paul-jewell

paul-jewell

Advanced Hands-on Rust B2.0: Flappy Dragon menu option M does nothing

@herbert

Hi Herbert,
I think the code on page 98 should set the state to menu_state.menu_state.clone() when key ‘M’ is pressed while in game_end_state. This would of course then present the start screen and allow the game to be replayed with ‘P’.

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