CommunityNews
Kons-9: Common Lisp 3D Graphics Project
GitHub - kaveh808/kons-9: Common Lisp 3D Graphics Project.
Common Lisp 3D Graphics Project. Contribute to kaveh808/kons-9 development by creating an account on GitHub.
Read in full here:
This thread was posted by one of our members via one of our news source trackers.
Popular Backend topics
It’s Time to Say Goodbye to Docker.
Docker is not the only containerization tool out there and there might just be better alternatives… ...
New
nim-lang/Nim.
Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages lik...
New
This comes up in my conversations surprisingly often so I thought it’s worth to write my thoughts down instead of repeating them again an...
New
Pocketlang is a small (~3000 semicolons) and fast functional language written in C. It’s syntactically similar to Ruby and it can be lear...
New
Is Rust Used Safely by Software Developers?.
Rust, an emerging programming language with explosive growth, provides a
robust type syste...
New
Algebraic effects and handlers provide a modular abstraction for expressing effectful computation, allowing the programmer to separate th...
New
Lisp Interview: questions to Alex Nygren of Kina Knowledge, using Common Lisp extensively in their document processing stack - Lisp jour...
New
GitHub - redneckbeard/thanos: Ruby → Go at the snap of your fingers.
Ruby → Go at the snap of your fingers. Contribute to redneckbeard/t...
New
The History of Franz and Lisp.
In 1984, while a graduate student in mathematics and in the relatively new Computer Science Department at...
New
Some Thoughts on Zig — Sympolymathesy, by Chris Krycho.
One of the biggest things Zig has going for it—especially compared to Rust—is th...
New
Other popular topics
Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! In just a couple of weeks, build a ray tracer that r...
New
No chair. I have a standing desk.
This post was split into a dedicated thread from our thread about chairs :slight_smile:
New
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
My first contact with Erlang was about 2 years ago when I used RabbitMQ, which is written in Erlang, for my job. This made me curious and...
New
I’ve been hearing quite a lot of comments relating to the sound of a keyboard, with one of the most desirable of these called ‘thock’, he...
New
New
Biggest jackpot ever apparently! :upside_down_face:
I don’t (usually) gamble/play the lottery, but working on a program to predict the...
New
We’ve talked about his book briefly here but it is quickly becoming obsolete - so he’s decided to create a series of 7 podcasts, the firs...
New
I am trying to crate a game for the Nintendo switch, I wanted to use Java as I am comfortable with that programming language. Can you use...
New
Big O Notation can make your code faster by orders of magnitude. Get the hands-on info you need to master data structures and algorithms ...
New
Categories:
Sub Categories:
Popular Portals
- /elixir
- /rust
- /wasm
- /ruby
- /erlang
- /phoenix
- /keyboards
- /python
- /js
- /rails
- /security
- /go
- /swift
- /vim
- /clojure
- /java
- /emacs
- /haskell
- /svelte
- /onivim
- /typescript
- /kotlin
- /c-plus-plus
- /crystal
- /tailwind
- /react
- /gleam
- /ocaml
- /elm
- /flutter
- /vscode
- /ash
- /html
- /opensuse
- /zig
- /deepseek
- /centos
- /php
- /scala
- /react-native
- /lisp
- /sublime-text
- /textmate
- /nixos
- /debian
- /agda
- /django
- /deno
- /kubuntu
- /arch-linux
- /nodejs
- /revery
- /ubuntu
- /manjaro
- /spring
- /lua
- /diversity
- /julia
- /markdown
- /slackware









