hauleth

hauleth

Developer Guide to keyboards

This post is a followup of @AstonJ request here.

We should start with some basis before we talk further - keyboard is in most cases the main hardware we should care, as this is not only our main tool for interacting with machine, but also one of the main source of developers healthcares issues (RSI, finger fatigue, etc.).

Basis

Keyboard components

Each keyboard need at least:

  • Keys which we split into set of groups:

    • Alphas (white) - “main block” of keyboard with letters and symbols on them (but not the numbers above them)
    • Numbers (green) - keys for inserting numbers
    • Modifiers (red) - space, shift, tab, control, meta, etc. keys which do not insert letters or symbols, but modifies the behaviour of other keys
    • Enter and space (yellow) - separate cathegory for them, as these insert white spaces and have often distinctive sizes and shapes
    • Arrows and navigation keys (blue)
    • F-keys (orange
    • Numpad (grey)
    • Toggles (purple)
    • Escape (brown)

  • Microcontroller - often STM-based or AVR-based (like Arduino) microcontrollers are used

  • Case - you need to wrap your keyboard into something

Often there are also used:

  • PCB - for wiring, but there are also hand-wired keyboards out there
  • Plate - for keeping keys in place

Categorisation

In keyboard community we have 4 important distinctive features that we can use to define keyboards:

  • Activation mechanism, most commonly spotted are:

    • Mechanical switch where physical contact between two copper plates is needed for activation
    • Electro-capacitive activation
    • Membrane

    But keep in mind that there are more mechanisms available, like Hall effect or light activation. More info can be found on Deskthority wiki.

  • Size, which do not fully mean physical size, but more “how many keys are there”. Standard full size keyboard have 107/108 keys (depending on the layout, which we cover later), but there are different sizes. Most commonly encountered are:

    • Full Size or 100% with 107/108 keys (as mentioned earlier)
    • TenKey Less (TKL) without numpad, but with separate arrow block, functional. block and F-keys
    • 75%, like TKL but without F-keys
    • 60% only alphas, mods, and numbers
    • 40% only alphas and mods
  • “Staggering” which is how keys are shifted between rows:

    • Row staggered - like in most keyboards
    • Column staggered - instead of shifting rows, columns are shifted for more “ergonomic” layout (ex. Ergodox)
    • Ortholinear - no staggering at all

Mechanisms

As mentioned above there are multiple different mechanisms of keyboard activation. In this guide I focus mostly on one - mechanical activation.

Within the mechanically activated switches we distinguish 3 main types:

  • Clicky - switches with special “click bar” which gives you 2-way feedback on activation - “bump” when you are pressing a key and audio click. In cross section it looks like this one (image from Deskthority wiki):
    Mx_blue_illustration
  • Tactile - switches with already mentioned “bump” but without the click sound, which causes them to be quieter than clicky:
    Mx_brown_illustration
  • Linear - where force needed to activation grows linearly on the whole length, so there is no feedback on activation at all:
    Mx_red_illustration

The direct mechanism can differ depending on the switch producer (the images above are based on Cherry MX line of switches and their “clones”, but there are other mechanisms like Cherry ML, ALPS, or Kailh Box switches).

If you are wondering which one of the above is “the best” then stop, it will bring you no peace, only pain. It is very personal and the war between users of each of them is more fierce than Vim vs other, obviously worse, editors </sarcasm>.

Keycaps

Each keyset has defined it’s profile, or another way - shapes of the keycaps.

Image courtesy u/jacobolus at Reddit

In addition to the profile, the important things are material:

  • ABS - most commonly used material, very versatile, available in many colours (event transparent), quite easy to work with, etc. Almost perfect except one thing - it reacts with acids which mean that in time it will “shine”. In addition to that UV light make it yellowing with time.
  • PBT - much harder to work with, less colours, but do not react with acids and shine will take much, much longer and do not respond to UV light keeping it’s colour for much longer.

And the way the legends (symbols) on keys are presented on the keycap:

  • Pad printing - just dipping ink on keycap, most popular on most commercial keyboards, cheap, but wore out quite quickly
  • Laser etching - few different techniques are used there, but almost all share the same disadvantage - it catches dirt as this creates rough surface on the keycap
  • Dye sublimation - impregnating the material with dye, this is much more resilient than pad printing, but the disadvantage is that it can be used only to print darker images on lighter material as it “penetrates” material changing it’s colour
  • Double cast - you have two moulds, and one has empty spaces where legend will need to be and another fills the legends. Most expensive and most resilient way of creating legends

It is important to know the sizes of the keycaps you will need. Especially with the bottom row, which sometimes aren’t very standard (especially in “gaming keyboards” from Corsair or Razer). The standard one in “classical keyboard” are 1.25u, 1.25u, 1.25u, 6.25u, 1.25u, 1.25u, 1.25u, 1.25u (where 1u is width of “regular” keycap) and general layout (ANSI vs ISO, i.e. long enter vs reverse L enter).


This is part 1 of the guide, which I will try to expand in future with materials about stuff like firmware and more about hardware of building and using your own custom keyboards.

Most Liked

hauleth

hauleth

I was thinking about posting this on my blog and maybe I will. But it will need some refinement before that as this one was meant as just quick forum post. So stay tuned.

About compiling firmware on macOS - with Docker or Nix it is really easy task

dasdom

dasdom

Author of Build Location-Based Projects for iOS

I’ve just violated this rule by ordering the Planck EZ. :grin:

hauleth

hauleth

Planck still uses such key groups. Just not all of them (alphas and mods).

Where Next?

Popular General Dev topics Top

Exadra37
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it. Does your monitor have eye p...
New
brentjanderson
Bought the Moonlander mechanical keyboard. Cherry Brown MX switches. Arms and wrists have been hurting enough that it’s time I did someth...
New
AstonJ
Continuing the discussion from What monitor(s) do you have for programming? - just wondering if anyone has used blue light blockers or gl...
New
New
foxtrottwist
Here’s our thread for the Keyboardio Atreus. It is a mechanical keyboard based on and a slight update of the original Atreus (Keyboardio ...
New
AstonJ
Perhaps we can add some vids on sound differences, those I’ve seen so far are giving the plastic cases a nice stock sound (you could do s...
New
AstonJ
This looks like a stunning keycap set :orange_heart: A LEGENDARY KEYBOARD LIVES ON When you bought an Apple Macintosh computer in the e...
New
First poster: bot
CutiePi is a Raspberry Pi 4 tablet that turns your project into an untethered adventure. Build and create wherever an idea strikes you. N...
New
dwaynebradley
Has anyone see this one yet: Now granted, this one is VERY new but the modularity is really nice if they can make a go of it as a comp...
New
AstonJ
This might be my next keyboard (the down arrow on my Apple Magic Keyboard has stopped working :icon_rolleyes:) https://cdn.shopify.com/s...
New

Other popular topics Top

Devtalk
Hello Devtalk World! Please let us know a little about who you are and where you’re from :nerd_face:
New
malloryerik
Any thoughts on Svelte? Svelte is a radical new approach to building user interfaces. Whereas traditional frameworks like React and Vue...
New
ohm
Which, if any, games do you play? On what platform? I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
New
PragmaticBookshelf
Tailwind CSS is an exciting new CSS framework that allows you to design your site by composing simple utility classes to create complex e...
New
PragmaticBookshelf
Learn different ways of writing concurrent code in Elixir and increase your application's performance, without sacrificing scalability or...
New
AstonJ
Seems like a lot of people caught it - just wondered whether any of you did? As far as I know I didn’t, but it wouldn’t surprise me if I...
New
mafinar
Crystal recently reached version 1. I had been following it for awhile but never got to really learn it. Most languages I picked up out o...
New
mafinar
This is going to be a long an frequently posted thread. While talking to a friend of mine who has taken data structure and algorithm cou...
New
AstonJ
If you want a quick and easy way to block any website on your Mac using Little Snitch simply… File &gt; New Rule: And select Deny, O...
New
AstonJ
This is cool! DEEPSEEK-V3 ON M4 MAC: BLAZING FAST INFERENCE ON APPLE SILICON We just witnessed something incredible: the largest open-s...
New