CommunityNews

CommunityNews

GitHub - boardgameio/boardgame.io: State Management and Multiplayer Networking for Turn-Based Games

GitHub - boardgameio/boardgame.io: State Management and Multiplayer Networking for Turn-Based Games.
State Management and Multiplayer Networking for Turn-Based Games - boardgameio/boardgame.io

Read in full here:

This thread was posted by one of our members via one of our news source trackers.

Where Next?

Popular General Dev topics Top

First poster: iPaul
TOKYO (Kyodo) – Japan’s government plans to encourage firms to let their employees choose to work four days a week instead of five, aimin...
New
First poster: dyowee
Everyone seems to be striving for ‘clean’ code at the moment. You can’t read a blog post without the author telling you how clean their a...
New
First poster: malloryerik
GitHub - hlissner/doom-emacs: An Emacs framework for the stubborn martian hacker. An Emacs framework for the stubborn martian hacker - G...
New
First poster: bot
openai-python/chatml.md at main · openai/openai-python. The OpenAI Python library provides convenient access to the OpenAI API from appl...
New
First poster: peterchancc
Why I like Clojure as a solo developer | Biff. Most of the reasons fall into a few categories: data orientation, the JVM, and the REPL.
New
CommunityNews
The Definitive PHP 7.2, 7.3, 7.4, 8.0, and 8.1 Benchmarks (2023). We tested the performance of 14 PHP platforms (WordPress, Drupal, Lara...
New
New
First poster: adamaiken89
Why Ruby on Rails still matters. An old tool endures in a Next.js world
New
First poster: alvinkatojr
About accelerationism, NRx, and the intersection of technology, religion, and philosophy: an analysis of the essential ideas in the new A...
New
CommunityNews
GitSyncPad is an innovative micro keypad designed for effortless Git version control. Execute commands like git add, git commit, and git ...
New

Other popular topics Top

dasdom
No chair. I have a standing desk. This post was split into a dedicated thread from our thread about chairs :slight_smile:
New
PragmaticBookshelf
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to soci...
New
AstonJ
SpaceVim seems to be gaining in features and popularity and I just wondered how it compares with SpaceMacs in 2020 - anyone have any thou...
New
AstonJ
poll poll Be sure to check out @Dusty’s article posted here: An Introduction to Alternative Keyboard Layouts It’s one of the best write-...
New
AstonJ
Thanks to @foxtrottwist’s and @Tomas’s posts in this thread: Poll: Which code editor do you use? I bought Onivim! :nerd_face: https://on...
New
AstonJ
Do the test and post your score :nerd_face: :keyboard: If possible, please add info such as the keyboard you’re using, the layout (Qw...
New
AstonJ
Biggest jackpot ever apparently! :upside_down_face: I don’t (usually) gamble/play the lottery, but working on a program to predict the...
New
AstonJ
If you get Can't find emacs in your PATH when trying to install Doom Emacs on your Mac you… just… need to install Emacs first! :lol: bre...
New
First poster: bot
zig/http.zig at 7cf2cbb33ef34c1d211135f56d30fe23b6cacd42 · ziglang/zig. General-purpose programming language and toolchain for maintaini...
New
PragmaticBookshelf
Develop, deploy, and debug BEAM applications using BEAMOps: a new paradigm that focuses on scalability, fault tolerance, and owning each ...
New