CommunityNews

CommunityNews

Trial: A fully-fledged Common Lisp game engine

GitHub - Shirakumo/trial: A fully-fledged Common Lisp game engine.
A fully-fledged Common Lisp game engine. Contribute to Shirakumo/trial development by creating an account on GitHub.

Read in full here:

This thread was posted by one of our members via one of our news source trackers.

Where Next?

Popular Backend topics Top

CommunityNews
A new study looks into the dematerialized office, where sensorial experiences such as touch, taste, smell, and sensations of hot or cold ...
New
First poster: bot
Our Solo v2 launch is official!. Our Kickstarter campaign for our next generation of Solo products launches on January 26th. To > ge...
New
First poster: bot
In recent months I use Go for the implementation of Proof of Concept in my leisure time, partly to study of Go programming language itsel...
/go
New
First poster: bot
GitHub - vydd/sketch: A Common Lisp framework for the creation of electronic art, visual design, game prototyping, game making, computer ...
New
First poster: bot
Building a Neural Network in Pure Lisp without Built-in Numbers using only Atoms and Lists. A neural network written in pure Lisp withou...
New
First poster: adamaiken89
PHP: Frankenstein arrays. PHP has become quite a nice language, but there are some ugly legacies left from the past. Like the deceptive ...
New
First poster: bot
GitHub - vitalik/django-ninja: :dash: Fast, Async-ready, Openapi, type hints based framework for building APIs. :dash: Fast, Async-rea...
New
First poster: bot
GitHub - Shirakumo/trial: A fully-fledged Common Lisp game engine. A fully-fledged Common Lisp game engine. Contribute to Shirakumo/tria...
New
First poster: bot
GitHub - nim-works/nimskull: An in development statically typed systems programming language; with sustainability at its core. We, the co...
New
First poster: herbert
Why Rust should not have provided unwrap. I see the unwrap function called a lot, especially in example code, quick-and-dirty prototype ...
New

Other popular topics Top

Exadra37
Please tell us what is your preferred monitor setup for programming(not gaming) and why you have chosen it. Does your monitor have eye p...
New
dasdom
No chair. I have a standing desk. This post was split into a dedicated thread from our thread about chairs :slight_smile:
New
AstonJ
You might be thinking we should just ask who’s not using VSCode :joy: however there are some new additions in the space that might give V...
New
AstonJ
In case anyone else is wondering why Ruby 3 doesn’t show when you do asdf list-all ruby :man_facepalming: do this first: asdf plugin-upd...
New
AstonJ
Seems like a lot of people caught it - just wondered whether any of you did? As far as I know I didn’t, but it wouldn’t surprise me if I...
New
mafinar
Crystal recently reached version 1. I had been following it for awhile but never got to really learn it. Most languages I picked up out o...
New
AstonJ
Continuing the discussion from Thinking about learning Crystal, let’s discuss - I was wondering which languages don’t GC - maybe we can c...
New
PragmaticBookshelf
Author Spotlight Rebecca Skinner @RebeccaSkinner Welcome to our latest author spotlight, where we sit down with Rebecca Skinner, auth...
New
husaindevelop
Inside our android webview app, we are trying to paste the copied content from another app eg (notes) using navigator.clipboard.readtext ...
New
CommunityNews
A Brief Review of the Minisforum V3 AMD Tablet. Update: I have created an awesome-minisforum-v3 GitHub repository to list information fo...
New