rustkas
Property-Based Testing with PropEr, Erlang, and Elixir:Source code navigation (source code structure)
It would be very convenient if the source code would be distributed into folders, where the root would contain folders with the ordinal number of the chapter. It would be much more handy to search for the desired project.
├───ch01
│ └───Foundations
│ ├───elixir
│ └───erlang
├───ch02
│ └───WritingProperties
│ ├───elixir
│ └───erlang
├───ch03
├───ch04
├───ch05
├───ch06
├───ch07
├───ch08
├───ch09
├───ch10
└───ch11
Marked As Solved
Margaret
Editor at PragProg
Hi @rustkas,
The way our books are produced doesn’t allow the author to organize code by chapter numbers. Tammy Coron @Paradox927 explains it much better than I ever could here: Apple Game Frameworks and Technologies: Prefix chapter number in zip file - #2 by Paradox927
I’ve let Fred know that you have a couple of other comments pending. Thanks for your input!
-Margaret
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