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Making Video Games in 2025 (without an engine)
Thoughts, tools, and libraries I use to make games
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Popular Game Dev topics
Six games available for preorder alongside headset on Nov. 15.
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It’s well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: t...
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If it ain’t broke, don’t fix it.
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Every now and then someone tells me that their child loves video games and wants to get into the game industry, then asks me how…
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An in-depth analysis that explains how this console works internally
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Tariffs, component volatility, and Valve’s tolerance for losses all lead to uncertainty.
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Igalia is an open source consultancy specialised in the development of innovative projects and solutions. Our engineers have expertise in...
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A mix of expected sequels and out-of-nowhere indie gems made 2025 a joy.
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Do you remember what video game developer websites and gaming websites looked like in the early 00s?
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A minimum wage gig in the 1990s turns into pretty much the Best Job Ever.
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Other popular topics
Andy and Dave wrote this influential, classic book to help their clients create better software and rediscover the joy of coding. Almost ...
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No chair. I have a standing desk.
This post was split into a dedicated thread from our thread about chairs :slight_smile:
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Bought the Moonlander mechanical keyboard. Cherry Brown MX switches. Arms and wrists have been hurting enough that it’s time I did someth...
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We have a thread about the keyboards we have, but what about nice keyboards we come across that we want? If you have seen any that look n...
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In case anyone else is wondering why Ruby 3 doesn’t show when you do asdf list-all ruby :man_facepalming: do this first:
asdf plugin-upd...
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Saw this on TikTok of all places! :lol:
Anyone heard of them before?
Lite:
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If you get Can't find emacs in your PATH when trying to install Doom Emacs on your Mac you… just… need to install Emacs first! :lol:
bre...
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zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig.
General-purpose programming language and toolchain for maintaini...
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I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
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This is cool!
DEEPSEEK-V3 ON M4 MAC: BLAZING FAST INFERENCE ON APPLE SILICON
We just witnessed something incredible: the largest open-s...
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