axenteflorin24
Paintball Game Project
In this clip, is present final design of scene and realistic multicolor bullets. In the next video (approximate 2025 or 2026) is presented final game only ai enemy.
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axenteflorin24
Test Version Gameplay. Next I will have to play many tests to develop a dataset with more variables for a finer accuracy of the AI system. The next version will possibly contain more fluent animations and the team system. The graphic part remains the same, only the repositioning of the obstacles and the addition of new types of obstacles and other levels.
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axenteflorin24
Hello everyone, for an indefinite period I will not post anymore, the project in this post, and other future projects, will be published on GitHub: axenteflorin24 · GitHub.
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I hope we get some join at some point :star_struck:
PS5 specs:
Anyone else looking forward to the PS5?
I am! :grin:
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Not sure how much I missed but:
Anyone else been watching it?
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Hello game developers. I’m an editor at The Pragmatic Bookshelf. I have a book by our own Tammy Coron on Native Apple Game Development wi...
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Looks really good - the anti-aliasing is awesome. Wonder if it’s temporal and whether they still need checkerboard rendering on the PS5?
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Hi there! I’m hosting a jam with my team and would like to invite you to participate :slight_smile:
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Hello to everyone who opens this message. Do you play visual novel games?)
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Hey everyone,
I’ve been working in digital board game development for a while now, and one recurring challenge we face is designing syst...
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About the game
The game I’m working on is a hybrid Visual Novel shop management game called Shop Crush.
In Shop Crush, you run a dusty,...
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