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In the “Prompting for the Visitor’s Name” section, contextually, the reader has just created the treehouse project. As they look for a p...
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On page 140 we change the initialization code of the dungeon crawler to be able to use graphics
As with other code examples before the...
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I’ve caught up with B4.0. Quite enjoying it! I ran into a couple of “bugs” in the dungeon crawler game logic. I’ll point out what I am se...
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In the flappy bird example in the book, the example code uses i32 as the type for the player’s y position. This has a possible unintended...
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Title: Hands-On Rust (End of chapter 7)
the query to acquire movers is changed to add Entity (that seems obvious), but point was changed...
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Hey All,
In the last section of Chapter 2 talking about Enums we are missing an explanation on how to initialize the Vector entries with...
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First, I’m quite enjoying the book. This has been my favorite resource so far that I’ve found for rust. Most of the tiny errors I noticed...
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Title: Hands-On Rust (??? ePub)
Just finished the map_builder section. Just a suggestion here (others may disagree). This felt like th...
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I think it would be beneficial to shortly explain how the “screen-space coordinates” work or that the proposed system is some sort of sim...
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DRY stands for “Don’t Repeat Yourself”
“Do not repeat yourself” would be DNRY.
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Title: Hands-On Rust: (Chapter 9)
Feel free to ignore as this is more about game play experience.
I noticed, on my first test of acquir...
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Title: Hands-on Rust:
Always found the RGB::named(…) thing to be a bit verbose. Then I noticed that one of your examples just used WHIT...
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Title: Hands-On Rust (Chapter 10)
This has been bugging me a bit since coding it, so I tried the change and it seems to work.
Isn’t it ...
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Title: Hands-On Rust (Chapter 11)
When I reached the code *dist < &std::f32::MAX, I had to stop a second to remember what tha...
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Probably too obvious for developers with experience, stating that vistor_list should be left outside the loop instead of wrapping it in t...
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Book Info
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Pragmatic Bookshelf
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