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Making Video Games in 2025 (without an engine)
Thoughts, tools, and libraries I use to make games
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Popular Game Dev topics
Nintendo Is Removing Switch Emulation Videos On Steam Deck.
Recently, a video showcasing how well the Steam Deck can emulate the Nintend...
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Do you remember what video game developer websites and gaming websites looked like in the early 00s?
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The sudden closure of hundreds of storefronts isn’t exactly a great sign…
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Well, its been a hot minute since I’ve updated the blog. Life decided that it had other plans for me over the past 18 months or so. The g...
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Titles like Ghost of Yotei will remain exclusive to Sony’s hardware.
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At Thotcon 2025, I discussed a high-stakes friction point in game security: the conflict between Binary Obfuscation and Link-Time Opti…
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We want Easel to be powerful enough to make the kinds of games you would play for hours.
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Explore a collection of Cartoon Network browser games inspired by The Powerpuff Girls, Dexter’s Laboratory, Samurai Jack, and other fan-f...
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PortalVR Motion turns VR into Wii-style gaming — natural motion controls for thousands of SteamVR titles, using your Joy-Cons and an iPho...
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GTA 6 developers have formally announced a union to combat Rockstar Games’ actions which will be debated in court. On Thursday, the Indep...
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Other popular topics
Reading something? Working on something? Planning something? Changing jobs even!?
If you’re up for sharing, please let us know what you’...
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Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters...
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I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me.
I think the Planck and the Preonic (o...
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Oh just spent so much time on this to discover now that RancherOS is in end of life but Rancher is refusing to mark the Github repo as su...
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Hello everyone! This thread is to tell you about what authors from The Pragmatic Bookshelf are writing on Medium.
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A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
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This is going to be a long an frequently posted thread.
While talking to a friend of mine who has taken data structure and algorithm cou...
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There appears to have been an update that has changed the terminology for what has previously been known as the Taskbar Overflow - this h...
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Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
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