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Kotlin v1.4.0 has been released.
Link: Release Kotlin 1.4.0 · JetBrains/kotlin · GitHub
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Kotlin v1.4.20 has been released.
Link: Release Kotlin 1.4.20 · JetBrains/kotlin · GitHub
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A new Haskell blog post/announcement has been posted!
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Scala v2.13.6 has been released.
Link: Release Scala 2.13.6 · scala/scala · GitHub
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Today we are happy to announce axum: An easy to use, yet powerful, web framework designed to take full advantage of the Tokio ecosystem. ...
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A new Crystal blog post/announcement has been posted!
Get the full details here: Crystal's interpreter – A very special holiday present...
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Node.js v16.17.0 has been released.
Link: https://github.com/nodejs/node/releases/tag/v16.17.0
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Zig 0.13.0 has been released.
Link: Release 0.13.0 · ziglang/zig · GitHub
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A new PostgreSQL blog post/announcement has been posted!
Get the full details here: PostgreSQL: PostgreSQL 17.6, 16.10, 15.14, 14.19, 1...
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A new PostgreSQL blog post/announcement has been posted!
Get the full details here: PostgreSQL: PostgreSQL 18.1, 17.7, 16.11, 15.15, 14...
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Other popular topics
Ruby, Io, Prolog, Scala, Erlang, Clojure, Haskell. With Seven Languages in Seven Weeks, by Bruce A. Tate, you’ll go beyond the syntax—and...
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SpaceVim seems to be gaining in features and popularity and I just wondered how it compares with SpaceMacs in 2020 - anyone have any thou...
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Small essay with thoughts on macOS vs. Linux:
I know @Exadra37 is just waiting around the corner to scream at me “I TOLD YOU SO!!!” but I...
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If you are experiencing Rails console using 100% CPU on your dev machine, then updating your development and test gems might fix the issu...
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Use WebRTC to build web applications that stream media and data in real time directly from one user to another, all in the browser.
...
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A few weeks ago I started using Warp a terminal written in rust. Though in it’s current state of development there are a few caveats (tab...
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This is going to be a long an frequently posted thread.
While talking to a friend of mine who has taken data structure and algorithm cou...
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I’m able to do the “artistic” part of game-development; character designing/modeling, music, environment modeling, etc.
However, I don’t...
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Ask Me Anything with
Mark Volkmann
@mvolkmann
On February 24 and 25, we are giving you a chance to ask questions of PragProg author M...
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Fight complexity and reclaim the original spirit of agility by learning to simplify how you develop software. The result: a more humane a...
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