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From Rust to TypeScript

I was introduced to Rust in 2018 and has been enamored since. Rust is a system programming language, much like C++. Unlike C++ though, being relatively new, its language design is more modern and sophisticated. Writing with can feel more like writing TypeScript or Haskell. Not surprising since, despite being a language with a very minimum runtime and no GC, it derives many principles of functional programming such as immutability, type inference, higher-order functions, pattern-matching, etc. Over the course of tinkering things with Rust, I realized that writing Rust code makes me a better coder in other languages. This article will describe how my attempt to push the best in Rust’s language design into TypeScript, my main language, without altering the language itself.

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