CommunityNews

CommunityNews

Lessons learned after 3 years of fulltime Rust game development, and why we're leaving Rust behind

Disclaimer: This post is a very long collection of thoughts and problems I’ve had over the years, and also addresses some of the arguments I’ve been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn’t meant to brag or indicate success, but rather just show there has been more than enough effort put into Rust, to dispel the the commonly said “once you gain enough experience it’ll all make sense” argument.

Read in full here:

https://loglog.games/blog/leaving-rust-gamedev/

This thread was posted by one of our members via one of our news source trackers.

Where Next?

Popular General Dev topics Top

First poster: dani
The pool of talented C++ developers is running dry. Highly sought after, rarely provided.
New
New
First poster: bot
Declarative GNOME configuration with NixOS. I adore tinkering with my machine, trying new tools, extensions, themes, and ideas. When I w...
New
First poster: bot
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig. General-purpose programming language and toolchain for maintaini...
New
CommunityNews
Christian Mills - Testing Intel’s Arc A770 GPU for Deep Learning Pt. 2. This post covers my experience training image classification mod...
New
CommunityNews
Once you get good at Rust all of these problems will go away Rust being great at big refactorings solves a largely self-inflicted issues ...
New
First poster: jkdiaz
Dark mode isn’t as good for your eyes as you believe. The shadowy display mode has leagues of fans claiming it helps reduce eye strain, ...
New
CommunityNews
We’re a tiny team @deepseek-ai pushing our limits in AGI exploration. Starting this week , Feb 24, 2025 we’ll open-source 5 repos – one ...
New
First poster: AstonJ
Truly independent web browser. Contribute to LadybirdBrowser/ladybird development by creating an account on GitHub.
New
New

Other popular topics Top

dasdom
No chair. I have a standing desk. This post was split into a dedicated thread from our thread about chairs :slight_smile:
New
DevotionGeo
The V Programming Language Simple language for building maintainable programs V is already mentioned couple of times in the forum, but I...
New
AstonJ
Continuing the discussion from Thinking about learning Crystal, let’s discuss - I was wondering which languages don’t GC - maybe we can c...
New
AstonJ
If you get Can't find emacs in your PATH when trying to install Doom Emacs on your Mac you… just… need to install Emacs first! :lol: bre...
New
PragmaticBookshelf
Author Spotlight: Peter Ullrich @PJUllrich Data is at the core of every business, but it is useless if nobody can access and analyze ...
New
First poster: bot
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig. General-purpose programming language and toolchain for maintaini...
New
PragmaticBookshelf
Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
New
CommunityNews
A Brief Review of the Minisforum V3 AMD Tablet. Update: I have created an awesome-minisforum-v3 GitHub repository to list information fo...
New
RobertRichards
Hair Salon Games for Girls Fun Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New
mindriot
Ok, well here are some thoughts and opinions on some of the ergonomic keyboards I have, I guess like mini review of each that I use enoug...
New