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The Swift Array Design
Goals
- Performance equivalent to C arrays for subscript get/set of non-class element types is the most important performance goal.
- It should be possible to receive an
NSArrayfrom Cocoa, represent it as anArray<AnyObject>, and pass it right back to Cocoa as anNSArrayin O(1) and with no memory allocations.- Arrays should be usable as stacks, so we want amortized O(1) append and O(1) popBack. Together with goal #1, this implies a
std::vector-like layout, with a reserved tail memory capacity that can exceed the number of actual stored elements.To achieve goals 1 and 2 together, we use static knowledge of the element type: when it is statically known that the element type is not a class, code and checks accounting for the possibility of wrapping an
NSArrayare eliminated. AnArrayof Swift value types always uses the most efficient possible representation, identical to that ofContiguousArray…
https://github.com/apple/swift/blob/main/docs/Arrays.rst
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