Javaru

Javaru

Kotlin Coroutine Confidence: Add `parallel/v9` (pg 125)

When I ran the parallel/v8 example on page 125, I did not get the results described of not seeing the timer’s output until the program almost exits. I got the timer output right from the start, and every second thereafter. After a few minutes of trying to figure out why, I gave up and kept reading. Once I got to page 126, I saw why. It was because the slowHash() function was already a suspend function with the yield() in it. This is shown as a change to the code on page 126, but it was not a change since it was already present in the downloaded code, and therefore present for the run on page 125. Thus the different result.

Since I am running each example as soon as I first encounter it, (and up to this point it has always worked doing that :slight_smile:) this is unexpected behavior. As I said, I spent a few minutes trying to figure things out. I didn’t even look a the slowHash() function since it wasn’t a point of discussion. (And I’m not sure I would have noticed the issue had I looked at the function since that function is not discussed in v8 until it is modified on page 126.)

As a suggestion, I think the changes to the slowHash() function on page 126 should be broken out to a parallel/v9 instance. And the parallel/v8 slowHash() function should not be a suspend function or have the yield(). That way the “bad” result occurs when the code is run on page 125. Another option is to just not include the suspend and yield() in the parallel/v8 version and have the user make the change in their code when they read page 126. But that may be less desirable since until now, there have not been any code changes needed by the user, and it breaks the “incremental versions” paradigm in use. (And it may prevent you from testing things properly),

Assuming you go with a v9, then the sentence:

Run either of the two previous programs again with this upgraded slowHash()
function, and everything works the way we wanted. Our extra timer coroutine can print its output every one second, and our timeout code can cancel the work promptly.

can change to something like:

You can also run the previous timeout program with this upgraded slowHash()
function, and everything will work the way we wanted. Our timeout code can cancel the work promptly.

book-kotlin-coroutine-confidence version B3

Marked As Solved

sam-cooper

sam-cooper

Author of Kotlin Coroutine Confidence

I hadn’t considered this! Thanks for pointing it out. I guess I was trying to be clever by combining two steps into a single version of the code. I can see how that would cause a problem, since the code in the download no longer behaves the way the book is describing.

I think adding a v9 is a good solution; thanks for the suggestion.

Thank you for pointing out that the sentence after the code example could be a problem too, since it refers to programs from two different versions of the downloaded code. I’d still like to mention that the modified slowHash() function fixes both of them, but I’ll try to make it clear that you’d have to backport the changes to a previous version of the app by hand if you wanted to test both.

As ever, I really appreciate the feedback!

Where Next?

Popular Pragmatic Bookshelf topics Top

jon
Some minor things in the paper edition that says “3 2020” on the title page verso, not mentioned in the book’s errata online: p. 186 But...
New
mikecargal
Title: Hands-On Rust (Chap 8 (Adding a Heads Up Display) It looks like ​.with_simple_console_no_bg​(SCREEN_WIDTH*2, SCREEN_HEIGHT*2...
New
jdufour
Hello! On page xix of the preface, it says there is a community forum "… for help if your’re stuck on one of the exercises in this book… ...
New
rmurray10127
Title: Intuitive Python: docker run… denied error (page 2) Attempted to run the docker command in both CLI and Powershell PS C:\Users\r...
New
leba0495
Hello! Thanks for the great book. I was attempting the Trie (chap 17) exercises and for number 4 the solution provided for the autocorre...
New
jskubick
I think I might have found a problem involving SwitchCompat, thumbTint, and trackTint. As entered, the SwitchCompat changes color to hol...
New
nicoatridge
Hi, I have just acquired Michael Fazio’s “Kotlin and Android Development” to learn about game programming for Android. I have a game in p...
New
tkhobbes
After some hassle, I was able to finally run bin/setup, now I have started the rails server but I get this error message right when I vis...
New
EdBorn
Title: Agile Web Development with Rails 7: (page 70) I am running windows 11 pro with rails 7.0.3 and ruby 3.1.2p20 (2022-04-12 revision...
New
a.zampa
@mfazio23 I’m following the indications of the book and arriver ad chapter 10, but the app cannot be compiled due to an error in the Bas...
New

Other popular topics Top

New
axelson
I’ve been really enjoying obsidian.md: It is very snappy (even though it is based on Electron). I love that it is all local by defaul...
New
dasdom
No chair. I have a standing desk. This post was split into a dedicated thread from our thread about chairs :slight_smile:
New
PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
Rainer
My first contact with Erlang was about 2 years ago when I used RabbitMQ, which is written in Erlang, for my job. This made me curious and...
New
AstonJ
In case anyone else is wondering why Ruby 3 doesn’t show when you do asdf list-all ruby :man_facepalming: do this first: asdf plugin-upd...
New
mafinar
Crystal recently reached version 1. I had been following it for awhile but never got to really learn it. Most languages I picked up out o...
New
foxtrottwist
A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
New
AstonJ
Curious what kind of results others are getting, I think actually prefer the 7B model to the 32B model, not only is it faster but the qua...
New
RobertRichards
Hair Salon Games for Girls Fun Girls Hair Saloon game is mainly developed for kids. This game allows users to select virtual avatars to ...
New

Sub Categories: