
New
New
First poster: bot
PS5 Teardown: An up-close and personal look at the console hardware. Your first look at PS5’s internal components* that will power the n...
New
New
New
New
Paz
Hi there! I’m hosting a jam with my team and would like to invite you to participate :slight_smile: It’s about building just one level o...
New
lingo1357
Hello, I have a problem that you probably have too. I don’t have a problem with coding, but my problem is that as the game progresses, I...
New
project-aftershock
Hello Guys, I developed my first game and I am trying to polish the demo before the next fest to be able to get feedback. The story cons...
New
Zatellia
I am currently making a game using UE, and the game is about fighting monsters using modern weapons but not all monsters are able to be k...
New

Other popular topics Top

AstonJ
If it’s a mechanical keyboard, which switches do you have? Would you recommend it? Why? What will your next keyboard be? Pics always w...
New
AstonJ
There’s a whole world of custom keycaps out there that I didn’t know existed! Check out all of our Keycaps threads here: https://forum....
New
New
AstonJ
This looks like a stunning keycap set :orange_heart: A LEGENDARY KEYBOARD LIVES ON When you bought an Apple Macintosh computer in the e...
New
dimitarvp
Small essay with thoughts on macOS vs. Linux: I know @Exadra37 is just waiting around the corner to scream at me “I TOLD YOU SO!!!” but I...
New
Maartz
Hi folks, I don’t know if I saw this here but, here’s a new programming language, called Roc Reminds me a bit of Elm and thus Haskell. ...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
PragmaticBookshelf
Programming Ruby is the most complete book on Ruby, covering both the language itself and the standard library as well as commonly used t...
New
First poster: bot
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig. General-purpose programming language and toolchain for maintaini...
New
PragmaticBookshelf
Use advanced functional programming principles, practical Domain-Driven Design techniques, and production-ready Elixir code to build scal...
New