CommunityNews
Lessons learned after 3 years of fulltime Rust game development, and why we're leaving Rust behind
- Once you get good at Rust all of these problems will go away
- Rust being great at big refactorings solves a largely self-inflicted issues with the borrow checker
- Indirection only solves some problems, and always at the cost of dev ergonomics
- ECS solves the wrong kind problem
- Generalized systems don’t lead to fun gameplay
- Making a fun & interesting games is about rapid prototyping and iteration, Rust’s values are everything but that
- Procedural macros are not even “we have reflection at home”
- Hot reloading is more important for iteration speed than people give it credit for
- Abstraction isn’t a choice
- GUI situation in Rust is terrible
- Reactive UI is not the answer to making highly visual, unique and interactive game UI
- Orphan rule should be optional
- Compile times have improved, but not with proc macros
- Rust gamedev ecosystem lives on hype
- Global state is annoying/inconvenient for the wrong reasons, games are single threaded.
- Dynamic borrow checking causes unexpected crashes after refactorings
- Context objects aren’t flexible enough
- Positives of Rust
- Closing thoughts
Disclaimer: This post is a very long collection of thoughts and problems I’ve had over the years, and also addresses some of the arguments I’ve been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn’t meant to brag or indicate success, but rather just show there has been more than enough effort put into Rust, to dispel the the commonly said “once you gain enough experience it’ll all make sense” argument.
Read in full here:
https://loglog.games/blog/leaving-rust-gamedev/
This thread was posted by one of our members via one of our news source trackers.
Popular General Dev topics
I wired my tree with 500 LED lights and calculated their 3D coordinates…
If you support me on Patreon at any point in December 2020 I wi...
New
FUZIX
FUZIX is a fusion of various elements from the assorted UZI forks and
branches beaten together into some kind of semi-coherent pla...
New
skiftOS is a simple, handmade operating system for the x86 platform, aiming for clean and pretty APIs while keeping the spirit of UNIX.
s...
New
SPWN is a programming language that compiles to Geometry Dash levels. What that means is that you can create levels by using not only the...
New
Last night I re-read this Steve Yegge article about learning to type as a programmer. I can touch type, but I don’t usually manage to bre...
New
New
This Keyboard Lets People Type So Fast It’s Banned From Typing Competitions.
A new peripheral lets you keep typing without ever lifting ...
New
API Gateway Trends behind Features: Apache APISIX 3.0 vs. Kong 3.0 - API7.ai.
By comparing the open-source API Gateway Apache APISIX and...
New
GitHub - lucidrains/PaLM-rlhf-pytorch: Implementation of RLHF (Reinforcement Learning with Human Feedback) on top of the PaLM architectur...
New
openai-python/chatml.md at main · openai/openai-python.
The OpenAI Python library provides convenient access to the OpenAI API from appl...
New
Other popular topics
I am thinking in building or buy a desktop computer for programing, both professionally and on my free time, and my choice of OS is Linux...
New
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it.
Does your monitor have eye p...
New
I’m thinking of buying a monitor that I can rotate to use as a vertical monitor?
Also, I want to know if someone is using it for program...
New
I know that -t flag is used along with -i flag for getting an interactive shell. But I cannot digest what the man page for docker run com...
New
You might be thinking we should just ask who’s not using VSCode :joy: however there are some new additions in the space that might give V...
New
New
Author Spotlight
Mike Riley
@mriley
This month, we turn the spotlight on Mike Riley, author of Portable Python Projects. Mike’s book ...
New
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig.
General-purpose programming language and toolchain for maintaini...
New
Curious what kind of results others are getting, I think actually prefer the 7B model to the 32B model, not only is it faster but the qua...
New
Background
Lately I am in a quest to find a good quality TTS ai generation tool to run locally in order to create audio for some videos I...
New
Categories:
Sub Categories:
- All
- In The News
- Dev Chat (205)
- Questions (35)
- Resources (122)
- Blogs/Talks (27)
- Jobs (3)
- Events (15)
- Code Editors (59)
- Hardware (59)
- Reviews (5)
- Sales (16)
- Design & UX (5)
- Marketing & SEO (2)
- Industry & Culture (14)
- Ethics & Privacy (19)
- Business (4)
- Learning Methods (6)
- Content Creators (7)
- DevOps & Hosting (9)
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /typescript
- /onivim
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /flutter
- /elm
- /vscode
- /ash
- /html
- /opensuse
- /zig
- /centos
- /deepseek
- /php
- /scala
- /react-native
- /lisp
- /textmate
- /sublime-text
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /revery
- /ubuntu
- /spring
- /manjaro
- /lua
- /diversity
- /julia
- /markdown
- /slackware









