CommunityNews

CommunityNews

Why old games never die (but new ones do)

It’s well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: they’re abandoned after a while and the servers a…

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Dungabar

Dungabar

Illarion is a perfect example of how tight-knit communities defy gaming trends. That game’s been chugging since 2000

Players didn’t just log in they built decades-long bonds. Guilds became friend groups, weddings happened in-game, real-life meetups organically formed.

When tech aged, the community modded it themselves. No corporate roadmap just veterans teaching newbies how to code quests or fix bugs.

Side note: Ever notice how these legacy communities self-police? Toxicity rarely takes root when everyone’s on a first-name basis for 10+ years. Funny how human connection solves problems no report system ever could.

dyowee

dyowee

New games require gigabytes of storage and good GPU, so you need to have a good PC/laptop to be able to play them.

Eiji

Eiji

Not really, even if you have a good enough hardware you still are going back to old games. This is because of 2 things:

  1. Habits - it’s easier to play card game you already know and played thousands of times when in the background there is a podcast you want to somehow remember :ear:

  2. Let’s call it “child rejection” - no matter how hard history you had, the most important things you remember are the good ones (not matter how “cheap” they were) and this is how your brain is working. :brain:

People simply prefer to stay in “comfort zone” - maybe x years ago there was nothing in the shop, maybe you don’t know anyone who was not afraid of inflation, poor salary and so on … but you, you were a child, you did not had as many responsibilities as you have now. :baby:

It’s easier to continue than start over again - that’s a really a natural thing. Sometimes it may be a problem, but with a good motivation/perspective it’s not really a bad thing. :see_no_evil_monkey:

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