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Learning to Fly: Let's create a simulation in Rust! (pt 1)
In this series we’ll create a simulation of evolution using neural network & genetic algorithm.
I’m going to introduce you to how a basic neural network and genetic algorithm works, then we’ll implement both in Rust and compile our application to WebAssembly to ultimately end up with:
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Shayne gave this excellent talk the other day on Gleam, so I thought I’d share it.
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Apparently he decided to live-stream how he’s going to create a semver library.
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Includes talk about concurrency and performance topics:
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Any thoughts on Svelte?
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Curious to know which languages and frameworks you’re all thinking about learning next :upside_down_face:
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Hello everyone! This thread is to tell you about what authors from The Pragmatic Bookshelf are writing on Medium.
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Author Spotlight:
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@davetron5000
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