CommunityNews
Lessons learned after 3 years of fulltime Rust game development, and why we're leaving Rust behind
- Once you get good at Rust all of these problems will go away
- Rust being great at big refactorings solves a largely self-inflicted issues with the borrow checker
- Indirection only solves some problems, and always at the cost of dev ergonomics
- ECS solves the wrong kind problem
- Generalized systems don’t lead to fun gameplay
- Making a fun & interesting games is about rapid prototyping and iteration, Rust’s values are everything but that
- Procedural macros are not even “we have reflection at home”
- Hot reloading is more important for iteration speed than people give it credit for
- Abstraction isn’t a choice
- GUI situation in Rust is terrible
- Reactive UI is not the answer to making highly visual, unique and interactive game UI
- Orphan rule should be optional
- Compile times have improved, but not with proc macros
- Rust gamedev ecosystem lives on hype
- Global state is annoying/inconvenient for the wrong reasons, games are single threaded.
- Dynamic borrow checking causes unexpected crashes after refactorings
- Context objects aren’t flexible enough
- Positives of Rust
- Closing thoughts
Disclaimer: This post is a very long collection of thoughts and problems I’ve had over the years, and also addresses some of the arguments I’ve been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn’t meant to brag or indicate success, but rather just show there has been more than enough effort put into Rust, to dispel the the commonly said “once you gain enough experience it’ll all make sense” argument.
Read in full here:
https://loglog.games/blog/leaving-rust-gamedev/
This thread was posted by one of our members via one of our news source trackers.
Popular General Dev topics
TOKYO (Kyodo) – Japan’s government plans to encourage firms to let their employees choose to work four days a week instead of five, aimin...
New
GitHub - hlissner/doom-emacs: An Emacs framework for the stubborn martian hacker.
An Emacs framework for the stubborn martian hacker - G...
New
Flipper Zero is a portable multi-tool for pentesters and geeks in a toy-like body. It loves hacking digital stuff, such as radio protocol...
New
8 reasons to ditch Chrome and switch to Firefox.
Chrome may dominate, but Firefox is a known name among browsers for a reason. Whether y...
New
sqlglot/python_sql_engine.md at main · tobymao/sqlglot.
Python SQL Parser and Transpiler. Contribute to tobymao/sqlglot development by c...
New
The First Social-Media Babies Are Growing Up—And They’re Horrified.
How would you feel if millions of people watched your childhood tant...
New
Once you get good at Rust all of these problems will go away
Rust being great at big refactorings solves a largely self-inflicted issues ...
New
Dark mode isn’t as good for your eyes as you believe.
The shadowy display mode has leagues of fans claiming it helps reduce eye strain, ...
New
On the benefits of learning in public.
Learning in public helps me grow as an engineer and seems to benefit others too. Here’s why I sho...
New
Rendering Action Mailer emails with Phlex components and layouts: Clean, Composable, and Completely Ruby - Blog post by Camillo Visini
New
Other popular topics
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
I ended up cancelling my Moonlander order as I think it’s just going to be a bit too bulky for me.
I think the Planck and the Preonic (o...
New
I am asking for any distro that only has the bare-bones to be able to get a shell in the server and then just install the packages as we ...
New
If you are experiencing Rails console using 100% CPU on your dev machine, then updating your development and test gems might fix the issu...
New
Crystal recently reached version 1. I had been following it for awhile but never got to really learn it. Most languages I picked up out o...
New
Continuing the discussion from Thinking about learning Crystal, let’s discuss - I was wondering which languages don’t GC - maybe we can c...
New
Use WebRTC to build web applications that stream media and data in real time directly from one user to another, all in the browser.
...
New
Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
New
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
New
Categories:
Sub Categories:
- All
- In The News
- Dev Chat (202)
- Questions (34)
- Resources (119)
- Blogs/Talks (27)
- Jobs (3)
- Events (15)
- Code Editors (59)
- Hardware (57)
- Reviews (5)
- Sales (16)
- Design & UX (5)
- Marketing & SEO (2)
- Industry & Culture (14)
- Ethics & Privacy (19)
- Business (4)
- Learning Methods (5)
- Content Creators (7)
- DevOps & Hosting (9)
Popular Portals
- /elixir
- /rust
- /ruby
- /wasm
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /emacs
- /haskell
- /java
- /svelte
- /onivim
- /typescript
- /kotlin
- /crystal
- /c-plus-plus
- /tailwind
- /react
- /gleam
- /ocaml
- /elm
- /flutter
- /vscode
- /ash
- /opensuse
- /html
- /centos
- /deepseek
- /php
- /zig
- /scala
- /sublime-text
- /lisp
- /textmate
- /react-native
- /debian
- /nixos
- /agda
- /kubuntu
- /django
- /arch-linux
- /deno
- /revery
- /ubuntu
- /nodejs
- /manjaro
- /spring
- /diversity
- /lua
- /julia
- /markdown
- /c








