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Godot - Free and open source 2D and 3D game engine
Free and open source 2D and 3D game engine.
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
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OvermindDL1
It’s nice to use, has some baaaad architectural choices that makes it a bit heavy, especially with the virtual dispatch, that they could definitely have done better (though Unity and UE are in the same boat) so it doesn’t scale to high counts of things anywhere near as well, so you will end up having to do some custom drawing or mesh generation at times if you do anything of large counts that’s not a simple particle, but like Unity and UE if the overall ‘entity’ counts are kept low (hundreds of thousands at max) then it’s “fine”. And it’s entirely open source and free, which is always nice!

CoddyG
Thank you for the engine)) Or can you advise me some good 2d animators? Now I’m working on one project, and I think that I can hardly handle it myself.

OvermindDL1
Godot has a full 2d animation system inside of it (skeletons and all, it’s surprisingly powerful).
Here are some of its docs:
General Sprite keyframe animations:
General 2D animation:
2D sprite animations:
Advanced and powerful 2D skeletal animations (including some software suggestions on helping to make them, but it can be done all within Godot as well):
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