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Crafting Interpreters with Rust: On Garbage Collection
Crafting Interpreters with Rust: On Garbage Collection.
I became interested in implementing programming languages a few years ago and discovered Crafting Interpreters by Bob Nystrom. At the time, I had experience with Rust and decided to use it to follow the book. Albeit, being a noob, I managed to implement a fully functional bytecode interpreter that supported every feature of the Lox language as described. However, my implementation suffered memory leaks due to reference counting. Back then, I didn’t fully grasp Rust to design and implement a proper garbage collector (GC)! Now that I have more confidence in the language, I decided to revisit the project and improve its memory management scheme.
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