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What is NGG and shader culling on AMD RDNA GPUs?
What is NGG and shader culling on AMD RDNA GPUs?.
NGG (Next Generation Geometry) is the technology that is responsible for any vertex and geometry processing in AMD RDNA GPUs. I decided to do a write-up about my experience implementing it in RADV, which is the Vulkan driver used by many Linux systems, including the Steam Deck. I will also talk about shader culling on RDNA GPUs.
Read in full here:
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