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Simplifying Elixir Developer Onboarding
This post tackles Elixir onboarding into new projects with a simple, script-first approach, designed to take a fresh machine from zero to ready without fuss. It focuses on ultimate clarity and cutting out unnecessary complexity. It’s macOS/Linux-centric, but the principles apply broadly. Part of an ongoing series to explore the “perfect” Elixir setup.
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Why Zig When There is Already C++, D, and Rust?
No hidden control flow
No hidden allocations
First-class support for no standard library...
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Not had time to read it yet but this looks like a good interview…
Our friend Yukihiro Matsumoto, creator of the Ruby programming langua...
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Following up on the previous post on using UDP multicasting to broadcast and detect peers on a network, I create a registry of those peer...
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I’ve been more serious about learning Rust recently, after dragging on with passive learning for a while. My first real programming langu...
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In episode 92 of Thinking Elixir, we talk with Mitchell Hanberg and learn about why he created the alternate Phoenix templating language ...
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Jason Stiebs shows a couple ways for a LiveView to make it easy for users to click and copy an important value to their clipboard. He sho...
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Elixir language viewed from the perspective of a JavaScript developer. I compared selected aspects of the two languages and touched on to...
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Peeper is the tiny library to preserve state across GenServer crashes/restarts.
Works as an almost drop-in substitute for GenServer, sui...
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Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more e...
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Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
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Which, if any, games do you play? On what platform?
I just bought (and completed) Minecraft Dungeons for my Nintendo Switch. Other than ...
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No chair. I have a standing desk.
This post was split into a dedicated thread from our thread about chairs :slight_smile:
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Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
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Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
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I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
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Rust is an exciting new programming language combining the power of C with memory safety, fearless concurrency, and productivity boosters...
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This is going to be a long an frequently posted thread.
While talking to a friend of mine who has taken data structure and algorithm cou...
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A concise guide to MySQL 9 database administration, covering fundamental concepts, techniques, and best practices.
Neil Smyth
MySQL...
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