CommunityNews
Lessons learned after 3 years of fulltime Rust game development, and why we're leaving Rust behind
- Once you get good at Rust all of these problems will go away
- Rust being great at big refactorings solves a largely self-inflicted issues with the borrow checker
- Indirection only solves some problems, and always at the cost of dev ergonomics
- ECS solves the wrong kind problem
- Generalized systems don’t lead to fun gameplay
- Making a fun & interesting games is about rapid prototyping and iteration, Rust’s values are everything but that
- Procedural macros are not even “we have reflection at home”
- Hot reloading is more important for iteration speed than people give it credit for
- Abstraction isn’t a choice
- GUI situation in Rust is terrible
- Reactive UI is not the answer to making highly visual, unique and interactive game UI
- Orphan rule should be optional
- Compile times have improved, but not with proc macros
- Rust gamedev ecosystem lives on hype
- Global state is annoying/inconvenient for the wrong reasons, games are single threaded.
- Dynamic borrow checking causes unexpected crashes after refactorings
- Context objects aren’t flexible enough
- Positives of Rust
- Closing thoughts
Disclaimer: This post is a very long collection of thoughts and problems I’ve had over the years, and also addresses some of the arguments I’ve been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn’t meant to brag or indicate success, but rather just show there has been more than enough effort put into Rust, to dispel the the commonly said “once you gain enough experience it’ll all make sense” argument.
Read in full here:
https://loglog.games/blog/leaving-rust-gamedev/
This thread was posted by one of our members via one of our news source trackers.
Popular General Dev topics
FUZIX
FUZIX is a fusion of various elements from the assorted UZI forks and
branches beaten together into some kind of semi-coherent pla...
New
Maybe it’s just my experience, but Object-Oriented Programming seems like a default, most common paradigm of software engineering. The on...
New
A career ending mistake — Bitfield Consulting.
As software engineers, we’re constantly making detailed, elaborate plans for computers to...
New
LG 28-inch 16:18 DualUp Monitor with Ergo Stand and USB Type-C™ (28MQ780-B) | LG USA.
Shop LG 28MQ780-B on the official LG.com website ...
New
sqlglot/python_sql_engine.md at main · tobymao/sqlglot.
Python SQL Parser and Transpiler. Contribute to tobymao/sqlglot development by c...
New
Jailbreak Chat.
Collection of ChatGPT jailbreak prompts
New
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig.
General-purpose programming language and toolchain for maintaini...
New
Two US lawyers fined for submitting fake court citations from ChatGPT.
Law firm also penalised after chatbot invented six legal cases th...
New
9 fintech engineering mistakes.
Read this list unless you want to build a money dissappearing system
New
Christian Mills - Testing Intel’s Arc A770 GPU for Deep Learning Pt. 2.
This post covers my experience training image classification mod...
New
Other popular topics
Andy and Dave wrote this influential, classic book to help their clients create better software and rediscover the joy of coding. Almost ...
New
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
I am thinking in building or buy a desktop computer for programing, both professionally and on my free time, and my choice of OS is Linux...
New
Build highly interactive applications without ever leaving Elixir, the way the experts do. Let LiveView take care of performance, scalabi...
New
Author Spotlight
Jamis Buck
@jamis
This month, we have the pleasure of spotlighting author Jamis Buck, who has written Mazes for Prog...
New
If you want a quick and easy way to block any website on your Mac using Little Snitch simply…
File > New Rule:
And select Deny, O...
New
Author Spotlight:
VM Brasseur
@vmbrasseur
We have a treat for you today! We turn the spotlight onto Open Source as we sit down with V...
New
Big O Notation can make your code faster by orders of magnitude. Get the hands-on info you need to master data structures and algorithms ...
New
Hair Salon Games for Girls Fun
Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New
Ok, well here are some thoughts and opinions on some of the ergonomic keyboards I have, I guess like mini review of each that I use enoug...
New
Categories:
Sub Categories:
- All
- In The News
- Dev Chat (206)
- Questions (36)
- Resources (122)
- Blogs/Talks (27)
- Jobs (3)
- Events (15)
- Code Editors (59)
- Hardware (60)
- Reviews (5)
- Sales (16)
- Design & UX (5)
- Marketing & SEO (2)
- Industry & Culture (14)
- Ethics & Privacy (19)
- Business (4)
- Learning Methods (6)
- Content Creators (7)
- DevOps & Hosting (10)
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /elm
- /flutter
- /vscode
- /ash
- /html
- /opensuse
- /zig
- /deepseek
- /centos
- /php
- /scala
- /react-native
- /lisp
- /sublime-text
- /textmate
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /spring
- /ubuntu
- /revery
- /manjaro
- /julia
- /lua
- /diversity
- /markdown
- /quarkus









