CommunityNews

CommunityNews

Lessons learned after 3 years of fulltime Rust game development, and why we're leaving Rust behind

Disclaimer: This post is a very long collection of thoughts and problems I’ve had over the years, and also addresses some of the arguments I’ve been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn’t meant to brag or indicate success, but rather just show there has been more than enough effort put into Rust, to dispel the the commonly said “once you gain enough experience it’ll all make sense” argument.

Read in full here:

https://loglog.games/blog/leaving-rust-gamedev/

This thread was posted by one of our members via one of our news source trackers.

Where Next?

Popular General Dev topics Top

First poster: AstonJ
:tada: Launching Fig I am excited to announce that, as of today, Fig is generally available to the public for download. With our public ...
New
First poster: Maartz
This Keyboard Lets People Type So Fast It’s Banned From Typing Competitions. A new peripheral lets you keep typing without ever lifting ...
New
First poster: bot
Developing Godot Projects with Neovim. When I started using Godot Engine, what surprised me the most is the built-in Language Server Pro...
New
First poster: bot
Hector Martin (@marcan@treehouse.systems). Attached: 1 image For those wondering why the hell we need all this safety system stuff for...
New
CommunityNews
The First Social-Media Babies Are Growing Up—And They’re Horrified. How would you feel if millions of people watched your childhood tant...
New
New
First poster: AstonJ
Jan | Rethink the Computer. Jan turns your computer into an AI machine by running LLMs locally on your computer. It’s a privacy-focus, l...
New
CommunityNews
Once you get good at Rust all of these problems will go away Rust being great at big refactorings solves a largely self-inflicted issues ...
New
CommunityNews
After switching from Firefox to LibreWolf, I became interested in the idea of self-hosting my own Firefox Sync server. Although I had see...
New
CommunityNews
After six months of hard work, I’m thrilled to announce the general availability of Sidekiq 8.0! :partying_face::tada: Status Sidekiq is...
New

Other popular topics Top

PragmaticBookshelf
Stop developing web apps with yesterday’s tools. Today, developers are increasingly adopting Clojure as a web-development platform. See f...
New
Exadra37
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it. Does your monitor have eye p...
New
AstonJ
poll poll Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
AstonJ
This looks like a stunning keycap set :orange_heart: A LEGENDARY KEYBOARD LIVES ON When you bought an Apple Macintosh computer in the e...
New
PragmaticBookshelf
Use WebRTC to build web applications that stream media and data in real time directly from one user to another, all in the browser. ...
New
AstonJ
Biggest jackpot ever apparently! :upside_down_face: I don’t (usually) gamble/play the lottery, but working on a program to predict the...
New
PragmaticBookshelf
Author Spotlight Mike Riley @mriley This month, we turn the spotlight on Mike Riley, author of Portable Python Projects. Mike’s book ...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
PragmaticBookshelf
Author Spotlight: VM Brasseur @vmbrasseur We have a treat for you today! We turn the spotlight onto Open Source as we sit down with V...
New
sir.laksmana_wenk
I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc. However, I don’t...
New